the_fiddler
6470f1da3a
Disabled GetDeviceName until the correct cross-platform API can be determined.
2010-12-03 12:39:42 +00:00
the_fiddler
26075f0243
Do not try to register device when device description is empty.
2010-12-03 12:29:01 +00:00
the_fiddler
140a278b3e
Do not try to register device when device description is empty.
2010-12-03 12:29:01 +00:00
the_fiddler
e9505ccb96
Updated using the latest version of the generator, which improves documentation and handling of extension names in enums.
2010-12-03 11:28:16 +00:00
the_fiddler
bdde353a9e
Added ARB/EXT ProgramParameter overloads for compatibility with opentk-1.0-2010-10-06.
2010-12-02 20:53:59 +00:00
the_fiddler
1bfd143b96
* Platform/MacOS/HIDInput.cs, Platform/MacOS/MacOSFactory.cs:
...
Added support for raw keyboard input.
2010-11-30 23:23:42 +00:00
the_fiddler
223c911bf9
* Platform/MacOS/HIDInput.cs, Platform/MacOS/MacOSFactory.cs:
...
Added support for raw keyboard input.
2010-11-30 23:23:42 +00:00
the_fiddler
5b3c08f463
* Platform/MacOS/CarbonGLNative.cs:
...
Fixed handling of key repeat.
Fixed crash when unknown key is pressed.
2010-11-30 23:22:56 +00:00
the_fiddler
e75e4a64b8
* Platform/MacOS/CarbonGLNative.cs:
...
Fixed handling of key repeat.
Fixed crash when unknown key is pressed.
2010-11-30 23:22:56 +00:00
the_fiddler
455acac6f8
* MacOS/CarbonGLNative.cs:
...
Removed unnecessary debug information.
2010-11-26 13:32:52 +00:00
the_fiddler
24af8471c9
* MacOS/CarbonGLNative.cs:
...
Removed unnecessary debug information.
2010-11-26 13:32:52 +00:00
the_fiddler
df4339433a
* EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs,
...
CarbonInput.cs, CarbonGLNative.cs, MacOSException.cs,
CarbonBindings/Agl.cs, CarbonBindings/CarbonAPI.cs,
CarbonBindings/MacOSKeys.cs, CarbonBindings/SpeechChannel.cs,
CarbonBindings/CoreFoundation.cs,
CarbonBindings/QuartzDisplayServicesAPI.cs:
Normalized licensing information.
2010-11-26 11:41:45 +00:00
the_fiddler
6078b4530a
* EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs,
...
CarbonInput.cs, CarbonGLNative.cs, MacOSException.cs,
CarbonBindings/Agl.cs, CarbonBindings/CarbonAPI.cs,
CarbonBindings/MacOSKeys.cs, CarbonBindings/SpeechChannel.cs,
CarbonBindings/CoreFoundation.cs,
CarbonBindings/QuartzDisplayServicesAPI.cs:
Normalized licensing information.
2010-11-26 11:41:45 +00:00
the_fiddler
75aa2a1dc1
* Platform/MacOS/CarbonGLNative.cs:
...
Implemented CursorVisible property. Aligned mouse behavior to win32 &
x11. General code cleanup.
2010-11-26 11:01:51 +00:00
the_fiddler
db6cc338f5
* Platform/MacOS/CarbonGLNative.cs:
...
Implemented CursorVisible property. Aligned mouse behavior to win32 &
x11. General code cleanup.
2010-11-26 11:01:51 +00:00
the_fiddler
ed08f068c7
* Platform/MacOS/CarbonBindings/QuartzDisplayServicesAPI.cs:
...
Added support for mouse control.
2010-11-26 11:00:57 +00:00
the_fiddler
37a744acb3
* Platform/MacOS/CarbonBindings/QuartzDisplayServicesAPI.cs:
...
Added support for mouse control.
2010-11-26 11:00:57 +00:00
the_fiddler
42663d1a70
* Platform/MacOS/CarbonBindings/CarbonAPI.cs:
...
Added support for mouse delta events.
2010-11-26 11:00:27 +00:00
the_fiddler
96791683d0
* Platform/MacOS/CarbonBindings/CarbonAPI.cs:
...
Added support for mouse delta events.
2010-11-26 11:00:27 +00:00
the_fiddler
859216b94b
Disabled event suppression after cursor movements.
2010-11-26 10:59:08 +00:00
the_fiddler
7f0212a5fe
Disabled event suppression after cursor movements.
2010-11-26 10:59:08 +00:00
the_fiddler
2c0b024158
Implemented SetPosition in terms of CGWarpMouseCursorPosition.
...
Added constructors to HIPoint.
2010-11-25 00:30:16 +00:00
the_fiddler
1a3df17dff
Implemented SetPosition in terms of CGWarpMouseCursorPosition.
...
Added constructors to HIPoint.
2010-11-25 00:30:16 +00:00
the_fiddler
1fc495a06f
Implemented new multi-mouse API on Mac
...
OS X.
2010-11-24 23:49:40 +00:00
the_fiddler
5caf6204de
Implemented new multi-mouse API on Mac
...
OS X.
2010-11-24 23:49:40 +00:00
the_fiddler
8677320714
* Vector4.cs: Fixed doc comment to refer to the single-precision
...
version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
the_fiddler
9c8247c13a
* Vector4.cs: Fixed doc comment to refer to the single-precision
...
version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
the_fiddler
0153acb799
Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0.
2010-11-24 20:50:47 +00:00
the_fiddler
4bc0db1d10
Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0.
2010-11-24 20:50:47 +00:00
the_fiddler
efc864de76
Use main run loop for input callbacks. This way we don't have to run the loop ourselves.
...
Unregister callbacks for removed devices.
2010-11-24 13:13:14 +00:00
the_fiddler
898315a58f
Use main run loop for input callbacks. This way we don't have to run the loop ourselves.
...
Unregister callbacks for removed devices.
2010-11-24 13:13:14 +00:00
the_fiddler
72a38b36cb
Device discovery now works correctly. Added support for input value callbacks.
2010-11-24 12:50:08 +00:00
the_fiddler
6a4b41d975
Device discovery now works correctly. Added support for input value callbacks.
2010-11-24 12:50:08 +00:00
the_fiddler
1626b3a835
* MacOSGraphicsMode.cs:
...
* CarbonBindings/Agl.cs: Added AGL-based GraphicsMode detection on Mac
OS X. Fixes issue [#1679 ]: "GraphicsMode returns hardcoded mode on
Mac OS X".
2010-11-24 00:55:19 +00:00
the_fiddler
7a83b5decb
* MacOSGraphicsMode.cs:
...
* CarbonBindings/Agl.cs: Added AGL-based GraphicsMode detection on Mac
OS X. Fixes issue [#1679 ]: "GraphicsMode returns hardcoded mode on
Mac OS X".
2010-11-24 00:55:19 +00:00
the_fiddler
1d33d1000e
[Win32] Implemented Mouse.SetPosition via SetCursorPos. This was refreshingly simple, the function works exactly as expected! (unlike XWarpPointer on X11)
2010-11-23 22:10:49 +00:00
the_fiddler
4f041bca92
[Win32] Implemented Mouse.SetPosition via SetCursorPos. This was refreshingly simple, the function works exactly as expected! (unlike XWarpPointer on X11)
2010-11-23 22:10:49 +00:00
the_fiddler
23eaef0c70
Avoid loading Wgl entry points automatically. This is now explicitly done through WinGLContext.
2010-11-23 22:08:53 +00:00
the_fiddler
d408fd54ce
Avoid loading Wgl entry points automatically. This is now explicitly done through WinGLContext.
2010-11-23 22:08:53 +00:00
the_fiddler
45a623a873
* X11Mouse.cs: Updated comments to clarify the capabilities of the driver.
2010-11-23 19:26:35 +00:00
the_fiddler
227c0dc12e
* X11Mouse.cs: Updated comments to clarify the capabilities of the driver.
2010-11-23 19:26:35 +00:00
the_fiddler
32a564c990
* XI2Mouse.cs: Removed unused code.
2010-11-23 19:21:28 +00:00
the_fiddler
ff8e42c77a
* XI2Mouse.cs: Removed unused code.
2010-11-23 19:21:28 +00:00
the_fiddler
88cbcc3a04
* X11Mouse.cs: Added SetPosition() implementation.
...
Added detection of pointer warping and used it to fake relative
motion.
2010-11-23 19:21:17 +00:00
the_fiddler
6d00a1cce3
* X11Mouse.cs: Added SetPosition() implementation.
...
Added detection of pointer warping and used it to fake relative
motion.
2010-11-23 19:21:17 +00:00
the_fiddler
07cbb9dd8b
* Input/Mouse.cs:
...
* Input/IMouseDriver2.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/Windows/WMInput.cs:
* Platform/X11/X11GLNative.cs:
* Platform/Windows/WinRawMouse.cs: Added ability to set the position
of the mouse cursor.
[X11] Avoid grabbing the pointer, as this causes unexpected
side-effects (XInput2 stops working, debugging becomes difficult).
We now use XWarpPointer and try to discard the spurious MouseMove
events it generates.
[X11] Make cursor visible when window loses focus, to make debugging
easier. Restore previous state when it regains focus.
2010-11-23 17:17:13 +00:00
the_fiddler
76e1d4064b
* Input/Mouse.cs:
...
* Input/IMouseDriver2.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/Windows/WMInput.cs:
* Platform/X11/X11GLNative.cs:
* Platform/Windows/WinRawMouse.cs: Added ability to set the position
of the mouse cursor.
[X11] Avoid grabbing the pointer, as this causes unexpected
side-effects (XInput2 stops working, debugging becomes difficult).
We now use XWarpPointer and try to discard the spurious MouseMove
events it generates.
[X11] Make cursor visible when window loses focus, to make debugging
easier. Restore previous state when it regains focus.
2010-11-23 17:17:13 +00:00
the_fiddler
4fd279534b
* OpenTK.csproj:
...
* Platform/MacOS/HIDInput.cs:
* Platform/MacOS/MacOSFactory.cs:
* Platform/MacOS/CarbonBindings/CoreFoundation.cs: Initial work on HID
input manager.
2010-11-22 15:57:26 +00:00
the_fiddler
82e5401779
* OpenTK.csproj:
...
* Platform/MacOS/HIDInput.cs:
* Platform/MacOS/MacOSFactory.cs:
* Platform/MacOS/CarbonBindings/CoreFoundation.cs: Initial work on HID
input manager.
2010-11-22 15:57:26 +00:00
the_fiddler
6c0da79687
Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
...
Made XRR resolution changes more robust.
Resolution changes now refresh the DisplayDevices on Windows.
2010-11-21 20:16:18 +00:00
the_fiddler
569c4c86c7
Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
...
Made XRR resolution changes more robust.
Resolution changes now refresh the DisplayDevices on Windows.
2010-11-21 20:16:18 +00:00
the_fiddler
6cfb81246e
Updated OpenGL bindings with strongly-typed support for OpenGL 3.3, 4.0 and 4.1 specs.
2010-11-21 16:22:42 +00:00
the_fiddler
8be8190ee8
Fixed issue [ #1895 ]: "Vector3d.Equals(object obj) defined in terms of Vector3, not Vector3d".
2010-11-21 10:54:11 +00:00
the_fiddler
e986af3b6e
Fixed issue [ #1895 ]: "Vector3d.Equals(object obj) defined in terms of Vector3, not Vector3d".
2010-11-21 10:54:11 +00:00
the_fiddler
8e88dbb352
Relaxed parameter checks for CreatePerspectiveFieldOfView. Fixes issue [ #1693 ]: "CreatePerspectiveFieldOfView throws in valid cases".
2010-11-21 00:15:18 +00:00
the_fiddler
d8612f4df6
Relaxed parameter checks for CreatePerspectiveFieldOfView. Fixes issue [ #1693 ]: "CreatePerspectiveFieldOfView throws in valid cases".
2010-11-21 00:15:18 +00:00
the_fiddler
f925ec1507
Modified TransformPerspective to work correctly with orthographic projection matrices. Fixes issue [ #1827 ]: "OpenTK.Vector3.TransformPerspective code is wrong".
2010-11-21 00:09:50 +00:00
the_fiddler
4be74af5d4
Modified TransformPerspective to work correctly with orthographic projection matrices. Fixes issue [ #1827 ]: "OpenTK.Vector3.TransformPerspective code is wrong".
2010-11-21 00:09:50 +00:00
the_fiddler
0a53002ad3
Added new OpenGL 4.1 types.
2010-11-19 09:09:58 +00:00
the_fiddler
adc4d1ae59
Added 1-parameter constructors.
2010-11-15 22:34:52 +00:00
the_fiddler
c89f8e375e
Added 1-parameter constructors.
2010-11-15 22:34:52 +00:00
the_fiddler
d9eaf4562c
Improved and simplified behavior of RelaxParameters. Removed unused code.
2010-11-11 19:32:22 +00:00
the_fiddler
294f23f34a
Improved and simplified behavior of RelaxParameters. Removed unused code.
2010-11-11 19:32:22 +00:00
the_fiddler
e0736a69bc
Added workaround for zoom-in/zoom-out keys on Microsoft Digital 3000 keyboard. These keys report 0 as a device id, but no such device exists.
2010-11-09 15:19:58 +00:00
the_fiddler
1f715a0c1a
Added workaround for zoom-in/zoom-out keys on Microsoft Digital 3000 keyboard. These keys report 0 as a device id, but no such device exists.
2010-11-09 15:19:58 +00:00
the_fiddler
529a376d77
* X11GLNative.cs: Added missing KeyDown/KeyUp events.
2010-11-09 11:52:14 +00:00
the_fiddler
68d35f7d69
* X11GLNative.cs: Added missing KeyDown/KeyUp events.
2010-11-09 11:52:14 +00:00
the_fiddler
daf7c83dc8
Capture ButtonUp events after ButtonDown even if the mouse leaves the window.
2010-11-09 08:55:55 +00:00
the_fiddler
3d40ef377b
Capture ButtonUp events after ButtonDown even if the mouse leaves the window.
2010-11-09 08:55:55 +00:00
the_fiddler
e8373def1b
Use async input to poll the keyboard/mouse.
2010-11-08 22:19:44 +00:00
the_fiddler
0c45d7c169
Use async input to poll the keyboard/mouse.
2010-11-08 22:19:44 +00:00
the_fiddler
2e0a6c8a96
Reverted to wait for messages.
2010-11-08 22:19:19 +00:00
the_fiddler
1f037d077c
Reverted to wait for messages.
2010-11-08 22:19:19 +00:00
the_fiddler
2904b539a8
Removed obsolete System.Windows.Forms reference.
2010-11-08 21:49:02 +00:00
the_fiddler
e695429db1
Removed obsolete System.Windows.Forms reference.
2010-11-08 21:49:02 +00:00
the_fiddler
6e8d120d4f
Added KeyDown and KeyUp events.
2010-11-08 21:48:00 +00:00
the_fiddler
c96a632bab
Added KeyDown and KeyUp events.
2010-11-08 21:48:00 +00:00
the_fiddler
3726c9b94f
Removed obsolete System.Windows.Forms reference.
2010-11-08 21:47:24 +00:00
the_fiddler
f99d6a2c1c
Removed obsolete System.Windows.Forms reference.
2010-11-08 21:47:24 +00:00
the_fiddler
9cd32011bf
Trivial cosmetic fix.
2010-11-08 21:46:55 +00:00
the_fiddler
6a35048a04
Trivial cosmetic fix.
2010-11-08 21:46:55 +00:00
the_fiddler
058ea34f41
Print useful information in ToString() method.
...
Updated license text.
2010-11-08 21:46:36 +00:00
the_fiddler
896a2b0739
Print useful information in ToString() method.
...
Updated license text.
2010-11-08 21:46:36 +00:00
the_fiddler
9706c9040b
Added new KeyDown and KeyUp events.
2010-11-08 21:45:15 +00:00
the_fiddler
e601852547
Added new KeyDown and KeyUp events.
2010-11-08 21:45:15 +00:00
the_fiddler
a3177540b7
Removed dependency on System.Windows.Forms.
2010-11-08 21:44:56 +00:00
the_fiddler
0a9912469a
Removed dependency on System.Windows.Forms.
2010-11-08 21:44:56 +00:00
the_fiddler
c2d6f0c091
Refactored input drivers in terms of WinInputBase to reduce code duplication.
2010-11-08 21:43:29 +00:00
the_fiddler
9eeac5d40b
Refactored input drivers in terms of WinInputBase to reduce code duplication.
2010-11-08 21:43:29 +00:00
the_fiddler
0533a6be23
Minor spelling fix.
...
Use POINT structure instead of System.Drawing.Point.
2010-11-08 21:41:44 +00:00
the_fiddler
6e00ecefa1
Minor spelling fix.
...
Use POINT structure instead of System.Drawing.Point.
2010-11-08 21:41:44 +00:00
the_fiddler
e5928f2b8d
WinRawInput requires Windows 5.1 (XP) or higher.
2010-11-08 21:40:43 +00:00
the_fiddler
1bacea0779
WinRawInput requires Windows 5.1 (XP) or higher.
2010-11-08 21:40:43 +00:00
the_fiddler
13a07273ba
Removed unimplement SetPixelFormatARB - no such function exists.
...
Added aggressive locking during context creation and delegate loading in order to avoid potential race conditions.
Now uses Wgl.Imports directly wherever possible in order to improve performance and avoid race conditions.
Slightly improved debugging messages.
2010-11-08 21:38:32 +00:00
the_fiddler
045d3d73f6
Removed unimplement SetPixelFormatARB - no such function exists.
...
Added aggressive locking during context creation and delegate loading in order to avoid potential race conditions.
Now uses Wgl.Imports directly wherever possible in order to improve performance and avoid race conditions.
Slightly improved debugging messages.
2010-11-08 21:38:32 +00:00
the_fiddler
452d8924e6
Minor cosmetic fixes. Removed unused code.
2010-11-08 21:36:10 +00:00
the_fiddler
9150a99252
Minor cosmetic fixes. Removed unused code.
2010-11-08 21:36:10 +00:00
the_fiddler
e1e1be49c4
Removed WinForms dependency and performed general code cleanup.
2010-11-08 19:48:01 +00:00
the_fiddler
3a57aa777a
Removed WinForms dependency and performed general code cleanup.
2010-11-08 19:48:01 +00:00
the_fiddler
6bb01d4cbb
Added GraphicsModeComparer for GraphicsMode comparisons.
...
Added WinInputBase as a base abstraction for all win32 input class.
2010-11-08 19:45:58 +00:00
the_fiddler
3a967fcfb7
Added GraphicsModeComparer for GraphicsMode comparisons.
...
Added WinInputBase as a base abstraction for all win32 input class.
2010-11-08 19:45:58 +00:00
the_fiddler
e01ebf71e4
Added >, >=, < and <= operators.
2010-11-08 19:42:53 +00:00
the_fiddler
3e0f5e045e
Added >, >=, < and <= operators.
2010-11-08 19:42:53 +00:00
the_fiddler
fd3e1850b7
Retrieve all pixel formats at once and select the correct one through a custom selection predicate. Simplifies the code significantly and reduces the chance of race conditions.
2010-11-08 19:41:24 +00:00
the_fiddler
cff4ab2d3c
Retrieve all pixel formats at once and select the correct one through a custom selection predicate. Simplifies the code significantly and reduces the chance of race conditions.
2010-11-08 19:41:24 +00:00
the_fiddler
d08438785e
Avoid reference to System.Windows.Forms.
...
Pass a concrete GraphicsMode to the context constructor in SelectPixelFormatARB to avoid NRE.
2010-11-08 16:01:50 +00:00
the_fiddler
2aa1dcef1d
Avoid reference to System.Windows.Forms.
...
Pass a concrete GraphicsMode to the context constructor in SelectPixelFormatARB to avoid NRE.
2010-11-08 16:01:50 +00:00
the_fiddler
206a6530a4
Removed duplicate success message.
2010-11-08 15:58:42 +00:00
the_fiddler
b8b32c4f9c
Removed duplicate success message.
2010-11-08 15:58:42 +00:00
the_fiddler
d65e0aad47
Release both shift keys when one is released. Otherwise, we end up with stuck keys.
2010-11-08 08:59:32 +00:00
the_fiddler
16feb28cca
Release both shift keys when one is released. Otherwise, we end up with stuck keys.
2010-11-08 08:59:32 +00:00
the_fiddler
666355103b
* XI2Mouse.cs:
...
* X11Factory.cs: Removed window hooking, as it complicates code
unnecessarily.
2010-11-04 18:01:07 +00:00
the_fiddler
52d38059f4
* XI2Mouse.cs:
...
* X11Factory.cs: Removed window hooking, as it complicates code
unnecessarily.
2010-11-04 18:01:07 +00:00
the_fiddler
b646cfa06c
* X11KeyMap.cs: Added AltGr keycode.
...
* X11Mouse.cs: Use XQueryPointer instead of trying to hook events.
* X11Keyboard.cs: Improved handling of key modifiers.
* X11Factory.cs: Use new X11Mouse API.
* Functions.cs: Added XButtonGrab/XButtonUngrab.
* API.cs: Added missing XF86 keysyms.
2010-11-04 17:57:09 +00:00
the_fiddler
574909c426
* X11KeyMap.cs: Added AltGr keycode.
...
* X11Mouse.cs: Use XQueryPointer instead of trying to hook events.
* X11Keyboard.cs: Improved handling of key modifiers.
* X11Factory.cs: Use new X11Mouse API.
* Functions.cs: Added XButtonGrab/XButtonUngrab.
* API.cs: Added missing XF86 keysyms.
2010-11-04 17:57:09 +00:00
the_fiddler
7e344e2ac2
* EventInfo.cs:
...
* AglContext.cs:
* MacOSKeyMap.cs:
* CarbonInput.cs:
* Application.cs:
* MacOSFactory.cs:
* CarbonGLNative.cs:
* CarbonWindowInfo.cs:
* MacOSGraphicsMode.cs:
* QuartzDisplayDeviceDriver.cs: Normalized code formatting.
2010-11-02 19:49:24 +00:00
the_fiddler
64210383de
* EventInfo.cs:
...
* AglContext.cs:
* MacOSKeyMap.cs:
* CarbonInput.cs:
* Application.cs:
* MacOSFactory.cs:
* CarbonGLNative.cs:
* CarbonWindowInfo.cs:
* MacOSGraphicsMode.cs:
* QuartzDisplayDeviceDriver.cs: Normalized code formatting.
2010-11-02 19:49:24 +00:00
the_fiddler
ce85a5f481
* Source/OpenTK/OpenTK.csproj:
...
* Source/Bind/Generator.Bind.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Converter/Generator.Convert.csproj:
* Source/Build.UpdateVersion/Build.UpdateVersion.csproj: Normalized
"Documentation" configuration with "Release" configuration.
2010-11-02 17:39:43 +00:00
the_fiddler
68bf778718
* Source/OpenTK/OpenTK.csproj:
...
* Source/Bind/Generator.Bind.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Converter/Generator.Convert.csproj:
* Source/Build.UpdateVersion/Build.UpdateVersion.csproj: Normalized
"Documentation" configuration with "Release" configuration.
2010-11-02 17:39:43 +00:00
the_fiddler
915f8e559f
* X11Keyboard.cs: Use XQueryKeymap to discover key state.
...
* X11Factory.cs: Use new X11Keyboard interface.
Temporarily disabled XI2Mouse for testing.
* Functions.cs: Fixed type declaration for Time.
Added support for XIGrabDevice, XIUngrabDevice, XGrabKey, XUngrabKey,
XAllowEvents and XKeycodeToKeysym/XKeysymToKeycode.
* API.cs: Enumerate modes for XAllowEvents.
2010-11-01 08:01:44 +00:00
the_fiddler
151c21f520
* X11Keyboard.cs: Use XQueryKeymap to discover key state.
...
* X11Factory.cs: Use new X11Keyboard interface.
Temporarily disabled XI2Mouse for testing.
* Functions.cs: Fixed type declaration for Time.
Added support for XIGrabDevice, XIUngrabDevice, XGrabKey, XUngrabKey,
XAllowEvents and XKeycodeToKeysym/XKeysymToKeycode.
* API.cs: Enumerate modes for XAllowEvents.
2010-11-01 08:01:44 +00:00
the_fiddler
2c5e7220c3
Implemented KeyboardState.IsConnected property.
...
Implemented WinRawKeyboard.RefreshDevices().
General code clean-up and beautification.
2010-10-29 11:46:57 +00:00
the_fiddler
4a8cb59028
Implemented KeyboardState.IsConnected property.
...
Implemented WinRawKeyboard.RefreshDevices().
General code clean-up and beautification.
2010-10-29 11:46:57 +00:00
the_fiddler
eba9fef913
Added missing files to SVN.
2010-10-29 11:46:09 +00:00
the_fiddler
72a714126b
Added missing files to SVN.
2010-10-29 11:46:09 +00:00
the_fiddler
2934c9d004
Decoupled new driver API from old public interface.
...
WinRawMouse can now detect mouse disconnection/connection events.
2010-10-29 11:27:40 +00:00
the_fiddler
93130dfbd8
Decoupled new driver API from old public interface.
...
WinRawMouse can now detect mouse disconnection/connection events.
2010-10-29 11:27:40 +00:00
the_fiddler
c1043d1693
Do not modify device state during the GetState() call. Fixes intermittent crashes.
2010-10-28 13:00:21 +00:00
the_fiddler
de7d38d446
Do not modify device state during the GetState() call. Fixes intermittent crashes.
2010-10-28 13:00:21 +00:00
the_fiddler
0044e4442d
Modified GetState() to return the combined state for all mouse/keyboard devices.
2010-10-28 11:10:57 +00:00
the_fiddler
415755a257
Modified GetState() to return the combined state for all mouse/keyboard devices.
2010-10-28 11:10:57 +00:00
the_fiddler
a7427707ef
Added argument validation for GetState(index) and serializes access to GetState() implementation. Clarified GetState() documentation to explain that it returns combined device state.
2010-10-28 11:10:19 +00:00
the_fiddler
5fd0340bb9
Added argument validation for GetState(index) and serializes access to GetState() implementation. Clarified GetState() documentation to explain that it returns combined device state.
2010-10-28 11:10:19 +00:00
the_fiddler
c99571acac
Fixed capacity parameter for GetWindowText(). Fixed debug string format that is printed when GetWindowText() fails.
2010-10-28 10:36:28 +00:00
the_fiddler
f178bebfe6
Fixed capacity parameter for GetWindowText(). Fixed debug string format that is printed when GetWindowText() fails.
2010-10-28 10:36:28 +00:00
the_fiddler
154accb5b5
Fixed potential race condition when raising events: an event might be modified to null after the null check and before being raised.
2010-10-28 09:37:57 +00:00
the_fiddler
5512776943
Fixed potential race condition when raising events: an event might be modified to null after the null check and before being raised.
2010-10-28 09:37:57 +00:00
the_fiddler
a070918e93
Removed events that are not part of the INativeWindow interface.
2010-10-28 09:34:13 +00:00
the_fiddler
0a9d0685a1
Removed events that are not part of the INativeWindow interface.
2010-10-28 09:34:13 +00:00
the_fiddler
27c8fa8ab2
Fixed ambiguous documentation reference.
2010-10-28 09:31:20 +00:00
the_fiddler
f6bf0c95c6
Fixed ambiguous documentation reference.
2010-10-28 09:31:20 +00:00
the_fiddler
e13a8e25ae
Added code to raise all available events. Removed unused events from old OpenTK versions. Fixed potential race condition when raising events (an event might become null between the null check and the actual raising).
2010-10-28 09:31:00 +00:00
the_fiddler
c227c36553
Added code to raise all available events. Removed unused events from old OpenTK versions. Fixed potential race condition when raising events (an event might become null between the null check and the actual raising).
2010-10-28 09:31:00 +00:00
the_fiddler
b7a0a7c800
Removed unused field.
2010-10-28 09:01:54 +00:00
the_fiddler
c99dbc619c
Removed unused field.
2010-10-28 09:01:54 +00:00
the_fiddler
ec01b1caae
Don't shadow class field.
2010-10-28 09:01:43 +00:00
the_fiddler
dc4a55baab
Don't shadow class field.
2010-10-28 09:01:43 +00:00
the_fiddler
5ff74aa685
Suppressed unused field warnings. The fields are necessary for interop, even if not explicitly accessed.
2010-10-28 09:01:25 +00:00
the_fiddler
120e38f87a
Suppressed unused field warnings. The fields are necessary for interop, even if not explicitly accessed.
2010-10-28 09:01:25 +00:00
the_fiddler
330053de1e
Fixed malformed documentation comments.
2010-10-28 09:00:53 +00:00
the_fiddler
58ba39acce
Fixed malformed documentation comments.
2010-10-28 09:00:53 +00:00
the_fiddler
681e19f704
Avoid using deprecated methods.
2010-10-28 09:00:36 +00:00
the_fiddler
823fd29ce7
Avoid using deprecated methods.
2010-10-28 09:00:36 +00:00
the_fiddler
5cc81e0449
Marked int* overloads as non CLS-compliant.
2010-10-28 09:00:23 +00:00
the_fiddler
286f6f9439
Marked int* overloads as non CLS-compliant.
2010-10-28 09:00:23 +00:00
the_fiddler
c6f4b4206f
Added missing documentation to OnResize.
2010-10-28 09:00:07 +00:00
the_fiddler
19287142d3
Added missing documentation to OnResize.
2010-10-28 09:00:07 +00:00
the_fiddler
d56478c5b2
Minor cosmetic change.
2010-10-28 08:43:36 +00:00
the_fiddler
2c57e44ff4
Minor cosmetic change.
2010-10-28 08:43:36 +00:00
the_fiddler
1bef154d36
Implemented WinRawKeyboard input driver.
2010-10-28 08:42:38 +00:00
the_fiddler
505399ba9f
Implemented WinRawKeyboard input driver.
2010-10-28 08:42:38 +00:00
the_fiddler
40c2576e06
Avoid numeric overflow when printing debug message.
2010-10-28 08:42:20 +00:00
the_fiddler
73326138ee
Avoid numeric overflow when printing debug message.
2010-10-28 08:42:20 +00:00
the_fiddler
cd074040e3
Implemented equality operators.
2010-10-28 08:41:48 +00:00
the_fiddler
20ecd2232d
Implemented equality operators.
2010-10-28 08:41:48 +00:00
the_fiddler
1657bcad91
Always validate parameters to ReadBit/EnableBit/DisableBit before using them.
2010-10-28 08:14:28 +00:00
the_fiddler
821a8e1117
Always validate parameters to ReadBit/EnableBit/DisableBit before using them.
2010-10-28 08:14:28 +00:00
the_fiddler
fa0abf0d51
Minor fixes for code clarity.
2010-10-28 08:13:42 +00:00
the_fiddler
76db3e188f
Minor fixes for code clarity.
2010-10-28 08:13:42 +00:00
the_fiddler
1a06366db8
Fixed ref overloads of GenSources and GenBuffers to follow the rest of the OpenTK design. Fixes invalid return values on x64 systems.
2010-10-28 08:12:24 +00:00
the_fiddler
7c78cc4205
Fixed ref overloads of GenSources and GenBuffers to follow the rest of the OpenTK design. Fixes invalid return values on x64 systems.
2010-10-28 08:12:24 +00:00
the_fiddler
2430f82ff7
Implemented raw keyboard input for Windows. Improved the interface for receiving input. Moved raw input window to its own thread.
2010-10-22 14:57:06 +00:00
the_fiddler
3c2c07361a
Implemented raw keyboard input for Windows. Improved the interface for receiving input. Moved raw input window to its own thread.
2010-10-22 14:57:06 +00:00
the_fiddler
75c71107a3
Initial implementation of raw mouse input on Windows.
2010-10-22 13:41:42 +00:00
the_fiddler
ef6c910d30
Initial implementation of raw mouse input on Windows.
2010-10-22 13:41:42 +00:00
the_fiddler
b2ccc8f089
Fixed CursorVisible getter.
...
If necessary, re-grab the cursor whenever the window changes position/size.
2010-10-22 13:36:05 +00:00
the_fiddler
687594db4c
Fixed CursorVisible getter.
...
If necessary, re-grab the cursor whenever the window changes position/size.
2010-10-22 13:36:05 +00:00
the_fiddler
327941be33
Implemented PointToScreen and fixed mouse grab rectangle to match the client rectangle exactly.
2010-10-22 13:22:28 +00:00
the_fiddler
38f54630cb
Implemented PointToScreen and fixed mouse grab rectangle to match the client rectangle exactly.
2010-10-22 13:22:28 +00:00
the_fiddler
c7d8fb882a
Removed fixed expression that caused compilation error on VS2010 (but not Mono 2.6.7).
2010-10-22 08:16:37 +00:00
the_fiddler
b63db9329d
Removed fixed expression that caused compilation error on VS2010 (but not Mono 2.6.7).
2010-10-22 08:16:37 +00:00
the_fiddler
bb01babfbd
* XI2Mouse.cs:
...
* X11Factory.cs: Detect whether XInput2 is not supported without
throwing an exception.
2010-10-22 07:41:56 +00:00
the_fiddler
4d2759eb78
* XI2Mouse.cs:
...
* X11Factory.cs: Detect whether XInput2 is not supported without
throwing an exception.
2010-10-22 07:41:56 +00:00
the_fiddler
d49b315ced
* Input/Mouse.cs:
...
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs: Added internal list of mouse devices in
preparation for multi-mouse support.
2010-10-21 14:53:10 +00:00
the_fiddler
eeefbd1a9c
* Input/Mouse.cs:
...
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs: Added internal list of mouse devices in
preparation for multi-mouse support.
2010-10-21 14:53:10 +00:00
the_fiddler
671457b60a
* OpenTK.csproj:
...
* Input/MouseState.cs:
* Platform/X11/Structs.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/X11/X11Factory.cs: Added XInput2 driver for mice.
Multi-mouse support pending.
* Platform/X11/X11Mouse.cs: Log the driver type for debugging
purposes.
2010-10-21 12:32:00 +00:00
the_fiddler
80ee257777
* OpenTK.csproj:
...
* Input/MouseState.cs:
* Platform/X11/Structs.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/X11/X11Factory.cs: Added XInput2 driver for mice.
Multi-mouse support pending.
* Platform/X11/X11Mouse.cs: Log the driver type for debugging
purposes.
2010-10-21 12:32:00 +00:00
the_fiddler
e638652d01
* Platform/X11/X11Keyboard.cs: Added index bounds check for
...
GetState.
2010-10-21 07:56:48 +00:00
the_fiddler
23ad81d12b
* Platform/X11/X11Keyboard.cs: Added index bounds check for
...
GetState.
2010-10-21 07:56:48 +00:00
the_fiddler
7947cad6f8
* OpenTK.csproj:
...
* Input/MouseState.cs:
* Input/ButtonState.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/X11Factory.cs: Added initial implementation of
OpenTK.Input.Mouse for X11.
2010-10-21 07:56:37 +00:00
the_fiddler
1a8f589f5c
* OpenTK.csproj:
...
* Input/MouseState.cs:
* Input/ButtonState.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/X11Factory.cs: Added initial implementation of
OpenTK.Input.Mouse for X11.
2010-10-21 07:56:37 +00:00
the_fiddler
1529f811ac
* X11Keyboard.cs: Do not allocate an X11WindowInfo unnecessarily.
2010-10-20 15:16:55 +00:00
the_fiddler
3c238a01f6
* X11Keyboard.cs: Do not allocate an X11WindowInfo unnecessarily.
2010-10-20 15:16:55 +00:00
the_fiddler
07671251c5
* Input/MouseState.cs: Implemented MouseState structure.
2010-10-20 15:14:38 +00:00
the_fiddler
362a853664
* Input/MouseState.cs: Implemented MouseState structure.
2010-10-20 15:14:38 +00:00
the_fiddler
239ba3ff2b
* Input/KeyboardState.cs: Fixed the amount of storage for keyboard
...
keys (the code would allocate one less int than necessary when
"number of keys % 32" falls between 1 and 15).
Fixed the implementation of the Equals method to compare the two
instances (instead of comparing this instance against itself).
2010-10-20 15:14:26 +00:00
the_fiddler
ca30b85bad
* Input/KeyboardState.cs: Fixed the amount of storage for keyboard
...
keys (the code would allocate one less int than necessary when
"number of keys % 32" falls between 1 and 15).
Fixed the implementation of the Equals method to compare the two
instances (instead of comparing this instance against itself).
2010-10-20 15:14:26 +00:00
the_fiddler
86588ea60c
* Source/OpenTK/Input/Mouse.cs:
...
* Source/OpenTK/Platform/Factory.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/IMouseDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/IPlatformFactory.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinFactory.cs:
* Source/OpenTK/Platform/MacOS/MacOSFactory.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawMouse.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs: Added new MouseDriver
interface and added stub internal implementations.
2010-10-20 14:58:38 +00:00
the_fiddler
85c37f0600
* Source/OpenTK/Input/Mouse.cs:
...
* Source/OpenTK/Platform/Factory.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/IMouseDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/IPlatformFactory.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinFactory.cs:
* Source/OpenTK/Platform/MacOS/MacOSFactory.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawMouse.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs: Added new MouseDriver
interface and added stub internal implementations.
2010-10-20 14:58:38 +00:00
the_fiddler
e801660ff7
* Source/OpenTK/OpenTK.csproj:
...
* Source/OpenTK/Input/Keyboard.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/KeyboardState.cs:
* Source/OpenTK/Input/IKeyboardDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/Functions.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/X11/X11Keyboard.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs:
* Source/OpenTK/Platform/Windows/WinRawKeyboard.cs: Added initial
OpenTK.Input.Keyboard implementation for X11.
2010-10-20 14:33:23 +00:00
the_fiddler
7e3182b1fc
* Source/OpenTK/OpenTK.csproj:
...
* Source/OpenTK/Input/Keyboard.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/KeyboardState.cs:
* Source/OpenTK/Input/IKeyboardDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/Functions.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/X11/X11Keyboard.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs:
* Source/OpenTK/Platform/Windows/WinRawKeyboard.cs: Added initial
OpenTK.Input.Keyboard implementation for X11.
2010-10-20 14:33:23 +00:00
the_fiddler
7c0dbf7dcf
* Source/OpenTK/Platform/X11/X11GLNative.cs: Confine pointer to
...
window when it becomes invisible.
2010-10-20 09:50:49 +00:00
the_fiddler
33529aff63
* Source/OpenTK/Platform/X11/X11GLNative.cs: Confine pointer to
...
window when it becomes invisible.
2010-10-20 09:50:49 +00:00
the_fiddler
3b72054480
* Source/OpenTK/Platform/X11/X11GLNative.cs: Refactored empty cursor
...
creation into its own function. Create one empty cursor for the
lifetime of the window.
2010-10-20 09:19:34 +00:00
the_fiddler
527cdf8622
* Source/OpenTK/Platform/X11/X11GLNative.cs: Refactored empty cursor
...
creation into its own function. Create one empty cursor for the
lifetime of the window.
2010-10-20 09:19:34 +00:00
the_fiddler
9ec00014eb
Take into account the fact that ShowCursor(true/false) calls are cumulative (we want boolean behavior instead).
2010-10-19 09:25:09 +00:00
the_fiddler
63b35badee
Take into account the fact that ShowCursor(true/false) calls are cumulative (we want boolean behavior instead).
2010-10-19 09:25:09 +00:00
the_fiddler
00311cdb13
Added initial code for mouse grabbing. Modified GameWindowStates to test this.
2010-10-19 09:20:59 +00:00
the_fiddler
f302a62fc1
Added initial code for mouse grabbing. Modified GameWindowStates to test this.
2010-10-19 09:20:59 +00:00
the_fiddler
a18825a062
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs: Removed unused
...
code.
2010-10-18 16:14:50 +00:00
the_fiddler
9c524e0d52
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs: Removed unused
...
code.
2010-10-18 16:14:50 +00:00
the_fiddler
d5aaf4a794
* Source/OpenTK/Platform/Windows/API.cs:
...
* Source/OpenTK/Platform/Windows/WinGLNative.cs: Implemented
CursorVisible.
2010-10-18 16:14:38 +00:00
the_fiddler
60a9af5939
* Source/OpenTK/Platform/Windows/API.cs:
...
* Source/OpenTK/Platform/Windows/WinGLNative.cs: Implemented
CursorVisible.
2010-10-18 16:14:38 +00:00
the_fiddler
42e0880cbb
* Source/OpenTK/NativeWindow.cs:
...
* Source/OpenTK/INativeWindow.cs:
* Source/OpenTK/Platform/X11/API.cs:
* Source/OpenTK/Platform/X11/X11GLNative.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs:
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Initial
implementation of CursorVisible API. See issue [#1560 ].
2010-10-18 15:25:25 +00:00
the_fiddler
1fc5e96a25
* Source/OpenTK/NativeWindow.cs:
...
* Source/OpenTK/INativeWindow.cs:
* Source/OpenTK/Platform/X11/API.cs:
* Source/OpenTK/Platform/X11/X11GLNative.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs:
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Initial
implementation of CursorVisible API. See issue [#1560 ].
2010-10-18 15:25:25 +00:00
the_fiddler
cd9dcb2cb5
Update to latest version of generator.
2010-10-13 23:14:27 +00:00
the_fiddler
d4d9d58a8a
Added UNSIGNED_INT to ActiveUniformType enum. Fixes issue [ #2077 ]: "Add UnsignedInt to ActiveUniformType".
2010-10-13 20:42:58 +00:00
the_fiddler
6f815689e7
Added UNSIGNED_INT to ActiveUniformType enum. Fixes issue [ #2077 ]: "Add UnsignedInt to ActiveUniformType".
2010-10-13 20:42:58 +00:00
the_fiddler
32368a8dc3
Use correct casing on Du8dv8Ati.
2010-10-12 17:34:59 +00:00
the_fiddler
7f6fa886da
Fixed issue [ #2072 ]: "Box2 constructor bug".
2010-10-11 07:54:46 +00:00
the_fiddler
cf97ff84a9
Fixed issue [ #2072 ]: "Box2 constructor bug".
2010-10-11 07:54:46 +00:00
the_fiddler
8f9cd3decf
Report Xinerama as not supported when it fails to detect any devices. Fixes issue on Nvidia drivers when Twinview is enabled.
2010-10-09 19:11:45 +00:00
the_fiddler
f2d418e3d1
Report Xinerama as not supported when it fails to detect any devices. Fixes issue on Nvidia drivers when Twinview is enabled.
2010-10-09 19:11:45 +00:00
the_fiddler
ddb51b25f7
Added XF86VM fallback when XRandR is missing (many thanks to jdomnitz!)
2010-10-09 19:10:39 +00:00
the_fiddler
dd41ed9610
Added XF86VM fallback when XRandR is missing (many thanks to jdomnitz!)
2010-10-09 19:10:39 +00:00
the_fiddler
8bb6af05d7
Set the correct, platform-specific GetCurrentContext implementation on startup. Ensures the correct function of dummy contexts.
2010-10-09 18:53:20 +00:00
the_fiddler
42fdd873ff
Set the correct, platform-specific GetCurrentContext implementation on startup. Ensures the correct function of dummy contexts.
2010-10-09 18:53:20 +00:00
the_fiddler
9d562fb683
All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion.
2010-10-04 21:37:33 +00:00
the_fiddler
9d273cee7e
All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion.
2010-10-04 21:37:33 +00:00
the_fiddler
1f143285c2
Added keyfile and strong-named all projects.
2010-10-04 14:39:42 +00:00
the_fiddler
bb61dfe3f4
Added keyfile and strong-named all projects.
2010-10-04 14:39:42 +00:00
the_fiddler
3c04d059e8
Updated default ToolsVersion to 4.0. Fixes intermittent build issues and increases build performance significantly. It is still possible to build on the 3.5 toolset by passing the /tv:3.5 parameter to msbuild.
2010-10-04 13:49:08 +00:00
the_fiddler
d169315719
Updated default ToolsVersion to 4.0. Fixes intermittent build issues and increases build performance significantly. It is still possible to build on the 3.5 toolset by passing the /tv:3.5 parameter to msbuild.
2010-10-04 13:49:08 +00:00
the_fiddler
d6157456fb
Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable).
2010-10-03 13:19:05 +00:00
the_fiddler
080729bad7
Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable).
2010-10-03 13:19:05 +00:00
the_fiddler
10f333c24f
Added Generator.Bind and Generator.Convert projects.
...
Fixed msbuild compilation by removing the 3.5 bootstrap ItemGroups. (VS2010 added those on its own - hey, we are targeting v2.0 and we are not using ClickOnce!)
2010-10-03 12:30:39 +00:00
the_fiddler
a4e82c0915
Added Generator.Bind and Generator.Convert projects.
...
Fixed msbuild compilation by removing the 3.5 bootstrap ItemGroups. (VS2010 added those on its own - hey, we are targeting v2.0 and we are not using ClickOnce!)
2010-10-03 12:30:39 +00:00
the_fiddler
31e558f446
* Source/OpenTK/OpenTK.csproj:
...
* Source/Build.Tasks/Build.Tasks.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Compatibility/OpenTK.Compatibility.csproj: Ensure we are
using the 2.0 toolset to build. Fixes compilation errors on
MonoDevelop/xbuild.
* Documentation/Build.Docs.csproj: Use "." instead of
"$(MSBuildProjectDirectory)", because MonoDevelop/xbuild fails to
replace the latter with its value.
2010-10-02 23:21:58 +00:00
the_fiddler
de1fa768c8
* Source/OpenTK/OpenTK.csproj:
...
* Source/Build.Tasks/Build.Tasks.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Compatibility/OpenTK.Compatibility.csproj: Ensure we are
using the 2.0 toolset to build. Fixes compilation errors on
MonoDevelop/xbuild.
* Documentation/Build.Docs.csproj: Use "." instead of
"$(MSBuildProjectDirectory)", because MonoDevelop/xbuild fails to
replace the latter with its value.
2010-10-02 23:21:58 +00:00
the_fiddler
a4d23d19bc
* Added project files for all projects.
...
* Modified Build.Docs project to respond to the "Documentation" configuration. Added Clean target.
2010-10-02 22:16:59 +00:00
the_fiddler
f2f2c05485
* Added project files for all projects.
...
* Modified Build.Docs project to respond to the "Documentation" configuration. Added Clean target.
2010-10-02 22:16:59 +00:00
the_fiddler
1f4b5be7d0
Synced trunk with 1.0 branch.
2010-10-02 18:52:34 +00:00
the_fiddler
88e6aceae0
Synced trunk with 1.0 branch.
2010-10-02 18:52:34 +00:00
the_fiddler
3f8f9b09e3
Synced with 1.0 branch.
2010-03-11 22:53:11 +00:00
the_fiddler
bca3751e8b
Synced with 1.0 branch.
2010-03-11 22:53:11 +00:00
the_fiddler
803636ea95
Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [ #1443 ]: "GetActiveUniforms parameter name".
2010-02-03 20:43:42 +00:00
the_fiddler
adcce2c00b
Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [ #1443 ]: "GetActiveUniforms parameter name".
2010-02-03 20:43:42 +00:00
the_fiddler
6dcb354854
Added missing TEXTURE_LOD_BIAS token to TextureParameterName. Fixes issue [ #1531 ]: "TextureParameterName enum missing TEXTURE_LOD_BIAS element".
2010-02-03 20:17:02 +00:00
the_fiddler
0b3fa24c10
Added missing TEXTURE_LOD_BIAS token to TextureParameterName. Fixes issue [ #1531 ]: "TextureParameterName enum missing TEXTURE_LOD_BIAS element".
2010-02-03 20:17:02 +00:00
the_fiddler
99a3803e8a
Backported fix for issue [ #1538 ] from 1.0 branch.
2010-02-03 19:55:09 +00:00
the_fiddler
da138163bf
Backported fix for issue [ #1538 ] from 1.0 branch.
2010-02-03 19:55:09 +00:00
the_fiddler
da7e4c7252
Backported bugfixes from 1.0 branch.
2010-02-03 19:04:42 +00:00
the_fiddler
53b84d18d4
Backported bugfixes from 1.0 branch.
2010-02-03 19:04:42 +00:00
kanato
ea5b4f9f06
* Platform/MacOS/CarbonGLNative.cs: Fix width/height properties on Mac OS X.
2010-01-11 22:08:00 +00:00
kanato
411f4bcc98
* Platform/MacOS/CarbonGLNative.cs: Fix width/height properties on Mac OS X.
2010-01-11 22:08:00 +00:00
the_fiddler
6d6ad9646a
* Source/OpenTK/Compute/CL10/CL.cs:
...
* Source/OpenTK/Compute/CL10/Core.cs:
* Source/Bind/Specifications/csharp.tm:
* Source/OpenTK/Compute/CL10/Delegates.cs: cl_context_properties
should be mapped to IntPtr, not int.
Modified CreateContext signature to return ErrorCode rather than plain
int.
* Source/OpenTK/Compute/CL10/CLHelper.cs: Added helper overloads that
convert ContextProperties enums into IntPtr internally.
2010-01-04 13:29:21 +00:00
the_fiddler
25339f3bee
* Source/OpenTK/Compute/CL10/CL.cs:
...
* Source/OpenTK/Compute/CL10/Core.cs:
* Source/Bind/Specifications/csharp.tm:
* Source/OpenTK/Compute/CL10/Delegates.cs: cl_context_properties
should be mapped to IntPtr, not int.
Modified CreateContext signature to return ErrorCode rather than plain
int.
* Source/OpenTK/Compute/CL10/CLHelper.cs: Added helper overloads that
convert ContextProperties enums into IntPtr internally.
2010-01-04 13:29:21 +00:00
the_fiddler
88edd6fa14
Regenerated bindings using the latest binding generator, which ensures consistent sorting order between consecutive runs.
2009-12-25 14:17:55 +00:00
the_fiddler
da1ffa44f3
Regenerated bindings using the latest binding generator, which ensures consistent sorting order between consecutive runs.
2009-12-25 14:17:55 +00:00
the_fiddler
1e56e462ef
Merged GameWindow timing fixes and release documentation from branches/1.0.
2009-11-17 14:54:30 +00:00
the_fiddler
d00cc6bd86
Merged GameWindow timing fixes and release documentation from branches/1.0.
2009-11-17 14:54:30 +00:00
the_fiddler
0484fc478b
Re-enabled CL10, ES10 and ES11 bindings in trunk.
2009-11-17 10:04:00 +00:00
the_fiddler
144e6b6947
Re-enabled CL10, ES10 and ES11 bindings in trunk.
2009-11-17 10:04:00 +00:00
the_fiddler
6b5ff5ba24
Merged fix for [ #1386 ] from branches/1.0.
2009-11-17 09:59:36 +00:00
the_fiddler
77c4c2ee2d
Merged fix for [ #1386 ] from branches/1.0.
2009-11-17 09:59:36 +00:00
the_fiddler
35956701ae
Merged fix for [ #1098 ] from branches/1.0.
2009-11-17 09:33:14 +00:00
the_fiddler
97b3cd2e93
Type, Parameter, ParameterCollection and Function classes now implement IComparable directly (rather than casting to strings and comparing those).
...
Modified comparison order to place pointer overloads after reference or array overloads. Fixes issue [#1098 ]: "[Bind] Work around VS bug by ensuring pointer parameters are generated last".
2009-11-17 09:26:05 +00:00
the_fiddler
f12cbf1cd5
Synced trunk with 1.0 branch.
2009-11-16 18:45:41 +00:00
the_fiddler
3aa67b84a3
Added strongly-typed tokens for GetActiveUniformBlock, which was introduced in OpenGL 3.1. Fixes issue [ #1216 ]: "[GL] GetActiveUniformBlock* methods take ArbUniformBufferObject parameters".
2009-11-16 16:23:36 +00:00
the_fiddler
4e04838148
Added new OpenGL 3.1 tokens for ARB_texture_rectangle, ARB_shader_objects and EXT_gpu_shader4. Fixes issue [ #1355 ]: "TextureRectangle tokens for ActiveUniformType".
2009-11-16 16:14:32 +00:00
the_fiddler
9d3c251c75
VertexAttribIPointer should take the integer subset (VertexAttribIPointerType) of VertexAttribPointerType. Fixes issue [ #1166 ]: "VertexAttribIPointer pointer type parameter".
2009-11-16 15:13:57 +00:00
the_fiddler
fa2cdee5ef
Removed invalid BGRA token from VertexAttribPointerType.
2009-11-16 15:00:24 +00:00
the_fiddler
b96aaabcae
Made unix kernel detection less strict. The program is now allowed to run even the specific kernel name is unknown. Partly fixes issue [ #1382 ]: "OpenTK and other Unix OS".
2009-11-16 14:28:37 +00:00
the_fiddler
9cb660bf85
Added new OpenGL 3.x tokens to GenerateMipmap. Fixes issue [ #1162 ]: "GL.GenerateMipmap argument".
2009-11-16 14:15:56 +00:00
the_fiddler
bbe606da53
Vector3(d).Cross: do not modify 'result' more than once to ensure that Cross(ref a, ref b, out a) works correctly.
...
Optimized vector-quaternion transform. Fixes issue [#1373 ]: "[Math] optimize Vector transform by Quaternion".
2009-11-16 13:23:04 +00:00
the_fiddler
0605607e6a
Changed vector-quaternion transformations to use standard q * v * q^-1 convention. Fixes issue [ #1372 ]: "[Math] Vector transformation by Quaternion follows non-standard quaternion math convention".
2009-11-16 13:00:42 +00:00
the_fiddler
6471772777
Added support for fractional mouse wheel values. Fixes issue [ #1279 ]: "Mouse wheel does not seem to work".
2009-11-16 12:15:35 +00:00
the_fiddler
a8c0c7adf4
Preserve the sign of the mouse position. Fixes issue [ #1376 ]: "mouse position".
2009-11-16 10:38:49 +00:00
kanato
1bc11bb807
MacOS: Fix crash in CheckEnterLeaveEvents if using WinForms too.
2009-11-15 22:00:14 +00:00
kanato
69c05cdb20
MacOS: Correct resizing behavior and correctly implement Bounds, ClientRectangle, and ClientSize getters and setters.
2009-11-15 19:31:23 +00:00
kanato
d695bb599c
MacOS: Add proper icon support for the dock.
2009-11-15 18:08:49 +00:00
kanato
63b314c4a8
MacOS: Implement Focused property and FocusChanged event.
2009-11-15 04:12:37 +00:00
kanato
103190ebf4
MacOS: Implement mouse enter / leave events.
2009-11-15 03:55:29 +00:00
kanato
52e89c13b1
MacOS: Clean up AglContext destruction code.
...
Implement INativeWindow.Close method.
2009-11-14 21:33:07 +00:00
kanato
ed05d8e12c
MacOS: Several minor fixes:
...
* Implement MouseWheel event
* Implement KeyPress event
* Fix generation of MouseMove events
* Fix right mouse button up event
2009-11-14 18:40:56 +00:00
kanato
6979e24254
MacOS: Fix bug where application started from the command line would not be in the foreground and not respond to keyboard events.
2009-11-14 00:30:57 +00:00
the_fiddler
fe01e67d39
Do not hook ProcessExit event if an X server is not available. Should fix issue [ #1364 ]: 1.0 beta-1 throws TypeInitializationException in OpenTK.Platform.X11.API when running on windows.
...
Cleaned up stale comments and code.
2009-11-12 15:41:41 +00:00
the_fiddler
c6ae9ae3fe
Applied fix for use of C# 3.0 features from 1.0 branch.
2009-11-11 23:16:42 +00:00
the_fiddler
01bb1971e4
* Vector4.cs:
...
* Vector3.cs:
* Vector2.cs:
* Vector4d.cs:
* Vector3d.cs:
* Vector2d.cs: Removed code using C# 3.0 features.
2009-11-11 22:37:04 +00:00
the_fiddler
598c447b2c
* BlittableValueType.cs: Clarify how BlittableValueType<T>.Stride works on non-blittable types.
2009-11-11 18:23:52 +00:00
the_fiddler
5991bee09f
* Source/OpenTK/BlittableValueType.cs: Removed struct constraint. Sometimes consumers of this class may not be able to use struct generic constraints - the class is now usable in this case.
...
* Source/Examples/OpenTK/Test/BlittableValueTypes.cs: Test BlittableValueType class using several different types.
2009-11-11 18:21:45 +00:00
the_fiddler
1f9c9eac44
Added missing license information.
2009-11-10 22:51:35 +00:00
the_fiddler
c152a724d6
Synced trunk with the 1.0 beta-1 release.
2009-11-10 09:22:46 +00:00
the_fiddler
6263153aa8
Disabled CL10, ES10 and ES11 bindings which were not finalized in time for OpenTK 1.0.
2009-11-10 06:39:27 +00:00
the_fiddler
e9d7d147d8
Color4(byte, byte, byte, byte) constructor now correctly normalizes values to the 0.0 - 1.0 range.
2009-11-10 00:09:04 +00:00
the_fiddler
2ce4a6ecfd
Merged changes from 1.0 branch.
2009-11-10 00:04:11 +00:00
the_fiddler
2870532c78
Branched for 1.0 release.
2009-11-09 20:14:14 +00:00
the_fiddler
089b72c9c8
Protect all Xlib calls with XLockDisplay/XUnlockDisplay. Fixes issue [ #1354 ]: "Application always run in windowed mode when using shared contexts".
2009-11-09 19:05:41 +00:00
the_fiddler
9eb504eb4e
Fixed a large number of recurring spelling mistakes in documentation (patch by iRBiS). Fixes issue [ #1341 ]: "Vector4 constructor describes w component as z component + other spelling corrections".
2009-11-09 08:15:38 +00:00
the_fiddler
8af490627f
Fixed a large number of recurring spelling mistakes in documentation (patch by iRBiS). Fixes issue [ #1341 ]: "Vector4 constructor describes w component as z component + other spelling corrections".
2009-11-09 08:15:38 +00:00
the_fiddler
d4457c6ce1
Fixed documentation which describes w components as z components (patch by iRBiS).
2009-11-09 08:12:34 +00:00
the_fiddler
aedb514b84
Fixed documentation which describes w components as z components (patch by iRBiS).
2009-11-09 08:12:34 +00:00
kanato
d7506f0a73
MacOS: Hack for AGL to have access to the display device specified when a NativeWindow is created.
2009-11-09 07:50:21 +00:00
kanato
62b65af462
MacOS: Hack for AGL to have access to the display device specified when a NativeWindow is created.
2009-11-09 07:50:21 +00:00
kanato
049d339643
MacOS: Detect display boundaries so created windows are placed in the right spot.
2009-11-09 07:39:38 +00:00
kanato
56412367c4
MacOS: Detect display boundaries so created windows are placed in the right spot.
2009-11-09 07:39:38 +00:00
kanato
dad798d41d
MacOS: Fix event from user clicking close box to properly report that window doesn't exist anymore.
2009-11-09 07:18:54 +00:00
kanato
c605a05ffb
MacOS: Fix event from user clicking close box to properly report that window doesn't exist anymore.
2009-11-09 07:18:54 +00:00
kanato
8bd20009b2
Mac OS X Fix for GameWindow to call glContext.Update when resized
2009-11-09 06:51:52 +00:00
kanato
017c9e86d0
Mac OS X Fix for GameWindow to call glContext.Update when resized
2009-11-09 06:51:52 +00:00
the_fiddler
c494250c3c
Disabled OpenTK.Point, Size and Rectangle structures that were meant to replace their System.Drawing implementations until the correct course of action can be determined. This change is too disruptive to existing applications, especially if they are also using Windows.Forms (see discussion here: http://www.opentk.com/node/1348 ).
2009-11-08 23:02:53 +00:00
the_fiddler
e35f9d5374
Disabled OpenTK.Point, Size and Rectangle structures that were meant to replace their System.Drawing implementations until the correct course of action can be determined. This change is too disruptive to existing applications, especially if they are also using Windows.Forms (see discussion here: http://www.opentk.com/node/1348 ).
2009-11-08 23:02:53 +00:00
the_fiddler
eedbe9df31
Don't display window by default, unless "Visible = true" is called. Allows the creation of invisible windows for secondary GraphicsContexts.
2009-11-08 22:46:49 +00:00
the_fiddler
0af0916ce0
Don't display window by default, unless "Visible = true" is called. Allows the creation of invisible windows for secondary GraphicsContexts.
2009-11-08 22:46:49 +00:00
the_fiddler
a0e95055e3
Added a second terminating 0 to attribute list, trying to work around issue [ #1352 ]: "Occasional AccessViolationExceptions when creating the GLControl".
2009-11-08 22:42:20 +00:00
the_fiddler
e1485cdfca
Added a second terminating 0 to attribute list, trying to work around issue [ #1352 ]: "Occasional AccessViolationExceptions when creating the GLControl".
2009-11-08 22:42:20 +00:00
the_fiddler
f03a6ddc76
Added system-defined colors.
...
Added and improved constructors (more versatile).
Added ToArgb() method for improved System.Drawing.Color interop.
2009-11-07 19:38:40 +00:00
the_fiddler
756cf4aaed
Added system-defined colors.
...
Added and improved constructors (more versatile).
Added ToArgb() method for improved System.Drawing.Color interop.
2009-11-07 19:38:40 +00:00
the_fiddler
874401ce0b
Use SHOW command instead of SHOWNORMAL when making a window visible, since SHOWNORMAL will un-maximize a fullscreen or maximized window.
...
Do not force an invisible window to become visible when modifying its state or borders.
2009-11-07 10:44:31 +00:00
the_fiddler
1cd2b8d076
Use SHOW command instead of SHOWNORMAL when making a window visible, since SHOWNORMAL will un-maximize a fullscreen or maximized window.
...
Do not force an invisible window to become visible when modifying its state or borders.
2009-11-07 10:44:31 +00:00
the_fiddler
dd832ab6bd
Always set the DisplayDevice.Bounds to a correct value. Fixes issue [ #1339 ]: "DisplayDevice.Bounds not set".
2009-11-07 10:42:25 +00:00
the_fiddler
dafcfd6f38
Always set the DisplayDevice.Bounds to a correct value. Fixes issue [ #1339 ]: "DisplayDevice.Bounds not set".
2009-11-07 10:42:25 +00:00
the_fiddler
4e8d7482ae
Do not check for an X server if we detect Mac OS X. Should solve issue [ #1338 ]: "Running apps in Mac OSX start a application called X11".
2009-11-07 10:10:53 +00:00
the_fiddler
38a8efb649
Do not check for an X server if we detect Mac OS X. Should solve issue [ #1338 ]: "Running apps in Mac OSX start a application called X11".
2009-11-07 10:10:53 +00:00
the_fiddler
29dd5dfe68
Update the context when the native window is resized.
2009-11-06 21:56:35 +00:00
the_fiddler
2e418e5b6b
Update the context when the native window is resized.
2009-11-06 21:56:35 +00:00
the_fiddler
30aa9ff194
Correctly set the primary device in the DisplayDevice constructor.
2009-11-06 18:34:53 +00:00
the_fiddler
ab198f15e7
Correctly set the primary device in the DisplayDevice constructor.
2009-11-06 18:34:53 +00:00
the_fiddler
4278538317
MacOS can have an X server installed. Modified the code so that it prefers the native Carbon/Quartz platform driver over X in this case.
2009-11-06 17:58:35 +00:00
the_fiddler
70eba0eb20
MacOS can have an X server installed. Modified the code so that it prefers the native Carbon/Quartz platform driver over X in this case.
2009-11-06 17:58:35 +00:00
the_fiddler
67fed8705f
Fixed spelling of hertz and fps. Fixes issue [ #1333 ]: "Spelling of SI units in documentation and captions". Patch by iRBiS.
2009-11-06 16:46:28 +00:00
the_fiddler
7c82f66942
Fixed spelling of hertz and fps. Fixes issue [ #1333 ]: "Spelling of SI units in documentation and captions". Patch by iRBiS.
2009-11-06 16:46:28 +00:00
the_fiddler
92e2104c9d
* Rectangle.cs: Fixed ToString formatting code.
2009-11-06 10:04:32 +00:00
the_fiddler
62fee03192
* Rectangle.cs: Fixed ToString formatting code.
2009-11-06 10:04:32 +00:00
the_fiddler
139b6af9fa
* Platform/Windows/WinDisplayDevice.cs:
...
* Platform/MacOS/QuartzDisplayDeviceDriver.cs: Updated to use the new
DisplayDevice constructors.
* Platform/X11/X11XrandrDisplayDevice.cs: Query Xinerama for the exact
bounds of each display device, if available.
Use global X lock to protect from multithreaded access.
2009-11-06 09:50:50 +00:00
the_fiddler
8733dd7c2f
* Platform/Windows/WinDisplayDevice.cs:
...
* Platform/MacOS/QuartzDisplayDeviceDriver.cs: Updated to use the new
DisplayDevice constructors.
* Platform/X11/X11XrandrDisplayDevice.cs: Query Xinerama for the exact
bounds of each display device, if available.
Use global X lock to protect from multithreaded access.
2009-11-06 09:50:50 +00:00
the_fiddler
2f3481231b
* DisplayDevice.cs: Made DisplayDevice properties settable
...
internally (simplifies device detection code).
Bounds property is now independent of the default resolution.
* DisplayResolution.cs: Obsoleted the Bounds property, as this becomes
invalid as soon as the resolution of any display device is changed.
2009-11-06 09:49:06 +00:00
the_fiddler
2af357c106
* DisplayDevice.cs: Made DisplayDevice properties settable
...
internally (simplifies device detection code).
Bounds property is now independent of the default resolution.
* DisplayResolution.cs: Obsoleted the Bounds property, as this becomes
invalid as soon as the resolution of any display device is changed.
2009-11-06 09:49:06 +00:00
the_fiddler
e6aeff7d35
* X11GLNative.cs: Convert from ASCII to the default encoding before generating KeyPress events (allows support for simple scripts that do not use composition.)
2009-11-05 12:12:29 +00:00
the_fiddler
39b4e329fd
* X11GLNative.cs: Convert from ASCII to the default encoding before generating KeyPress events (allows support for simple scripts that do not use composition.)
2009-11-05 12:12:29 +00:00
the_fiddler
5127316431
* X11GLNative.cs: Implemented KeyPress event (no support for input
...
methods yet).
* Functions.cs: Added XLookupString and XRefreshKeyboardMapping
methods for simple ANSI text input.
2009-11-05 11:49:24 +00:00
the_fiddler
3e1ce4dfa5
* X11GLNative.cs: Implemented KeyPress event (no support for input
...
methods yet).
* Functions.cs: Added XLookupString and XRefreshKeyboardMapping
methods for simple ANSI text input.
2009-11-05 11:49:24 +00:00
the_fiddler
4af10e6c68
Added missing TitleChanged event.
2009-11-04 20:49:38 +00:00
the_fiddler
ada915fed0
Added missing TitleChanged event.
2009-11-04 20:49:38 +00:00
the_fiddler
03512805c8
Removed unused code.
2009-11-04 20:48:35 +00:00
the_fiddler
3fd2b4b30b
Removed unused code.
2009-11-04 20:48:35 +00:00
the_fiddler
fa81d3daa8
Cleaned up a large number of documentation issues.
2009-11-04 20:48:02 +00:00
the_fiddler
c09c21dc64
Cleaned up a large number of documentation issues.
2009-11-04 20:48:02 +00:00
the_fiddler
b353b62115
Added helper overloads for OpenTK.Point/Rectangle structures.
2009-11-04 19:24:21 +00:00
the_fiddler
40235d84ca
Added helper overloads for OpenTK.Point/Rectangle structures.
2009-11-04 19:24:21 +00:00
the_fiddler
078adc4b83
Enabled System.Drawing.Point/Size/Rectangle replacements.
2009-11-04 19:10:32 +00:00
the_fiddler
6770e171ed
Enabled System.Drawing.Point/Size/Rectangle replacements.
2009-11-04 19:10:32 +00:00
the_fiddler
2cec4c1696
Refactored timer installation/removal into their own methods.
2009-11-04 18:35:32 +00:00
the_fiddler
b36e6c64d7
Refactored timer installation/removal into their own methods.
2009-11-04 18:35:32 +00:00
the_fiddler
c2d92f5aca
Added simpler constructor overload for external GraphicsContexts.
2009-11-04 17:18:32 +00:00
the_fiddler
bf8e2c695a
Added simpler constructor overload for external GraphicsContexts.
2009-11-04 17:18:32 +00:00
the_fiddler
839406aec4
Don't forget to load all bindings when constructing an external context - this constructor was added for precisely this reason, after all.
2009-11-04 17:14:57 +00:00
the_fiddler
e3781e0b91
Don't forget to load all bindings when constructing an external context - this constructor was added for precisely this reason, after all.
2009-11-04 17:14:57 +00:00
the_fiddler
30afae50c6
Deprecated the LoadAll() method in favor of the new GraphicsContext constructors.
2009-11-04 17:03:59 +00:00
the_fiddler
38576a20f2
Deprecated the LoadAll() method in favor of the new GraphicsContext constructors.
2009-11-04 17:03:59 +00:00
the_fiddler
7f57d75570
Support external EGL contexts.
2009-11-04 17:00:52 +00:00
the_fiddler
9f4eca541f
Support external EGL contexts.
2009-11-04 17:00:52 +00:00
the_fiddler
cc8ac7df14
Added missing documentation to GraphicsContext constructor.
2009-11-04 17:00:34 +00:00
the_fiddler
1f254a9f55
Added missing documentation to GraphicsContext constructor.
2009-11-04 17:00:34 +00:00
the_fiddler
2d4b962d2c
Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
...
Added GraphicsContext() constructor that takes an existing, valid OpenGL context. This can be used for interop with third-party toolkits which create the OpenGL context themselves.
2009-11-04 16:49:56 +00:00
the_fiddler
5142354cda
Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
...
Added GraphicsContext() constructor that takes an existing, valid OpenGL context. This can be used for interop with third-party toolkits which create the OpenGL context themselves.
2009-11-04 16:49:56 +00:00
the_fiddler
11dc8fc4cd
Initialize threads before calling any other X methods.
2009-11-04 10:04:16 +00:00
the_fiddler
3ca21ed1b6
Initialize threads before calling any other X methods.
2009-11-04 10:04:16 +00:00
the_fiddler
e5469f38d1
Removed unnecessary debugging messages from main loop.
2009-11-04 10:03:50 +00:00
the_fiddler
9f96fe71c1
Removed unnecessary debugging messages from main loop.
2009-11-04 10:03:50 +00:00
the_fiddler
907d2bd7e9
Added Toolkit.Init() method that can be used to configure the underlying platform correctly when using OpenTK along with other toolkits (e.g. OpenTK+GTK# on X, where GTK# does not initialize threads).
2009-11-04 09:46:45 +00:00
the_fiddler
f5de2fc8d3
Added Toolkit.Init() method that can be used to configure the underlying platform correctly when using OpenTK along with other toolkits (e.g. OpenTK+GTK# on X, where GTK# does not initialize threads).
2009-11-04 09:46:45 +00:00
the_fiddler
331b7d0f63
Default window style flags can be constants rather than static readonly fields.
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Throw an exception if we fail to register the window class, the previous solution (check for "class already exists" error) was a workaround for a threading issue that has been solved.
Set the small icon when registering the class.
2009-11-04 09:21:41 +00:00
the_fiddler
765f54917e
Default window style flags can be constants rather than static readonly fields.
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Throw an exception if we fail to register the window class, the previous solution (check for "class already exists" error) was a workaround for a threading issue that has been solved.
Set the small icon when registering the class.
2009-11-04 09:21:41 +00:00
the_fiddler
eec0033297
Fixed ClassName and ModalLoopTimerId when constructing multiple WinGLNative windows in parallel.
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WinGLNative windows are now correctly focused when clicked on the client area.
2009-11-03 23:42:06 +00:00
the_fiddler
15ab0d3ea7
Fixed ClassName and ModalLoopTimerId when constructing multiple WinGLNative windows in parallel.
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WinGLNative windows are now correctly focused when clicked on the client area.
2009-11-03 23:42:06 +00:00
the_fiddler
2ba3e5357e
Serialize context construction to avoid threading issues with shared contexts.
2009-11-03 23:39:03 +00:00
the_fiddler
544cf9d405
Serialize context construction to avoid threading issues with shared contexts.
2009-11-03 23:39:03 +00:00
the_fiddler
40940d1430
Avoid static caching of extension strings and improve multithreading behavior - WGL extension checking is fast enough that caching is not very useful.
2009-11-03 23:36:37 +00:00
the_fiddler
7e1ebfea6b
Avoid static caching of extension strings and improve multithreading behavior - WGL extension checking is fast enough that caching is not very useful.
2009-11-03 23:36:37 +00:00
the_fiddler
ddb56a1952
Added SyncRoot object to BindingsBase that can be used to protect shared state in the various bindings.
2009-11-03 23:26:57 +00:00
the_fiddler
bd3334dd2b
Added SyncRoot object to BindingsBase that can be used to protect shared state in the various bindings.
2009-11-03 23:26:57 +00:00
the_fiddler
043e0fec2f
Fixed race condition in GraphicsMode.Default.
2009-11-03 13:16:59 +00:00
the_fiddler
9b63078b11
Fixed race condition in GraphicsMode.Default.
2009-11-03 13:16:59 +00:00
the_fiddler
1af4990517
Use new string(sbyte*) instead of Marshal.PtrToStringAnsi to increase performance when calling GetString to retrieve the list of available extensions.
2009-11-03 12:59:25 +00:00
the_fiddler
18109103e3
Use new string(sbyte*) instead of Marshal.PtrToStringAnsi to increase performance when calling GetString to retrieve the list of available extensions.
2009-11-03 12:59:25 +00:00
the_fiddler
70140e62ef
Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [ #1028 ]: "[Math] Add vector transformation by quaternion".
2009-11-03 12:20:21 +00:00
the_fiddler
eb92aa8223
Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [ #1028 ]: "[Math] Add vector transformation by quaternion".
2009-11-03 12:20:21 +00:00
the_fiddler
d7a85401da
Deprecated Mult in favor of Multiply.
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Modified operator * to use Multiply internally (reduces code duplication).
2009-11-03 12:11:51 +00:00
the_fiddler
b5eb7fdb93
Deprecated Mult in favor of Multiply.
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Modified operator * to use Multiply internally (reduces code duplication).
2009-11-03 12:11:51 +00:00
the_fiddler
9ce7437cbd
Fixed Vector3.Transform signature to return a Vector3, not a Vector4. It was previously impossible to transform a Vector3 structure without intermediate conversions to Vector4.
2009-11-03 11:45:20 +00:00
the_fiddler
eeda1bf866
Fixed Vector3.Transform signature to return a Vector3, not a Vector4. It was previously impossible to transform a Vector3 structure without intermediate conversions to Vector4.
2009-11-03 11:45:20 +00:00
the_fiddler
3d6d476d16
Modified Transform(ref Vector4, ref Matrix4, out Vector4) overload to work correctly when the ref and out parameters point to the same Vector4.
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Modified Transform(Vector4, Matrix4): Vector4 to call the reference overload internally. Faster and reduces code duplication.
2009-11-03 11:41:36 +00:00
the_fiddler
4d3e84701c
Modified Transform(ref Vector4, ref Matrix4, out Vector4) overload to work correctly when the ref and out parameters point to the same Vector4.
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Modified Transform(Vector4, Matrix4): Vector4 to call the reference overload internally. Faster and reduces code duplication.
2009-11-03 11:41:36 +00:00
the_fiddler
26b969b23e
Added missing TextureBuffer token to BufferTarget and TextureTarget enums (promoted from ARB_texture_buffer_object). Fixes issue [ #1313 ]: "TextureBuffer target".
2009-11-03 10:33:24 +00:00
the_fiddler
d757b00e0a
Added missing TextureBuffer token to BufferTarget and TextureTarget enums (promoted from ARB_texture_buffer_object). Fixes issue [ #1313 ]: "TextureBuffer target".
2009-11-03 10:33:24 +00:00
the_fiddler
a333532d69
Added type-safe parameters to FramebufferTexture (fixes issue [ #1303 ]: "[GL] fix FramebufferTexture parameters").
2009-11-03 10:22:50 +00:00
the_fiddler
dc572d7a6f
Added type-safe parameters to FramebufferTexture (fixes issue [ #1303 ]: "[GL] fix FramebufferTexture parameters").
2009-11-03 10:22:50 +00:00
the_fiddler
974641086c
Use more aggressive xlib locking following the advice of the multithreaded X manpages (needs work).
2009-11-02 22:37:13 +00:00
the_fiddler
74bae3e196
Use more aggressive xlib locking following the advice of the multithreaded X manpages (needs work).
2009-11-02 22:37:13 +00:00