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751 commits

Author SHA1 Message Date
Sergeanur cfda5eb148 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Sergeanur e9a5670348 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
aap e9df32a983 finished CMBlur 2020-12-16 21:53:47 +01:00
aap 9200810f60 update librw with stencil states 2020-12-16 15:49:22 +01:00
aap 7d89e955fe ;end of fucking waterlevel 2020-12-16 13:38:09 +01:00
aap c42463bf4e more tidy water sync 2020-12-16 13:32:13 +01:00
aap 78c7459b3a more tiny water sync 2020-12-16 13:32:03 +01:00
aap 0d97a31ce9 tiny water sync 2020-12-16 13:25:45 +01:00
aap c4c92c357f tidy water sync 2020-12-16 13:25:23 +01:00
withmorten ce9eafcd51 sync WaterLevelInit with master, and other small fixes 2020-12-15 21:55:04 +01:00
aap 6d3adf57e8 fixed water.dat code 2020-12-15 14:36:30 +01:00
withmorten 7be7845db0 add dev build code for generating waterpro.dat 2020-12-15 00:05:02 +01:00
aap 35cac6b93b some rendering things 2020-12-13 12:53:19 +01:00
Nikolay Korolev 016ff5b4aa sync with upstream 2020-12-08 12:00:24 +03:00
Sergeanur 8844caf44d Fix vanilla font bug 2020-12-08 02:22:02 +02:00
Sergeanur 64049f0f81 Fix font bug 2020-12-07 22:56:22 +02:00
Fire-Head 87bca997a4 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-07 21:50:18 +03:00
Fire-Head c5fbb594a5 ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
Nikolay Korolev 406f646949 pool stuff fix 2020-12-06 21:28:40 +03:00
erorcun ab3e810a95 AnimViewer done, comment cleanup 2020-12-03 05:22:58 +03:00
erorcun bd8b907d13 PlayerPed and "Redefine controls" menu done, fixes 2020-12-02 14:21:46 +03:00
aap d5bc382cb5 GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
aap 5282696699 fix backface culling on vehicles 2020-11-29 11:36:26 +01:00
aap a8035b6466 moved some stuff to MemoryMgr 2020-11-28 17:05:57 +01:00
aap d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
aap 9b4cfa618d
Merge pull request #827 from aap/master
finished cullzones
2020-11-22 22:49:22 +01:00
Sergeanur 87e6edd554 Renderer fix 2020-11-22 23:16:21 +02:00
Sergeanur c814a0a1a6 Renderer fix 2020-11-22 23:11:55 +02:00
aap 07303c62d1 finished cullzones 2020-11-22 00:13:07 +01:00
Sergeanur fe40f65703 Reorganize CPed functions into their original cpp files 2020-11-20 01:18:37 +02:00
Sergeanur 9e45feb4fa Reorganize CPed functions into their original cpp files 2020-11-19 21:12:20 +02:00
erorcun 808f7c46f1 Infamous XBOX subtitle outline 2020-11-19 02:09:04 +03:00
aap 0115b0827b fix wrong blend mode (original bug) 2020-11-11 19:10:22 +01:00
aap 48d0653331 urgh, merge and changes to RW layer in one commit. 2020-11-11 09:38:33 +01:00
erorcun 59f9c009ef Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-10 01:50:34 +03:00
majestic cf6a9a8341 CGlass indices fix 2020-11-09 06:18:49 -08:00
erorcun f8367ebdef Revert "Font: Fix text dimensions"
This reverts commit 6729de49b1.
2020-11-08 21:11:55 +03:00
erorcun fe5d0c9cdf Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-08 20:49:47 +03:00
Sergeanur 7f4498e0f0 Check if buttons txd exsist 2020-11-07 20:54:38 +02:00
Sergeanur 8224a6a381 Button icons 2020-11-05 17:05:16 +02:00
aap 67c894cda9 more fixes to new renderer 2020-11-04 23:11:27 +01:00
aap 0662de5323 fixed vehicle and ped sorting for new renderer 2020-11-04 22:45:01 +01:00
aap 244b91ee80 fixed boats for new renderer 2020-11-04 16:22:15 +01:00
aap 3c5bb4e8f3 new LCS-style renderer 2020-11-03 20:33:07 +01:00
aap b3da518ae0 only do backface culling on buildings 2020-11-03 16:59:37 +01:00
Nikolay Korolev 5edd9e75da finished script and replay 2020-11-01 18:21:05 +03:00
aap 7f5806b727 tiny cleanup 2020-11-01 10:29:28 +01:00
aap 30c0f26f17 fix sniper crosshair 2020-10-31 22:09:43 +01:00
aap 9203a33646 fix sniper/camera crosshair 2020-10-31 22:07:58 +01:00
aap ea5b86774d couple of fixes and cleanup 2020-10-31 14:33:49 +01:00
aap e97366c023 implemented extra model flags for backface culling and alpha test from mobile 2020-10-29 19:11:47 +01:00
Fire-Head e2dc1ba102 fix rainraindrop 2020-10-27 18:55:28 +03:00
erorcun 6729de49b1 Font: Fix text dimensions 2020-10-25 20:57:24 +03:00
Nikolay Korolev 3bdc974ff5 small glass fix 2020-10-25 20:53:05 +03:00
erorcun 5b8437172a Fix weapon icon drawing 2020-10-25 15:27:49 +03:00
Sergeanur d1394c6994 Fix WindModifiers 2020-10-24 22:28:44 +03:00
erorcun 29a2d810a7 WaterLevel (Beachtoys) 2020-10-24 19:31:18 +03:00
majestic 6a89fe401a Fluff done, FireInstantHit fix 2020-10-23 07:51:24 -07:00
majestic 1fef3e106c Fluff done 2020-10-20 16:03:41 -07:00
majestic b36759b586 /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.cpp /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.h 2020-10-20 15:49:29 -07:00
erorcun 42fbe7572e Messages, fix Font 2020-10-20 22:19:05 +03:00
Filip Gawin 7ae25761d5 Tweak comparison in CFallingGlassPane::Render 2020-10-18 19:57:39 +02:00
erorcun 10758088ef
Merge pull request #766 from Fire-Head/miami
Glass
2020-10-18 19:59:11 +03:00
erorcun 70f9832e14
Merge branch 'miami' into miami 2020-10-18 19:45:11 +03:00
erorcun 497c179245
Merge pull request #772 from Nick007J/miami
Original save/load support + bugfixes
2020-10-18 19:37:49 +03:00
erorcun a6aa782d6d Fixes and style changes from miami 2020-10-18 19:16:37 +03:00
Sergeanur 0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
Nikolay Korolev 720abca826 finished save/load 2020-10-17 20:45:07 +03:00
Roman Masanin 3cbccd2ad3 typo fixes 2020-10-17 19:05:41 +03:00
eray orçunus b98864d134 Radar, WaterCannon, win/glfw skels 2020-10-17 17:35:26 +03:00
Roman Masanin 63c2b98c5e fix build 2020-10-15 16:04:03 +03:00
Roman Masanin 07143ee73b SpecialFX fixes 2020-10-15 15:52:37 +03:00
Roman Masanin 34b4efe242 fix bullet traces rener and some renaming 2020-10-15 15:42:10 +03:00
Fire-Head e4ac934dbf Miami Glass 2020-10-15 00:33:57 +03:00
Fire-Head 1e068aea73 fix AskForObjectToBeRenderedInGlass 2020-10-12 23:10:08 +03:00
erorcun 1e11c1eac6
Merge pull request #762 from Nick007J/miami
Control update
2020-10-12 21:52:59 +03:00
Roman Masanin 417646819c Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-10-12 13:42:57 +03:00
Roman Masanin 56bb7d721a mark file and fix screen offset 2020-10-12 13:41:57 +03:00
Roman Masanin e6a1ea9d4f CBrightLight::render 2020-10-12 13:28:06 +03:00
erorcun 96f36d16ae
Merge pull request #753 from majesticCoding/miami
CWaterCreatures
2020-10-12 12:37:47 +03:00
eray orçunus 40020f4e1e Fix forgotten wanted/busted text 2020-10-12 12:36:15 +03:00
eray orçunus b1e235535c Cutscene aspect ratio fix 2020-10-12 12:16:24 +03:00
Nikolay Korolev 49c48f2ec2 sync with upstream 2020-10-12 12:11:53 +03:00
erorcun 9e0b23f065
Merge pull request #758 from erorcun/miami
Hud, Fire, OnscreenBlaBla
2020-10-12 11:13:46 +03:00
eray orçunus 8a622a0e72 Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
Roman Masanin ca1d899413 final step 2020-10-11 22:29:49 +03:00
Roman Masanin 7a3e1ef19a SpecialFX almost done 2020-10-11 21:40:11 +03:00
Nikolay Korolev 552f308e9e sync with upstream 2020-10-11 12:58:11 +03:00
Nikolay Korolev c4d4821327 Control updates 2020-10-11 12:56:33 +03:00
Sergeanur b0becb5a2d UnicodeMakeUpperCase move + arg fix 2020-10-11 10:39:04 +03:00
Sergeanur 9dba2386bb Merge branch 'master' into VC/TextFinish
# Conflicts:
#	src/text/Text.cpp
2020-10-11 10:34:47 +03:00
Sergeanur e26e85deb8 Some unicode funcs belong to Font.cpp + small fix 2020-10-11 10:33:02 +03:00
majestic e7ef45a606 CWaterCreatures 2020-10-10 17:49:54 -07:00
Roman Masanin 881db86895 CSpecialFX and some other classes 2020-10-09 20:29:38 +03:00
eray orçunus a01b14f301 Fix sniper and water creatures bug, mark some files 2020-10-09 12:24:21 +03:00
majestic c091a5c11a CWaterCreatures 2020-10-08 19:28:31 -07:00
eray orçunus 73a3e9d5bb Fixes, some thanks to ASan 2020-10-08 22:41:51 +03:00
majestic 7861992fe6 CWaterCreatures 2020-10-08 05:59:08 -07:00
eray orçunus 595421da39 Fixes, mouse AUX buttons, joystick detect menu 2020-09-30 20:03:01 +03:00
eray orçunus f740588780 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-30 02:44:02 +03:00
eray orçunus f71953077d Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
erorcun f9dc00a458
Merge pull request #718 from Nick007J/miami
VC replays
2020-09-29 23:00:50 +03:00
erorcun e2314c7852
Merge pull request #717 from theR4K/miami
Helicopters not ringing, and other audio stuff
2020-09-29 01:48:11 +03:00
eray orçunus 70aac0f460 Fixes: PS2/PS2-like menu, Hud, new sliding text found 2020-09-27 19:22:21 +03:00
eray orçunus 9b76424540 Fixes 2020-09-27 04:39:25 +03:00
Roman Masanin b956be0f44 another clamp 2020-09-27 04:22:59 +03:00
Roman Masanin f67275be13 correction of defects and another two audio functions 2020-09-27 03:35:15 +03:00
eray orçunus a5d6c952a7 Credits & fixes 2020-09-27 02:36:49 +03:00
Roman Masanin bb2e601e13 Merge remote-tracking branch 'upstream/miami' into miami 2020-09-26 21:38:37 +03:00
Nikolay Korolev f7d5021ac5 VC replays 2020-09-26 21:10:23 +03:00
Roman Masanin 4c220b1f95 return bridge, crane and fix structures in fluff.h 2020-09-26 21:07:51 +03:00
Sergeanur 4d1182bdb1 Fix coronas reflections 2020-09-26 14:24:21 +03:00
Sergeanur 05e65baabe Fix coronas reflections 2020-09-26 14:23:34 +03:00
Roman Masanin b2e3d90734 ProcessEscalators + some fixes 2020-09-22 19:32:05 +03:00
Sergeanur a8a28c1512 Move a bunch of math to cpp files + small fixes
# Conflicts:
#	src/control/CarCtrl.cpp
#	src/math/Matrix.h
#	src/math/Vector2D.h
#	src/math/math.cpp
#	src/render/Skidmarks.cpp
2020-09-14 21:10:23 +03:00
Sergeanur 38ec1bd50d Move a bunch of math to cpp files + small fixes 2020-09-14 21:07:31 +03:00
erorcun 350b1ec67e
Merge pull request #698 from majesticCoding/miami
cheats, fixes, cosmetic changes
2020-09-06 10:14:55 +03:00
majestic 9f43b1988b cheats, fixes, cosmetic changes 2020-09-01 09:42:17 -07:00
aap 6fc6ed8635
Merge pull request #696 from Fire-Head/miami
Miami Weapon, WeaponEffects done
2020-09-01 17:30:49 +02:00
eray orçunus 3e549a7d44 CGame done, Peds, fixes 2020-08-30 12:40:30 +03:00
Fire_Head a8999bbf38
Merge pull request #1 from GTAmodding/miami
Miami
2020-08-27 20:35:14 +03:00
Fire-Head 210c7b8785 bike shooting fix + trace temp fix 2020-08-27 20:27:28 +03:00
Fire-Head a38702a7d2 weapons 2020-08-27 19:52:43 +03:00
Sergeanur 041d342faf PlayerSkin done 2020-08-24 22:37:38 +03:00
aap 0a19925e99 finished sprites 2020-08-24 14:26:17 +02:00
aap 771235d213 weather fixes 2020-08-23 13:30:21 +02:00
aap 38a01a59fa CWeather done 2020-08-23 13:27:56 +02:00
aap 23c52c1c86 fixed CRenderer::ScanSectorPoly again 2020-08-21 09:40:31 +02:00
aap ac5af18891 fixed CRenderer::ScanSectorPoly again 2020-08-21 09:40:10 +02:00
aap 857cef776d
Merge pull request #693 from majesticCoding/miami
stable CScriptPaths
2020-08-20 23:01:21 +02:00
majestic 03c90b7c40 stable CScriptPaths 2020-08-20 09:44:26 -07:00
aap bb948904b6 small stuff 2020-08-19 21:58:00 +02:00
aap 827ba62671 neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
aap e3405f4be4 Merge branch 'master' of github.com:gtamodding/re3 2020-08-18 11:09:50 +02:00
aap c556cbbbe0 neo pipelines 2020-08-18 10:58:15 +02:00
Sergeanur 732681db08 Island loading and PS2 alpha test added to options 2020-08-16 17:26:44 +03:00
erorcun 07038ce88e
Merge pull request #686 from erorcun/miami
Stats(except displaying) and PlayerInfo done, Frontend, marker fix
2020-08-15 02:28:17 +03:00
aap 85d76dc171 fixed clouds render 2020-08-14 09:28:17 +02:00
aap 2a0a508a10 fixed clouds render 2020-08-14 09:27:54 +02:00
eray orçunus b54bb62c94 Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
aap cdebea71f3 fixes to HUD and sprite2d 2020-08-13 18:47:39 +02:00
aap afed831aed extended postfx and sniper hud fix 2020-08-13 18:14:24 +02:00
aap 0d8fcb41ee fix render poly bug 2020-08-13 16:30:23 +02:00
aap f0503edf62 fix render poly bug 2020-08-13 16:29:42 +02:00
aap 878ffa8998 sun reflection fix 2020-08-12 10:48:00 +02:00
aap b468d010a8 implemented extended postfx 2020-08-11 18:40:04 +02:00
aap c2c65207a3
Merge pull request #677 from majesticCoding/miami
CWindModifiers
2020-08-10 17:12:32 +02:00
aap 2f987e315e update librw (shadows are working now) 2020-08-10 17:04:57 +02:00
majestic 70029752f5 CWindModifiers 2020-08-09 21:42:12 -07:00