Commit graph

23 commits

Author SHA1 Message Date
Kevin Kuhn 5f13626e72
fix spelling and grammar errors in release 1 games (#838) 2024-04-08 18:44:05 +00:00
playinful 65a243fa68
Editor Sorting Fixes & Upgrades (#808)
* ready to pr i think

Fixed Alphabetical Sorting.
Fixed Chronological Sorting by adding a sorting value to every minigame.
Added Sort By Usage.

* i accidentally removed a bunch of work from yall oops this should fix that i think
2024-03-29 02:35:07 +00:00
minenice55 da1e3f9ce1
Samurai Slice Gold Particles (#758)
* Beginning

The first commit

* End

Finished adding Particle Effects, and some of the sprites were changed

* hatred

trying to solve conflicts

* Just letting you all know

Got access to this branch

* re-parent wind

* fix capitalization in enum

---------

Co-authored-by: Obelisk <taynaluan10@gmail.com>
2024-03-07 22:45:38 +00:00
Zeo e50e4e39e0
Mass Text Update (#615)
* Air Rally Text Update

* Blue Bear Text Update

* Board Meeting Text Update

* Built To Scale DS Text Update

also changed Air Rally's assetbundle tag from "normal" to "keep"

* Catchy Tune Text Update

also changed some minor wording in Board Meeting and Built To Scale DS

* Cheer Readers Text Update

* The Clappy Trio Text Update

* Coin Toss Text Update

* Crop Stomp Text Update

* DJ School Text Update

* Dog Ninja Text Update

* Double Date Text Update

* Drumming Practice Text Update

* Fan Club Text Update

* Fireworks Text Update

* Second Contact Text Update

* Flipper-Flop Text Update

also fix an error in Catchy Tune

* Fork Lifter Text Update

* Glee Club Text Update

* Karate Man Text Update

also minor updates to other games

* Kitties! Text Update

* Launch Party Text Update

* Lockstep Text Update

* Marching Orders Text Update

* Meat Grinder Text Update

also fixed an error in Second Contact

* Mr. Upbeat Text Update

* Munchy Monk Text Update

* Octopus Machine Text Update

* Pajama Party Text Update

* Quiz Show Text Update

also changed some wording in meat grinder

* Rhythm Rally Text Update

* Rhythm Somen Text Update

that was easy

* Rhythm Tweezers Text Update

* Ringside Text Update

* Rockers Text Update

this sucked

* Samurai Slice DS Text Update

* See Saw Text Update

* Sneaky Spirits Text Update

* Spaceball Text Update

* Space Dance Text Update

* Space Soccer Text Update

* Splashdown Text Update

* Tambourine Text Update

* Tap Trial Text Update

* Tap Troupe Text Update

* The Dazzles Text Update

* Toss Boys Text Update

* Tram & Pauline Text Update

also added translation for Fireworks

* Tunnel Text Update

* Wizard's Waltz Text Update

* Working Dough Text Update

* fix compiler errors

* fix editor offset bug(?)

* fix missing param in second contact

* Ball Redispense text

* remove space soccer swing

* Trick on the Class Text Update

* Non-Game Text Update

* fix pre-function sorting

* camera shake ease

* remove a bunch of prints

* rhythm tweezers bug fix

* Update Credits.txt

* ssds nop samurai bop

* swap order of shake properties

* Update FirstContact.cs

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-01-15 02:04:10 +00:00
saladplainzone bdb8574489
Samurai Slice DS Rework (#612)
* Update issue template to include .riq/.zip info (#483)

Co-authored-by: patata <patataofcourse@gmail.com>

* Pull release 1 (#484)

* Squashed commit of the following:

commit a6ce193ce5
Merge: 6105bb4f 9b24ac48
Author: minenice55 <star.elementa@gmail.com>
Date:   Wed Jun 14 01:23:31 2023 +0000

    Merge pull request #473 from minenice55/easings-fix

    Enum Parsing Fix

commit 9b24ac4838
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:21:13 2023 -0400

    fix all parsing of enums, removed the "special case" for eases

    update to latest Jukebox

commit 6105bb4f64
Merge: 576b4a00 8df235a8
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:15 2023 +0000

    Merge pull request #469 from minenice55/jukebox-update

    Jukebox Package Update

commit 576b4a0017
Merge: 99804457 10f8fa7f
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:08 2023 +0000

    Merge pull request #458 from AstrlJelly/MiscAdditions_4

    Bug Fixes + Feature Additions

commit 10f8fa7f5a
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:38:24 2023 -0400

    add "updater" for the old marching entity

commit 118cd4993d
Merge: 1c1c731d 99804457
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:22:01 2023 -0400

    Merge branch 'release_1' into pr/458

commit 8df235a85b
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:55:02 2023 -0400

    let play mode start if no song file is loaded

    fix issue with loading large audio files

commit 9980445723
Merge: aff1e3d8 2f595824
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 18:32:40 2023 +0000

    Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

    Fixed weird curve stuff on game switch in working dough

commit 2f59582460
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 19:24:13 2023 +0200

    Fixed weird curve stuff on game switch in working dough

commit aff1e3d889
Merge: b40ec128 c9accfa5
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:09:21 2023 +0000

    Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

    Fixed small balls not working in working dough

commit c9accfa52d
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 18:07:13 2023 +0200

    Fixed small balls not working in working dough

commit b40ec128a5
Merge: 9f953d50 95c9b346
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 14:56:58 2023 +0000

    Merge pull request #467 from Rapandrasmus/WorkingDoughRework

    Working Dough rework

commit 95c9b34695
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:13:08 2023 +0200

    modernised rockers pass turn

commit 0debf55391
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:03:08 2023 +0200

    Rhythm tweezers pass turn now works like working dough

commit 6eac745eae
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 15:51:35 2023 +0200

    gandw on balls has been added

commit 349867d983
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 14:59:56 2023 +0200

    Proper inactive handling now

commit d469c6c3fa
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:52:15 2023 +0200

    OnSpawnBall reimplemented

commit dd290b3331
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:37:09 2023 +0200

    new sounds

commit 757e1c2c5e
Author: minenice55 <star.elementa@gmail.com>
Date:   Mon Jun 12 17:18:37 2023 -0400

    update Jukebox to latest version

    fixes for inferred entity loading

commit 8ce1d8276b
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 21:36:57 2023 +0200

    ball transporter anims for pass turn

commit af0d9bae19
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 20:38:48 2023 +0200

    working dough converted, need to fix eveerything though

commit db21d51673
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 18:36:41 2023 +0200

    Converted everything to new curves and made playerballs handle themselves input-wise

commit 41157a038c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 14:04:32 2023 +0200

    Some new curves

commit 7d754f5706
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 12:03:21 2023 +0200

    Rockers can do it too now

commit c196947251
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 11:58:31 2023 +0200

    You can now place inputs on top of pass turn for rhythm tweezers

commit 9f953d505f
Merge: 2a8d8d6f df120f08
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:55:40 2023 -0400

    Merge branch 'master' into release_1

commit 2a8d8d6fd2
Merge: 9e3e5942 13adf5b0
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 19:53:47 2023 +0000

    Merge pull request #465 from minenice55/dont_infer_track

    Don't infer the track field when importing converted v0 riq coming from unknown origin

commit 13adf5b07b
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:52:14 2023 -0400

    don't infer track when importing a v0 riq from another program

commit 9e3e594209
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 12:12:25 2023 -0400

    make base datamodels for special entity reading (#463)

    * make base datamodels for special entity reading

    * fix crop stomp breaking when no game switch or remix end is set

    * fix save shortcut

    fix loading charts with no music

commit 1c1c731dd1
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 23:00:30 2023 -0400

    add updater for marching orders turn

commit 210be54ba3
Merge: 67b6658c af8395fb
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:36:10 2023 -0400

    Merge branch 'release_1' into pr/458

commit af8395fb6a
Merge: 81eafec9 b1fab52a
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:30:32 2023 -0400

    Merge branch 'master' into release_1

commit 81eafec986
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:27:58 2023 -0400

    editor fixes (#459)

    * ditch loading dialog

    doesn't show up when it's supposed to

    * format song offset in editor

    * remove VorbisPlugin

    * Update Editor.cs

commit 67b6658cd3
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:55:10 2023 -0400

    convert float to double and all that

commit a4b66367fd
Merge: 08a664ba b1fab52a
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:01:44 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit 08a664ba2a
Merge: faf3fbf9 b7afd697
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:21:22 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit faf3fbf97c
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:18:45 2023 -0400

    a lot

    * munchy monk input + mustache fixes
    * fork lifter and pajama party bopping
    * meat grinder miss bop fix
    * cloud monkey Real
    * marching orders Go! was broken
    * force march doesn't break when it's too early from a game switch
    * you can use the March! block without the marching now

commit bb2ae74339
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 15:13:29 2023 -0400

    Integration of Jukebox Library (#451)

    * add Jukebox library

    todo:
    - saving / loading of new format
    - inferrence of unknown data like past versions
    - move the temporary float casts to proper use of double
    - make sound related functions take double for timing
    - inform people that the Jukebox sound player was renamed to SoundByte lol

    * make sound, input scheduling, and super curve use double precision

    * successfully load charts

    * editor works again

    v1 riqs can be saved and loaded

    * first tempo and volume markers are unmovable

    fix loading of charts' easing values

    * use gsync / freesync

    * update Jukebox refs to SoundByte

    * game events use double part 1

    Air Rally - Glee Club converted

    * don't load song if chart load fails

    * finish conversion of all minigames

    * remove editor waveform toggle

    * timeline now respects added song offset length

    clear cache files on app close
    prepped notes for dsp sync

    * update timeline length when offset changed

    * update to latest Jukebox

    * make error panel object in global game manager

    * improve conductor music scheduling

    * added error message box

    fix first game events sometimes not playing

* Squashed commit of the following:

commit e782e3a5b4
Merge: 5b8cfef1 ce74719c
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 17 16:40:52 2023 +0000

    Merge pull request #478 from evdial/working-dough

    Working Dough Tweaks

commit ce74719c1a
Merge: 9c61b760 5b8cfef1
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 17 12:40:06 2023 -0400

    Merge branch 'release_1' into pr/478

commit 5b8cfef1b0
Author: patata <patataofcourse@gmail.com>
Date:   Sat Jun 17 17:20:15 2023 +0200

    Update issue template to include .riq/.zip info

commit 9c61b760bb
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 15:05:07 2023 -0400

    assbuns

commit ae7451e9d3
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Thu Jun 15 20:56:40 2023 +0200

    made small idle not crazy

commit 4c5c95237c
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 14:33:57 2023 -0400

    fsd

commit 083d916238
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 14:16:38 2023 -0400

    anim

commit b3664e01b3
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Thu Jun 15 20:13:11 2023 +0200

    Fixed stuff also scaled now yippee

commit 71e3a0ce6b
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 13:50:10 2023 -0400

    many

commit 534b06301d
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:28:21 2023 -0400

    Squashed commit of the following: (#474)

    commit a6ce193ce5
    Merge: 6105bb4f 9b24ac48
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Wed Jun 14 01:23:31 2023 +0000

        Merge pull request #473 from minenice55/easings-fix

        Enum Parsing Fix

    commit 9b24ac4838
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:21:13 2023 -0400

        fix all parsing of enums, removed the "special case" for eases

        update to latest Jukebox

    commit 6105bb4f64
    Merge: 576b4a00 8df235a8
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:39:15 2023 +0000

        Merge pull request #469 from minenice55/jukebox-update

        Jukebox Package Update

    commit 576b4a0017
    Merge: 99804457 10f8fa7f
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:39:08 2023 +0000

        Merge pull request #458 from AstrlJelly/MiscAdditions_4

        Bug Fixes + Feature Additions

    commit 10f8fa7f5a
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 17:38:24 2023 -0400

        add "updater" for the old marching entity

    commit 118cd4993d
    Merge: 1c1c731d 99804457
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 17:22:01 2023 -0400

        Merge branch 'release_1' into pr/458

    commit 8df235a85b
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 16:55:02 2023 -0400

        let play mode start if no song file is loaded

        fix issue with loading large audio files

    commit 9980445723
    Merge: aff1e3d8 2f595824
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 18:32:40 2023 +0000

        Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

        Fixed weird curve stuff on game switch in working dough

    commit 2f59582460
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 19:24:13 2023 +0200

        Fixed weird curve stuff on game switch in working dough

    commit aff1e3d889
    Merge: b40ec128 c9accfa5
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 16:09:21 2023 +0000

        Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

        Fixed small balls not working in working dough

    commit c9accfa52d
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 18:07:13 2023 +0200

        Fixed small balls not working in working dough

    commit b40ec128a5
    Merge: 9f953d50 95c9b346
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 14:56:58 2023 +0000

        Merge pull request #467 from Rapandrasmus/WorkingDoughRework

        Working Dough rework

    commit 95c9b34695
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 16:13:08 2023 +0200

        modernised rockers pass turn

    commit 0debf55391
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 16:03:08 2023 +0200

        Rhythm tweezers pass turn now works like working dough

    commit 6eac745eae
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 15:51:35 2023 +0200

        gandw on balls has been added

    commit 349867d983
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 14:59:56 2023 +0200

        Proper inactive handling now

    commit d469c6c3fa
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 13:52:15 2023 +0200

        OnSpawnBall reimplemented

    commit dd290b3331
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 13:37:09 2023 +0200

        new sounds

    commit 757e1c2c5e
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Mon Jun 12 17:18:37 2023 -0400

        update Jukebox to latest version

        fixes for inferred entity loading

    commit 8ce1d8276b
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 21:36:57 2023 +0200

        ball transporter anims for pass turn

    commit af0d9bae19
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 20:38:48 2023 +0200

        working dough converted, need to fix eveerything though

    commit db21d51673
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 18:36:41 2023 +0200

        Converted everything to new curves and made playerballs handle themselves input-wise

    commit 41157a038c
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 14:04:32 2023 +0200

        Some new curves

    commit 7d754f5706
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 12:03:21 2023 +0200

        Rockers can do it too now

    commit c196947251
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 11:58:31 2023 +0200

        You can now place inputs on top of pass turn for rhythm tweezers

    commit 9f953d505f
    Merge: 2a8d8d6f df120f08
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 15:55:40 2023 -0400

        Merge branch 'master' into release_1

    commit 2a8d8d6fd2
    Merge: 9e3e5942 13adf5b0
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 19:53:47 2023 +0000

        Merge pull request #465 from minenice55/dont_infer_track

        Don't infer the track field when importing converted v0 riq coming from unknown origin

    commit 13adf5b07b
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 15:52:14 2023 -0400

        don't infer track when importing a v0 riq from another program

    commit 9e3e594209
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 12:12:25 2023 -0400

        make base datamodels for special entity reading (#463)

        * make base datamodels for special entity reading

        * fix crop stomp breaking when no game switch or remix end is set

        * fix save shortcut

        fix loading charts with no music

    commit 1c1c731dd1
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 23:00:30 2023 -0400

        add updater for marching orders turn

    commit 210be54ba3
    Merge: 67b6658c af8395fb
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:36:10 2023 -0400

        Merge branch 'release_1' into pr/458

    commit af8395fb6a
    Merge: 81eafec9 b1fab52a
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:30:32 2023 -0400

        Merge branch 'master' into release_1

    commit 81eafec986
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:27:58 2023 -0400

        editor fixes (#459)

        * ditch loading dialog

        doesn't show up when it's supposed to

        * format song offset in editor

        * remove VorbisPlugin

        * Update Editor.cs

    commit 67b6658cd3
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 16:55:10 2023 -0400

        convert float to double and all that

    commit a4b66367fd
    Merge: 08a664ba b1fab52a
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 16:01:44 2023 -0400

        Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

    commit 08a664ba2a
    Merge: faf3fbf9 b7afd697
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 15:21:22 2023 -0400

        Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

    commit faf3fbf97c
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 15:18:45 2023 -0400

        a lot

        * munchy monk input + mustache fixes
        * fork lifter and pajama party bopping
        * meat grinder miss bop fix
        * cloud monkey Real
        * marching orders Go! was broken
        * force march doesn't break when it's too early from a game switch
        * you can use the March! block without the marching now

    commit bb2ae74339
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 15:13:29 2023 -0400

        Integration of Jukebox Library (#451)

        * add Jukebox library

        todo:
        - saving / loading of new format
        - inferrence of unknown data like past versions
        - move the temporary float casts to proper use of double
        - make sound related functions take double for timing
        - inform people that the Jukebox sound player was renamed to SoundByte lol

        * make sound, input scheduling, and super curve use double precision

        * successfully load charts

        * editor works again

        v1 riqs can be saved and loaded

        * first tempo and volume markers are unmovable

        fix loading of charts' easing values

        * use gsync / freesync

        * update Jukebox refs to SoundByte

        * game events use double part 1

        Air Rally - Glee Club converted

        * don't load song if chart load fails

        * finish conversion of all minigames

        * remove editor waveform toggle

        * timeline now respects added song offset length

        clear cache files on app close
        prepped notes for dsp sync

        * update timeline length when offset changed

        * update to latest Jukebox

        * make error panel object in global game manager

        * improve conductor music scheduling

        * added error message box

        fix first game events sometimes not playing

commit a6ce193ce5
Merge: 6105bb4f 9b24ac48
Author: minenice55 <star.elementa@gmail.com>
Date:   Wed Jun 14 01:23:31 2023 +0000

    Merge pull request #473 from minenice55/easings-fix

    Enum Parsing Fix

commit 9b24ac4838
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:21:13 2023 -0400

    fix all parsing of enums, removed the "special case" for eases

    update to latest Jukebox

commit 6105bb4f64
Merge: 576b4a00 8df235a8
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:15 2023 +0000

    Merge pull request #469 from minenice55/jukebox-update

    Jukebox Package Update

commit 576b4a0017
Merge: 99804457 10f8fa7f
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:08 2023 +0000

    Merge pull request #458 from AstrlJelly/MiscAdditions_4

    Bug Fixes + Feature Additions

commit 10f8fa7f5a
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:38:24 2023 -0400

    add "updater" for the old marching entity

commit 118cd4993d
Merge: 1c1c731d 99804457
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:22:01 2023 -0400

    Merge branch 'release_1' into pr/458

commit 8df235a85b
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:55:02 2023 -0400

    let play mode start if no song file is loaded

    fix issue with loading large audio files

commit 9980445723
Merge: aff1e3d8 2f595824
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 18:32:40 2023 +0000

    Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

    Fixed weird curve stuff on game switch in working dough

commit 2f59582460
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 19:24:13 2023 +0200

    Fixed weird curve stuff on game switch in working dough

commit aff1e3d889
Merge: b40ec128 c9accfa5
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:09:21 2023 +0000

    Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

    Fixed small balls not working in working dough

commit c9accfa52d
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 18:07:13 2023 +0200

    Fixed small balls not working in working dough

commit b40ec128a5
Merge: 9f953d50 95c9b346
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 14:56:58 2023 +0000

    Merge pull request #467 from Rapandrasmus/WorkingDoughRework

    Working Dough rework

commit 95c9b34695
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:13:08 2023 +0200

    modernised rockers pass turn

commit 0debf55391
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:03:08 2023 +0200

    Rhythm tweezers pass turn now works like working dough

commit 6eac745eae
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 15:51:35 2023 +0200

    gandw on balls has been added

commit 349867d983
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 14:59:56 2023 +0200

    Proper inactive handling now

commit d469c6c3fa
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:52:15 2023 +0200

    OnSpawnBall reimplemented

commit dd290b3331
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:37:09 2023 +0200

    new sounds

commit 757e1c2c5e
Author: minenice55 <star.elementa@gmail.com>
Date:   Mon Jun 12 17:18:37 2023 -0400

    update Jukebox to latest version

    fixes for inferred entity loading

commit 8ce1d8276b
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 21:36:57 2023 +0200

    ball transporter anims for pass turn

commit af0d9bae19
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 20:38:48 2023 +0200

    working dough converted, need to fix eveerything though

commit db21d51673
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 18:36:41 2023 +0200

    Converted everything to new curves and made playerballs handle themselves input-wise

commit 41157a038c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 14:04:32 2023 +0200

    Some new curves

commit 7d754f5706
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 12:03:21 2023 +0200

    Rockers can do it too now

commit c196947251
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 11:58:31 2023 +0200

    You can now place inputs on top of pass turn for rhythm tweezers

commit 9f953d505f
Merge: 2a8d8d6f df120f08
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:55:40 2023 -0400

    Merge branch 'master' into release_1

commit 2a8d8d6fd2
Merge: 9e3e5942 13adf5b0
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 19:53:47 2023 +0000

    Merge pull request #465 from minenice55/dont_infer_track

    Don't infer the track field when importing converted v0 riq coming from unknown origin

commit 13adf5b07b
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:52:14 2023 -0400

    don't infer track when importing a v0 riq from another program

commit 9e3e594209
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 12:12:25 2023 -0400

    make base datamodels for special entity reading (#463)

    * make base datamodels for special entity reading

    * fix crop stomp breaking when no game switch or remix end is set

    * fix save shortcut

    fix loading charts with no music

commit 1c1c731dd1
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 23:00:30 2023 -0400

    add updater for marching orders turn

commit 210be54ba3
Merge: 67b6658c af8395fb
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:36:10 2023 -0400

    Merge branch 'release_1' into pr/458

commit af8395fb6a
Merge: 81eafec9 b1fab52a
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:30:32 2023 -0400

    Merge branch 'master' into release_1

commit 81eafec986
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:27:58 2023 -0400

    editor fixes (#459)

    * ditch loading dialog

    doesn't show up when it's supposed to

    * format song offset in editor

    * remove VorbisPlugin

    * Update Editor.cs

commit 67b6658cd3
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:55:10 2023 -0400

    convert float to double and all that

commit a4b66367fd
Merge: 08a664ba b1fab52a
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:01:44 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit 08a664ba2a
Merge: faf3fbf9 b7afd697
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:21:22 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit faf3fbf97c
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:18:45 2023 -0400

    a lot

    * munchy monk input + mustache fixes
    * fork lifter and pajama party bopping
    * meat grinder miss bop fix
    * cloud monkey Real
    * marching orders Go! was broken
    * force march doesn't break when it's too early from a game switch
    * you can use the March! block without the marching now

commit bb2ae74339
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 15:13:29 2023 -0400

    Integration of Jukebox Library (#451)

    * add Jukebox library

    todo:
    - saving / loading of new format
    - inferrence of unknown data like past versions
    - move the temporary float casts to proper use of double
    - make sound related functions take double for timing
    - inform people that the Jukebox sound player was renamed to SoundByte lol

    * make sound, input scheduling, and super curve use double precision

    * successfully load charts

    * editor works again

    v1 riqs can be saved and loaded

    * first tempo and volume markers are unmovable

    fix loading of charts' easing values

    * use gsync / freesync

    * update Jukebox refs to SoundByte

    * game events use double part 1

    Air Rally - Glee Club converted

    * don't load song if chart load fails

    * finish conversion of all minigames

    * remove editor waveform toggle

    * timeline now respects added song offset length

    clear cache files on app close
    prepped notes for dsp sync

    * update timeline length when offset changed

    * update to latest Jukebox

    * make error panel object in global game manager

    * improve conductor music scheduling

    * added error message box

    fix first game events sometimes not playing

* Editor Additions (#479)

* favoriting and pick block

favoriting needs to not break after previewing (maybe make it persistent in the settings file?)
pick block needs to pick the icon, too. and preferably scroll to it as well

* final star anim + automatic icon game switching

before i make any more changes im making a checkpoint here cuz i know it works
* i want to add a way to specify which event SwitchGame() will switch to (because that's a cool feature for pick block)
* i'll have to figure out how to auto scroll to the game when the icon is selected
* the star now fully works, even between preview switches 👍

* fix the rest of the stuff

the event name gets colored correctly and hidden games are skipped over, but still loaded.
also i built mm ass buns

* tweaks + zoom and sorting

this stuff will be in the pr desc so it doesn't matter

* oop one more thing

* icons look better now :D

mipmaps to the rescue

* double date fix

* Merge pull request #486 from RHeavenStudio/actions_rework

Rework GitHub Actions and build script

* add ab meta to gitignore (#489)

* Sound Scheduling Improvements (#491)

* port conductor adjustments

* scheduled sounds prebake

* allow aiff files to be imported

add vbr mp3 warning to readme

* improve wording

* CNR API Internal Rework (#488)

* Prep stuff

* Tweezers now spawn in

* Started converting tweezers

* I hate <1 beat intervals

* Actually nvm

* fixed a bug

* You can chain intervals now, stack them if you really wanted

* Pass turn checks if crhandlerinstance exists

* Fixed hairs being deleted by onion switch

* Rockers rerewritten

* working dough rerewritten

* CNR API Internal Rework (#488)

* Prep stuff

* Tweezers now spawn in

* Started converting tweezers

* I hate <1 beat intervals

* Actually nvm

* fixed a bug

* You can chain intervals now, stack them if you really wanted

* Pass turn checks if crhandlerinstance exists

* Fixed hairs being deleted by onion switch

* Rockers rerewritten

* working dough rerewritten

* Games fixes/reworks patch (#501)

* ghosts are scaled now

* Lockstep fully reworked

* mr. bach has been implemented

* Space dance fixes

* oops

* Tap trial rework part 1

* tap trial rework part 2

* oopsie

* Gramps Talk Update

* Space Dance Voice Offsets

* Giraffe done! (Except miss anim)

* bg is not showing up for some reason

* bg not rendering fixed + giraffe fixed

* scrolling done

* fixed space dance and space soccer bg scrolls

* fixed rockers bugs

* adjustment

* fixed el inaccuracies

* particle fix

* changed pitch and volume of monkey tap

* miss anim

* megamix face for girl

* Proper miss anim implementation

* Added force stepping event

* miss anim fix

---------

Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>

* Mahou Tsukai Rework (#502)

* fixed not being able to whiff in tap trial

* bored meeting fixes

* more board meeting fix

* ww now uses z axis instead of scale

* Inputs are now reworked in mahou tsukai

* Fixed the particle effect

* Game Switch Black Flash is now beat-based. (#503)

* Game switch flashes are now 0.25 beats long

* ambient glow now turns black when the game switch flash is on

* you can now set the void color, it doesn't work with game switch flashes

* black

* fixed! (#504)

* Quiz Show and Tambourine Reworks (#505)

* Tambourine fully reworked

* quiz show rework part 1

* quiz show rework part 2

* oopsie doopsie

* el fix numbah two

* In CheerReaders.cs, quotation marks were aptly added, and references … (#506)

* Update issue template to include .riq/.zip info (#483)

Co-authored-by: patata <patataofcourse@gmail.com>

* Pull release 1 (#484)

* Squashed commit of the following:

commit a6ce193ce5
Merge: 6105bb4f 9b24ac48
Author: minenice55 <star.elementa@gmail.com>
Date:   Wed Jun 14 01:23:31 2023 +0000

    Merge pull request #473 from minenice55/easings-fix

    Enum Parsing Fix

commit 9b24ac4838
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:21:13 2023 -0400

    fix all parsing of enums, removed the "special case" for eases

    update to latest Jukebox

commit 6105bb4f64
Merge: 576b4a00 8df235a8
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:15 2023 +0000

    Merge pull request #469 from minenice55/jukebox-update

    Jukebox Package Update

commit 576b4a0017
Merge: 99804457 10f8fa7f
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:08 2023 +0000

    Merge pull request #458 from AstrlJelly/MiscAdditions_4

    Bug Fixes + Feature Additions

commit 10f8fa7f5a
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:38:24 2023 -0400

    add "updater" for the old marching entity

commit 118cd4993d
Merge: 1c1c731d 99804457
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:22:01 2023 -0400

    Merge branch 'release_1' into pr/458

commit 8df235a85b
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:55:02 2023 -0400

    let play mode start if no song file is loaded

    fix issue with loading large audio files

commit 9980445723
Merge: aff1e3d8 2f595824
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 18:32:40 2023 +0000

    Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

    Fixed weird curve stuff on game switch in working dough

commit 2f59582460
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 19:24:13 2023 +0200

    Fixed weird curve stuff on game switch in working dough

commit aff1e3d889
Merge: b40ec128 c9accfa5
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:09:21 2023 +0000

    Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

    Fixed small balls not working in working dough

commit c9accfa52d
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 18:07:13 2023 +0200

    Fixed small balls not working in working dough

commit b40ec128a5
Merge: 9f953d50 95c9b346
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 14:56:58 2023 +0000

    Merge pull request #467 from Rapandrasmus/WorkingDoughRework

    Working Dough rework

commit 95c9b34695
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:13:08 2023 +0200

    modernised rockers pass turn

commit 0debf55391
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:03:08 2023 +0200

    Rhythm tweezers pass turn now works like working dough

commit 6eac745eae
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 15:51:35 2023 +0200

    gandw on balls has been added

commit 349867d983
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 14:59:56 2023 +0200

    Proper inactive handling now

commit d469c6c3fa
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:52:15 2023 +0200

    OnSpawnBall reimplemented

commit dd290b3331
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:37:09 2023 +0200

    new sounds

commit 757e1c2c5e
Author: minenice55 <star.elementa@gmail.com>
Date:   Mon Jun 12 17:18:37 2023 -0400

    update Jukebox to latest version

    fixes for inferred entity loading

commit 8ce1d8276b
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 21:36:57 2023 +0200

    ball transporter anims for pass turn

commit af0d9bae19
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 20:38:48 2023 +0200

    working dough converted, need to fix eveerything though

commit db21d51673
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 18:36:41 2023 +0200

    Converted everything to new curves and made playerballs handle themselves input-wise

commit 41157a038c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 14:04:32 2023 +0200

    Some new curves

commit 7d754f5706
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 12:03:21 2023 +0200

    Rockers can do it too now

commit c196947251
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 11:58:31 2023 +0200

    You can now place inputs on top of pass turn for rhythm tweezers

commit 9f953d505f
Merge: 2a8d8d6f df120f08
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:55:40 2023 -0400

    Merge branch 'master' into release_1

commit 2a8d8d6fd2
Merge: 9e3e5942 13adf5b0
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 19:53:47 2023 +0000

    Merge pull request #465 from minenice55/dont_infer_track

    Don't infer the track field when importing converted v0 riq coming from unknown origin

commit 13adf5b07b
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:52:14 2023 -0400

    don't infer track when importing a v0 riq from another program

commit 9e3e594209
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 12:12:25 2023 -0400

    make base datamodels for special entity reading (#463)

    * make base datamodels for special entity reading

    * fix crop stomp breaking when no game switch or remix end is set

    * fix save shortcut

    fix loading charts with no music

commit 1c1c731dd1
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 23:00:30 2023 -0400

    add updater for marching orders turn

commit 210be54ba3
Merge: 67b6658c af8395fb
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:36:10 2023 -0400

    Merge branch 'release_1' into pr/458

commit af8395fb6a
Merge: 81eafec9 b1fab52a
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:30:32 2023 -0400

    Merge branch 'master' into release_1

commit 81eafec986
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:27:58 2023 -0400

    editor fixes (#459)

    * ditch loading dialog

    doesn't show up when it's supposed to

    * format song offset in editor

    * remove VorbisPlugin

    * Update Editor.cs

commit 67b6658cd3
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:55:10 2023 -0400

    convert float to double and all that

commit a4b66367fd
Merge: 08a664ba b1fab52a
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:01:44 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit 08a664ba2a
Merge: faf3fbf9 b7afd697
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:21:22 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit faf3fbf97c
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:18:45 2023 -0400

    a lot

    * munchy monk input + mustache fixes
    * fork lifter and pajama party bopping
    * meat grinder miss bop fix
    * cloud monkey Real
    * marching orders Go! was broken
    * force march doesn't break when it's too early from a game switch
    * you can use the March! block without the marching now

commit bb2ae74339
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 15:13:29 2023 -0400

    Integration of Jukebox Library (#451)

    * add Jukebox library

    todo:
    - saving / loading of new format
    - inferrence of unknown data like past versions
    - move the temporary float casts to proper use of double
    - make sound related functions take double for timing
    - inform people that the Jukebox sound player was renamed to SoundByte lol

    * make sound, input scheduling, and super curve use double precision

    * successfully load charts

    * editor works again

    v1 riqs can be saved and loaded

    * first tempo and volume markers are unmovable

    fix loading of charts' easing values

    * use gsync / freesync

    * update Jukebox refs to SoundByte

    * game events use double part 1

    Air Rally - Glee Club converted

    * don't load song if chart load fails

    * finish conversion of all minigames

    * remove editor waveform toggle

    * timeline now respects added song offset length

    clear cache files on app close
    prepped notes for dsp sync

    * update timeline length when offset changed

    * update to latest Jukebox

    * make error panel object in global game manager

    * improve conductor music scheduling

    * added error message box

    fix first game events sometimes not playing

* Squashed commit of the following:

commit e782e3a5b4
Merge: 5b8cfef1 ce74719c
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 17 16:40:52 2023 +0000

    Merge pull request #478 from evdial/working-dough

    Working Dough Tweaks

commit ce74719c1a
Merge: 9c61b760 5b8cfef1
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 17 12:40:06 2023 -0400

    Merge branch 'release_1' into pr/478

commit 5b8cfef1b0
Author: patata <patataofcourse@gmail.com>
Date:   Sat Jun 17 17:20:15 2023 +0200

    Update issue template to include .riq/.zip info

commit 9c61b760bb
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 15:05:07 2023 -0400

    assbuns

commit ae7451e9d3
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Thu Jun 15 20:56:40 2023 +0200

    made small idle not crazy

commit 4c5c95237c
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 14:33:57 2023 -0400

    fsd

commit 083d916238
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 14:16:38 2023 -0400

    anim

commit b3664e01b3
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Thu Jun 15 20:13:11 2023 +0200

    Fixed stuff also scaled now yippee

commit 71e3a0ce6b
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 13:50:10 2023 -0400

    many

commit 534b06301d
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:28:21 2023 -0400

    Squashed commit of the following: (#474)

    commit a6ce193ce5
    Merge: 6105bb4f 9b24ac48
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Wed Jun 14 01:23:31 2023 +0000

        Merge pull request #473 from minenice55/easings-fix

        Enum Parsing Fix

    commit 9b24ac4838
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:21:13 2023 -0400

        fix all parsing of enums, removed the "special case" for eases

        update to latest Jukebox

    commit 6105bb4f64
    Merge: 576b4a00 8df235a8
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:39:15 2023 +0000

        Merge pull request #469 from minenice55/jukebox-update

        Jukebox Package Update

    commit 576b4a0017
    Merge: 99804457 10f8fa7f
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:39:08 2023 +0000

        Merge pull request #458 from AstrlJelly/MiscAdditions_4

        Bug Fixes + Feature Additions

    commit 10f8fa7f5a
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 17:38:24 2023 -0400

        add "updater" for the old marching entity

    commit 118cd4993d
    Merge: 1c1c731d 99804457
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 17:22:01 2023 -0400

        Merge branch 'release_1' into pr/458

    commit 8df235a85b
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 16:55:02 2023 -0400

        let play mode start if no song file is loaded

        fix issue with loading large audio files

    commit 9980445723
    Merge: aff1e3d8 2f595824
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 18:32:40 2023 +0000

        Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

        Fixed weird curve stuff on game switch in working dough

    commit 2f59582460
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 19:24:13 2023 +0200

        Fixed weird curve stuff on game switch in working dough

    commit aff1e3d889
    Merge: b40ec128 c9accfa5
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 16:09:21 2023 +0000

        Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

        Fixed small balls not working in working dough

    commit c9accfa52d
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 18:07:13 2023 +0200

        Fixed small balls not working in working dough

    commit b40ec128a5
    Merge: 9f953d50 95c9b346
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 14:56:58 2023 +0000

        Merge pull request #467 from Rapandrasmus/WorkingDoughRework

        Working Dough rework

    commit 95c9b34695
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 16:13:08 2023 +0200

        modernised rockers pass turn

    commit 0debf55391
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 16:03:08 2023 +0200

        Rhythm tweezers pass turn now works like working dough

    commit 6eac745eae
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 15:51:35 2023 +0200

        gandw on balls has been added

    commit 349867d983
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 14:59:56 2023 +0200

        Proper inactive handling now

    commit d469c6c3fa
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 13:52:15 2023 +0200

        OnSpawnBall reimplemented

    commit dd290b3331
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 13:37:09 2023 +0200

        new sounds

    commit 757e1c2c5e
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Mon Jun 12 17:18:37 2023 -0400

        update Jukebox to latest version

        fixes for inferred entity loading

    commit 8ce1d8276b
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 21:36:57 2023 +0200

        ball transporter anims for pass turn

    commit af0d9bae19
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 20:38:48 2023 +0200

        working dough converted, need to fix eveerything though

    commit db21d51673
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 18:36:41 2023 +0200

        Converted everything to new curves and made playerballs handle themselves input-wise

    commit 41157a038c
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 14:04:32 2023 +0200

        Some new curves

    commit 7d754f5706
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 12:03:21 2023 +0200

        Rockers can do it too now

    commit c196947251
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 11:58:31 2023 +0200

        You can now place inputs on top of pass turn for rhythm tweezers

    commit 9f953d505f
    Merge: 2a8d8d6f df120f08
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 15:55:40 2023 -0400

        Merge branch 'master' into release_1

    commit 2a8d8d6fd2
    Merge: 9e3e5942 13adf5b0
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 19:53:47 2023 +0000

        Merge pull request #465 from minenice55/dont_infer_track

        Don't infer the track field when importing converted v0 riq coming from unknown origin

    commit 13adf5b07b
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 15:52:14 2023 -0400

        don't infer track when importing a v0 riq from another program

    commit 9e3e594209
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 12:12:25 2023 -0400

        make base datamodels for special entity reading (#463)

        * make base datamodels for special entity reading

        * fix crop stomp breaking when no game switch or remix end is set

        * fix save shortcut

        fix loading charts with no music

    commit 1c1c731dd1
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 23:00:30 2023 -0400

        add updater for marching orders turn

    commit 210be54ba3
    Merge: 67b6658c af8395fb
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:36:10 2023 -0400

        Merge branch 'release_1' into pr/458

    commit af8395fb6a
    Merge: 81eafec9 b1fab52a
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:30:32 2023 -0400

        Merge branch 'master' into release_1

    commit 81eafec986
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:27:58 2023 -0400

        editor fixes (#459)

        * ditch loading dialog

        doesn't show up when it's supposed to

        * format song offset in editor

        * remove VorbisPlugin

        * Update Editor.cs

    commit 67b6658cd3
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 16:55:10 2023 -0400

        convert float to double and all that

    commit a4b66367fd
    Merge: 08a664ba b1fab52a
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 16:01:44 2023 -0400

        Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

    commit 08a664ba2a
    Merge: faf3fbf9 b7afd697
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 15:21:22 2023 -0400

        Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

    commit faf3fbf97c
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 15:18:45 2023 -0400

        a lot

        * munchy monk input + mustache fixes
        * fork lifter and pajama party bopping
        * meat grinder miss bop fix
        * cloud monkey Real
        * marching orders Go! was broken
        * force march doesn't break when it's too early from a game switch
        * you can use the March! block without the marching now

    commit bb2ae74339
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 15:13:29 2023 -0400

        Integration of Jukebox Library (#451)

        * add Jukebox library

        todo:
        - saving / loading of new format
        - inferrence of unknown data like past versions
        - move the temporary float casts to proper use of double
        - make sound related functions take double for timing
        - inform people that the Jukebox sound player was renamed to SoundByte lol

        * make sound, input scheduling, and super curve use double precision

        * successfully load charts

        * editor works again

        v1 riqs can be saved and loaded

        * first tempo and volume markers are unmovable

        fix loading of charts' easing values

        * use gsync / freesync

        * update Jukebox refs to SoundByte

        * game events use double part 1

        Air Rally - Glee Club converted

        * don't load song if chart load fails

        * finish conversion of all minigames

        * remove editor waveform toggle

        * timeline now respects added song offset length

        clear cache files on app close
        prepped notes for dsp sync

        * update timeline length when offset changed

        * update to latest Jukebox

        * make error panel object in global game manager

        * improve conductor music scheduling

        * added error message box

        fix first game events sometimes not playing

commit a6ce193ce5
Merge: 6105bb4f 9b24ac48
Author: minenice55 <star.elementa@gmail.com>
Date:   Wed Jun 14 01:23:31 2023 +0000

    Merge pull request #473 from minenice55/easings-fix

    Enum Parsing Fix

commit 9b24ac4838
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:21:13 2023 -0400

    fix all parsing of enums, removed the "special case" for eases

    update to latest Jukebox

commit 6105bb4f64
Merge: 576b4a00 8df235a8
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:15 2023 +0000

    Merge pull request #469 from minenice55/jukebox-update

    Jukebox Package Update

commit 576b4a0017
Merge: 99804457 10f8fa7f
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:08 2023 +0000

    Merge pull request #458 from AstrlJelly/MiscAdditions_4

    Bug Fixes + Feature Additions

commit 10f8fa7f5a
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:38:24 2023 -0400

    add "updater" for the old marching entity

commit 118cd4993d
Merge: 1c1c731d 99804457
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:22:01 2023 -0400

    Merge branch 'release_1' into pr/458

commit 8df235a85b
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:55:02 2023 -0400

    let play mode start if no song file is loaded

    fix issue with loading large audio files

commit 9980445723
Merge: aff1e3d8 2f595824
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 18:32:40 2023 +0000

    Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

    Fixed weird curve stuff on game switch in working dough

commit 2f59582460
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 19:24:13 2023 +0200

    Fixed weird curve stuff on game switch in working dough

commit aff1e3d889
Merge: b40ec128 c9accfa5
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:09:21 2023 +0000

    Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

    Fixed small balls not working in working dough

commit c9accfa52d
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 18:07:13 2023 +0200

    Fixed small balls not working in working dough

commit b40ec128a5
Merge: 9f953d50 95c9b346
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 14:56:58 2023 +0000

    Merge pull request #467 from Rapandrasmus/WorkingDoughRework

    Working Dough rework

commit 95c9b34695
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:13:08 2023 +0200

    modernised rockers pass turn

commit 0debf55391
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:03:08 2023 +0200

    Rhythm tweezers pass turn now works like working dough

commit 6eac745eae
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 15:51:35 2023 +0200

    gandw on balls has been added

commit 349867d983
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 14:59:56 2023 +0200

    Proper inactive handling now

commit d469c6c3fa
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:52:15 2023 +0200

    OnSpawnBall reimplemented

commit dd290b3331
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:37:09 2023 +0200

    new sounds

commit 757e1c2c5e
Author: minenice55 <star.elementa@gmail.com>
Date:   Mon Jun 12 17:18:37 2023 -0400

    update Jukebox to latest version

    fixes for inferred entity loading

commit 8ce1d8276b
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 21:36:57 2023 +0200

    ball transporter anims for pass turn

commit af0d9bae19
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 20:38:48 2023 +0200

    working dough converted, need to fix eveerything though

commit db21d51673
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 18:36:41 2023 +0200

    Converted everything to new curves and made playerballs handle themselves input-wise

commit 41157a038c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 14:04:32 2023 +0200

    Some new curves

commit 7d754f5706
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 12:03:21 2023 +0200

    Rockers can do it too now

commit c196947251
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 11:58:31 2023 +0200

    You can now place inputs on top of pass turn for rhythm tweezers

commit 9f953d505f
Merge: 2a8d8d6f df120f08
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:55:40 2023 -0400

    Merge branch 'master' into release_1

commit 2a8d8d6fd2
Merge: 9e3e5942 13adf5b0
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 19:53:47 2023 +0000

    Merge pull request #465 from minenice55/dont_infer_track

    Don't infer the track field when importing converted v0 riq coming from unknown origin

commit 13adf5b07b
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:52:14 2023 -0400

    don't infer track when importing a v0 riq from another program

commit 9e3e594209
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 12:12:25 2023 -0400

    make base datamodels for special entity reading (#463)

    * make base datamodels for special entity reading

    * fix crop stomp breaking when no game switch or remix end is set

    * fix save shortcut

    fix loading charts with no music

commit 1c1c731dd1
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 23:00:30 2023 -0400

    add updater for marching orders turn

commit 210be54ba3
Merge: 67b6658c af8395fb
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:36:10 2023 -0400

    Merge branch 'release_1' into pr/458

commit af8395fb6a
Merge: 81eafec9 b1fab52a
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:30:32 2023 -0400

    Merge branch 'master' into release_1

commit 81eafec986
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:27:58 2023 -0400

    editor fixes (#459)

    * ditch loading dialog

    doesn't show up when it's supposed to

    * format song offset in editor

    * remove VorbisPlugin

    * Update Editor.cs

commit 67b6658cd3
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:55:10 2023 -0400

    convert float to double and all that

commit a4b66367fd
Merge: 08a664ba b1fab52a
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:01:44 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit 08a664ba2a
Merge: faf3fbf9 b7afd697
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:21:22 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit faf3fbf97c
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:18:45 2023 -0400

    a lot

    * munchy monk input + mustache fixes
    * fork lifter and pajama party bopping
    * meat grinder miss bop fix
    * cloud monkey Real
    * marching orders Go! was broken
    * force march doesn't break when it's too early from a game switch
    * you can use the March! block without the marching now

commit bb2ae74339
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 15:13:29 2023 -0400

    Integration of Jukebox Library (#451)

    * add Jukebox library

    todo:
    - saving / loading of new format
    - inferrence of unknown data like past versions
    - move the temporary float casts to proper use of double
    - make sound related functions take double for timing
    - inform people that the Jukebox sound player was renamed to SoundByte lol

    * make sound, input scheduling, and super curve use double precision

    * successfully load charts

    * editor works again

    v1 riqs can be saved and loaded

    * first tempo and volume markers are unmovable

    fix loading of charts' easing values

    * use gsync / freesync

    * update Jukebox refs to SoundByte

    * game events use double part 1

    Air Rally - Glee Club converted

    * don't load song if chart load fails

    * finish conversion of all minigames

    * remove editor waveform toggle

    * timeline now respects added song offset length

    clear cache files on app close
    prepped notes for dsp sync

    * update timeline length when offset changed

    * update to latest Jukebox

    * make error panel object in global game manager

    * improve conductor music scheduling

    * added error message box

    fix first game events sometimes not playing

* Editor Additions (#479)

* favoriting and pick block

favoriting needs to not break after previewing (maybe make it persistent in the settings file?)
pick block needs to pick the icon, too. and preferably scroll to it as well

* final star anim + automatic icon game switching

before i make any more changes im making a checkpoint here cuz i know it works
* i want to add a way to specify which event SwitchGame() will switch to (because that's a cool feature for pick block)
* i'll have to figure out how to auto scroll to the game when the icon is selected
* the star now fully works, even between preview switches 👍

* fix the rest of the stuff

the event name gets colored correctly and hidden games are skipped over, but still loaded.
also i built mm ass buns

* tweaks + zoom and sorting

this stuff will be in the pr desc so it doesn't matter

* oop one more thing

* icons look better now :D

mipmaps to the rescue

* double date fix

* Merge pull request #486 from RHeavenStudio/actions_rework

Rework GitHub Actions and build script

* add ab meta to gitignore (#489)

* Sound Scheduling Improvements (#491)

* port conductor adjustments

* scheduled sounds prebake

* allow aiff files to be imported

add vbr mp3 warning to readme

* improve wording

* CNR API Internal Rework (#488)

* Prep stuff

* Tweezers now spawn in

* Started converting tweezers

* I hate <1 beat intervals

* Actually nvm

* fixed a bug

* You can chain intervals now, stack them if you really wanted

* Pass turn checks if crhandlerinstance exists

* Fixed hairs being deleted by onion switch

* Rockers rerewritten

* working dough rerewritten

* CNR API Internal Rework (#488)

* Prep stuff

* Tweezers now spawn in

* Started converting tweezers

* I hate <1 beat intervals

* Actually nvm

* fixed a bug

* You can chain intervals now, stack them if you really wanted

* Pass turn checks if crhandlerinstance exists

* Fixed hairs being deleted by onion switch

* Rockers rerewritten

* working dough rerewritten

* Games fixes/reworks patch (#501)

* ghosts are scaled now

* Lockstep fully reworked

* mr. bach has been implemented

* Space dance fixes

* oops

* Tap trial rework part 1

* tap trial rework part 2

* oopsie

* Gramps Talk Update

* Space Dance Voice Offsets

* Giraffe done! (Except miss anim)

* bg is not showing up for some reason

* bg not rendering fixed + giraffe fixed

* scrolling done

* fixed space dance and space soccer bg scrolls

* fixed rockers bugs

* adjustment

* fixed el inaccuracies

* particle fix

* changed pitch and volume of monkey tap

* miss anim

* megamix face for girl

* Proper miss anim implementation

* Added force stepping event

* miss anim fix

---------

Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>

* In CheerReaders.cs, quotation marks were aptly added, and references to the girls were more-so neutralized. Consider this my cheer.

* revert capitalization and quotations while keeping grammar changes

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: patata <patataofcourse@gmail.com>
Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>

* oops

* add manually triggering build action to workflows (#507)

* don't crash if origin is undefined (#513)

reword the unknown origin message to be less scary

* test action to free space (#516)

* maybe not this

* clear out unused tools before run

* we do need a swap file

* Mr. Upbeat Re-Re-Rework (#525)

* so much

* reworked everything (AGAIN.)
 -everything just uses recursive methods and beatactions, and only uses the update loop for inactive queuing
* count-ins
 -need hq 4 sound effect, kitties doesn't have the og :(
* mr. downbeat rere-revived (unfortunately enough.)
* huge change to how stepping works, to make it so you can't step over it the wrong way, and so that missing looks good
* added missing miss anim, which happens in the same way as the og
* added a check on game switch to use the last bg change/blip color block's attributes
 -i think i might add these to other games; it should make the process of remixing more intuitive and fun, even if it's a small change

currently all i'm missing is blip jank fix. but im not staying up another hour for that lol

* letter/blip jank fixed + force stepping

* instead of being a separate animator, the letter is instead set to have a scale of (1, 1, 1) in the update loop, so that no graphical bugs happen even when the scale is changed.
* hopefully this new system is a lot less janky, but if bugs do still come up they'll be a lot easier to fix now

* make mac build script put streamingassets in the right place

* Release game's render texture before resizing it (#548)

* update package cache

* remove unused windows forms reference(??)

* remove unneeded using directives

* update Jukebox

* stub out fork lifter bob

* Child/BG/Objects done

guhhh

* Oh my god samurai slice looks good now! except unstep

* fix unstep

add notes for splat

* Add Splat Anims/Sound

* splat

* properly snap debris to hands

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: patata <patataofcourse@gmail.com>
Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: Xylon <40894547+scriptorluminary@users.noreply.github.com>
Co-authored-by: Braedon Lewis <braedonwilcox@gmail.com>
2024-01-11 05:14:39 +00:00
Rapandrasmus 3eac52f38d
Auto Bop Internal Rework + Bug Fixes (#589)
* fixed blue bear

* fixed tap trial bug

* see saw fix

* Auto bop rework
2023-12-05 22:38:52 +00:00
Rapandrasmus 9c37ec4216
Bop Refactor + Tweaks/Fixes (#582)
* blue bear tweaks

* OnBeatPulse callback added

* Fixing humming bug in BM + Metronome fix + Some games conversion to onbeatpulse

* clappy trio to drumming practice

* rest of the games converted

* two minor changes
2023-11-23 16:19:39 +00:00
minenice55 3002e48350
Alternate Control Styles Support (#554)
* add mouse controller

* support different control styles in options

deprecate old input check methods

* fully functional input actions system

* btsds InputAction

* blue bear InputAction

* more games

fix bugs with some input related systems

* coin toss re-toss

* cheer readers touch

* dog ninja touch

* multiple games

* last of the easy games' touch

* more specialized games

* specialized games 2

* finish ktb games

* remove legacy settings disclaimer

* "only" two games left

* karate man touch

* rockers touch

still needs fixes and bad judge strum

* DSGuy flicking animation

* playstyle chart property

* improve performance of minigame preloading

* improve look of cursor

make assetbundles use chunk-based compression
refactor assetbundle loading methods a bit

* prime conductor stream playback to stabilize seeking operations

* fix air rally swing on pad release

* use virtual mouse pointer

* add UniTask

* make BeatAction use UniTask

* implement UniTask to replace some coroutines

* add touch style UI elements and effects

games now support the ability to define two cursor colours if they need split screen touch inputs

* update plugins and buildscript

* implement thresholded pointer position clipping

* fix clamping

* instant show / hide

fix discord game SDK crashes
2023-10-29 19:44:47 +00:00
minenice55 60d29f19c6
Timekeeping Improvements and Small Optimizations (#544)
* make BeatActions coroutines instead of componentrs

* pooled scheduled sounds

implement S' entity seek

* remove debug prints from last two changes

* implement absolute time tracking

implement DSP time resyncing

* optimize GameManager

* update TMPro

* update IDE packages

* fix dsp sync making the drift worse

* fix issue with the JSL dll

* relocate debug print

* make scheduled pitch setter functional

* any cpu
2023-09-11 22:28:04 +00:00
minenice55 bb2ae74339
Integration of Jukebox Library (#451)
* add Jukebox library

todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol

* make sound, input scheduling, and super curve use double precision

* successfully load charts

* editor works again

v1 riqs can be saved and loaded

* first tempo and volume markers are unmovable

fix loading of charts' easing values

* use gsync / freesync

* update Jukebox refs to SoundByte

* game events use double part 1

Air Rally - Glee Club converted

* don't load song if chart load fails

* finish conversion of all minigames

* remove editor waveform toggle

* timeline now respects added song offset length

clear cache files on app close
prepped notes for dsp sync

* update timeline length when offset changed

* update to latest Jukebox

* make error panel object in global game manager

* improve conductor music scheduling

* added error message box

fix first game events sometimes not playing
2023-06-10 15:13:29 -04:00
minenice55 381b69fac9
Revert "Misc. Fixes and Tweaks (#377)" (#380)
This reverts commit f9906b50a5.
2023-04-02 02:28:23 +00:00
Seanski2 f9906b50a5
Misc. Fixes and Tweaks (#377)
* Fix Batch 1

fix batch 1

* fixes 2

tired

* fixes 3

* 1

* coin

coin

* Fixes 4

* Update README.md

* localization

* procrastination

heat death of the universe

* seal

* the funny 2023

* animatioon adjust

* more adjustment

---------

Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-04-01 04:00:04 +00:00
Seanski2 e1eb4dbd0d
DSGuy Color Fixes (#343)
you can read
2023-03-12 22:20:28 +00:00
Rapandrasmus 182d9fc88c
Lots of tweaks, fixes and small additions + bop fixes and bop parity across almost all games with bops. (#331)
* Rhythm rally and cheer readers improvements

* Autobop for fan club

* Implemented new bop parity for fan club, rhythm rally and ssds

* Air rally easing improvements

* Fixed drumming practice stuff

* Tap trial has been unjankified yet again

* Cheer readers and catchy tune bops

* More bop parity

* MORE!!!!

* That should be all of them except space dance and dj school

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-03-07 17:22:32 +00:00
Rapandrasmus e213a7f900
fixed small bug with ssds (#273)
* Tons of stuff...

* Drumming practice improvements

* Easing for drumming practice

* Converted TOTC to prefunction

* Split scratch o into two

* Forthington voice lines can now be played outside of air rally

* Rhythm Rally Improvements

* Air rally sound improvements

* Spawn blocks rework

* BTS ds small tweaks

* Tap Trial fixes

* More tweaks to tap trial

* Final minor tweaks

* Fixed small ssds bug

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-02-14 18:12:08 +00:00
Rapandrasmus fe19ddc767
Tons of cleanup in TONS OF MINIGAMES!!! (#270)
* Tons of stuff...

* Drumming practice improvements

* Easing for drumming practice

* Converted TOTC to prefunction

* Split scratch o into two

* Forthington voice lines can now be played outside of air rally

* Rhythm Rally Improvements

* Air rally sound improvements

* Spawn blocks rework

* BTS ds small tweaks

* Tap Trial fixes

* More tweaks to tap trial

* Final minor tweaks
2023-02-14 16:31:51 +00:00
minenice55 eaba812665
Timing Window Improvements (#199)
* implement a fix for #196

- improve checking for unwanted inputs in minigame scripts, see Fan Club, Karate Man, and Pajama Party for examples
- provisionally implemented calculating average player input offset

* update samurai slice ds to new assets

implement near miss feedback

* import new pajama party assets
2023-01-13 23:53:25 -05:00
minenice55 f209b2fd17 start implementation of new format
needs fixes for some types
2022-08-21 19:46:45 -04:00
minenice55 e2631acd2b start reorganize GameAction
- this won't compile, haven't finished yet
2022-08-20 19:03:51 -04:00
minenice55 e3fe00e2b0 update Samurai Slice (Gold) sprites
- add easter egg object type
2022-08-18 13:15:50 -04:00
ThatZeoMan 6754a34e26 Unified minigame titles 2022-07-09 22:02:59 -05:00
minenice55 1dda4f9477
Allow games to load assets from AssetBundles (#102)
* Loading improvements: prepwork for loading from assetbundles

* note for sfx

* cleaner code

* correct type

* put loaded assetbundle in the minigame data instead

also lays groundwork for future localization stuff

* add samurai slice gold, coin toss assetbundles

* very messy "already loaded" checks

* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00
minenice55 c46f653612
Minigame: Samurai Slice (Gold) (#79)
* Game: Samurai Slice (DS)

initial scene setup

* Samurai Slice (Gold) - Start animations

* Samurai Slice (Gold) - Finish core samurai animations

* Samurai Slice (Gold) - Basic interactions

* Samurai Slice (Gold): object prep

* Samurai Slice (Gold): object type setup

* Samurai Slice (Gold): object paths

* Samurai Slice (Gold): prep for other objects

* Samurai Slice (Gold): prep fish

* Samurai Slice (Gold): Objects complete

* Samurai Slice (Gold): dinero

quiero cien vbucks

* Samurai Slice (Gold): polish cash, slicing anim

* Samurai Slice (Gold): child catching

* Samurai Slice (Gold): feature complete
2022-05-15 22:29:26 -07:00