Convert the VCVTT, VCVTB instructions that deal with conversion
from half-precision floats to f32 or 64 to decodetree.
Since we're no longer constrained to the old decoder's style
using cpu_F0s and cpu_F0d we can perform a direct 16 bit
load of the right half of the input single-precision register
rather than loading the full 32 bits and then doing a
separate shift or sign-extension.
Backports commit b623d803dda805f07aadcbf098961fde27315c19 from qemu
Convert the VFP comparison instructions to decodetree.
Note that comparison instructions should not honour the VFP
short-vector length and stride information: they are scalar-only
operations. This applies to all the 2-operand instructions except
for VMOV, VABS, VNEG and VSQRT. (In the old decoder this is
implemented via the "if (op == 15 && rn > 3) { veclen = 0; }" check.)
Backports commit 386bba2368842fc74388a3c1651c6c0c0c70adbd from qemu
Convert the VFP VABS instruction to decodetree.
Unlike the 3-op versions, we don't pass fpst to the VFPGen2OpSPFn or
VFPGen2OpDPFn because none of the operations which use this format
and support short vectors will need it.
Backports commit 90287e22c987e9840704345ed33d237cbe759dd9 from qemu
Convert the VFP fused multiply-add instructions (VFNMA, VFNMS,
VFMA, VFMS) to decodetree.
Note that in the old decode structure we were implementing
these to honour the VFP vector stride/length. These instructions
were introduced in VFPv4, and in the v7A architecture they
are UNPREDICTABLE if the vector stride or length are non-zero.
In v8A they must UNDEF if stride or length are non-zero, like
all VFP instructions; we choose to UNDEF always.
Backports commit d4893b01d23060845ee3855bc96626e16aad9ab5 from qemu
Convert the VFP VMLA instruction to decodetree.
This is the first of the VFP 3-operand data processing instructions,
so we include in this patch the code which loops over the elements
for an old-style VFP vector operation. The existing code to do this
looping uses the deprecated cpu_F0s/F0d/F1s/F1d TCG globals; since
we are going to be converting instructions one at a time anyway
we can take the opportunity to make the new loop use TCG temporaries,
which means we can do that conversion one operation at a time
rather than needing to do it all in one go.
We include an UNDEF check which was missing in the old code:
short-vector operations (with stride or length non-zero) were
deprecated in v7A and must UNDEF in v8A, so if the MVFR0 FPShVec
field does not indicate that support for short vectors is present
we UNDEF the operations that would use them. (This is a change
of behaviour for Cortex-A7, Cortex-A15 and the v8 CPUs, which
previously were all incorrectly allowing short-vector operations.)
Note that the conversion fixes a bug in the old code for the
case of VFP short-vector "mixed scalar/vector operations". These
happen where the destination register is in a vector bank but
but the second operand is in a scalar bank. For example
vmla.f64 d10, d1, d16 with length 2 stride 2
is equivalent to the pair of scalar operations
vmla.f64 d10, d1, d16
vmla.f64 d8, d3, d16
where the destination and first input register cycle through
their vector but the second input is scalar (d16). In the
old decoder the gen_vfp_F1_mul() operation uses cpu_F1{s,d}
as a temporary output for the multiply, which trashes the
second input operand. For the fully-scalar case (where we
never do a second iteration) and the fully-vector case
(where the loop loads the new second input operand) this
doesn't matter, but for the mixed scalar/vector case we
will end up using the wrong value for later loop iterations.
In the new code we use TCG temporaries and so avoid the bug.
This bug is present for all the multiply-accumulate insns
that operate on short vectors: VMLA, VMLS, VNMLA, VNMLS.
Note 2: the expression used to calculate the next register
number in the vector bank is not in fact correct; we leave
this behaviour unchanged from the old decoder and will
fix this bug later in the series.
Backports commit 266bd25c485597c94209bfdb3891c1d0c573c164 from qemu
Expand out the sequences in the new decoder VLDR/VSTR/VLDM/VSTM trans
functions which perform the memory accesses by going via the TCG
globals cpu_F0s and cpu_F0d, to use local TCG temps instead.
Backports commit 3993d0407dff7233e42f2251db971e126a0497e9 from qemu
Convert the VFP load/store multiple insns to decodetree.
This includes tightening up the UNDEF checking for pre-VFPv3
CPUs which only have D0-D15 : they now UNDEF for any access
to D16-D31, not merely when the smallest register in the
transfer list is in D16-D31.
This conversion does not try to share code between the single
precision and the double precision versions; this looks a bit
duplicative of code, but it leaves the door open for a future
refactoring which gets rid of the use of the "F0" registers
by inlining the various functions like gen_vfp_ld() and
gen_mov_F0_reg() which are hiding "if (dp) { ... } else { ... }"
conditionalisation.
Backports commit fa288de272c5c8a66d5eb683b123706a52bc7ad6 from qemu
Convert the VFP two-register transfer instructions to decodetree
(in the v8 Arm ARM these are the "Advanced SIMD and floating-point
64-bit move" encoding group).
Again, we expand out the sequences involving gen_vfp_msr() and
gen_msr_vfp().
Backports commit 81f681106eabe21c55118a5a41999fb7387fb714 from qemu
Convert the "single-precision" register moves to decodetree:
* VMSR
* VMRS
* VMOV between general purpose register and single precision
Note that the VMSR/VMRS conversions make our handling of
the "should this UNDEF?" checks consistent between the two
instructions:
* VMSR to MVFR0, MVFR1, MVFR2 now UNDEF from EL0
(previously was a nop)
* VMSR to FPSID now UNDEFs from EL0 or if VFPv3 or better
(previously was a nop)
* VMSR to FPINST and FPINST2 now UNDEF if VFPv3 or better
(previously would write to the register, which had no
guest-visible effect because we always UNDEF reads)
We also tighten up the decode: we were previously underdecoding
some SBZ or SBO bits.
The conversion of VMOV_single includes the expansion out of the
gen_mov_F0_vreg()/gen_vfp_mrs() and gen_mov_vreg_F0()/gen_vfp_msr()
sequences into the simpler direct load/store of the TCG temp via
neon_{load,store}_reg32(): we know in the new function that we're
always single-precision, we don't need to use the old-and-deprecated
cpu_F0* TCG globals, and we don't happen to have the declaration of
gen_vfp_msr() and gen_vfp_mrs() at the point in the file where the
new function is.
Backports commit a9ab50011aeda2dd012da99069e078379315ea18 from qemu
Convert the "double-precision" register moves to decodetree:
this covers VMOV scalar-to-gpreg, VMOV gpreg-to-scalar and VDUP.
Note that the conversion process has tightened up a few of the
UNDEF encoding checks: we now correctly forbid:
* VMOV-to-gpr with U:opc1:opc2 == 10x00 or x0x10
* VMOV-from-gpr with opc1:opc2 == 0x10
* VDUP with B:E == 11
* VDUP with Q == 1 and Vn<0> == 1
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
---
The accesses of elements < 32 bits could be improved by doing
direct ld/st of the right size rather than 32-bit read-and-shift
or read-modify-write, but we leave this for later cleanup,
since this series is generally trying to stick to fixing
the decode.
Backports commit 9851ed9269d214c0c6feba960dd14ff09e6c34b4 from qemu
The current VFP code has two different idioms for
loading and storing from the VFP register file:
1 using the gen_mov_F0_vreg() and similar functions,
which load and store to a fixed set of TCG globals
cpu_F0s, CPU_F0d, etc
2 by direct calls to tcg_gen_ld_f64() and friends
We want to phase out idiom 1 (because the use of the
fixed globals is a relic of a much older version of TCG),
but idiom 2 is quite longwinded:
tcg_gen_ld_f64(tmp, cpu_env, vfp_reg_offset(true, reg))
requires us to specify the 64-bitness twice, once in
the function name and once by passing 'true' to
vfp_reg_offset(). There's no guard against accidentally
passing the wrong flag.
Instead, let's move to a convention of accessing 64-bit
registers via the existing neon_load_reg64() and
neon_store_reg64(), and provide new neon_load_reg32()
and neon_store_reg32() for the 32-bit equivalents.
Implement the new functions and use them in the code in
translate-vfp.inc.c. We will convert the rest of the VFP
code as we do the decodetree conversion in subsequent
commits.
Backports commit 160f3b64c5cc4c8a09a1859edc764882ce6ad6bf from qemu
Move the trans_*() functions we've just created from translate.c
to translate-vfp.inc.c. This is pure code motion with no textual
changes (this can be checked with 'git show --color-moved').
Backports commit f7bbb8f31f0761edbf0c64b7ab3c3f49c13612ea from qemu
Convert the VCVTA/VCVTN/VCVTP/VCVTM instructions to decodetree.
trans_VCVT() is temporarily left in translate.c.
Backports commit c2a46a914cd5c38fd0ee57ff0befc1c5bde27bcf from qemu
Convert the VRINTA/VRINTN/VRINTP/VRINTM instructions to decodetree.
Again, trans_VRINT() is temporarily left in translate.c.
Backports commit e3bb599d16e4678b228d80194cee328f894b1ceb from qemu
Convert the VMINNM and VMAXNM instructions to decodetree.
As with VSEL, we leave the trans_VMINMAXNM() function
in translate.c for the moment.
Backports commit f65988a1efdb42f9058db44297591491842e697c from qemu
Convert the VSEL instructions to decodetree.
We leave trans_VSEL() in translate.c for now as this allows
the patch to show just the changes from the old handle_vsel().
In the old code the check for "do D16-D31 exist" was hidden in
the VFP_DREG macro, and assumed that VFPv3 always implied that
D16-D31 exist. In the new code we do the correct ID register test.
This gives identical behaviour for most of our CPUs, and fixes
previously incorrect handling for Cortex-R5F, Cortex-M4 and
Cortex-M33, which all implement VFPv3 or better with only 16
double-precision registers.
Backports commit b3ff4b87b4ae08120a51fe12592725e1dca8a085 from qemu
Factor out the VFP access checking code so that we can use it in the
leaf functions of the decodetree decoder.
We call the function full_vfp_access_check() so we can keep
the more natural vfp_access_check() for a version which doesn't
have the 'ignore_vfp_enabled' flag -- that way almost all VFP
insns will be able to use vfp_access_check(s) and only the
special-register access function will have to use
full_vfp_access_check(s, ignore_vfp_enabled).
Backports commit 06db8196bba34776829020192ed623a0b22e6557 from qemu
Add the infrastructure for building and invoking a decodetree decoder
for the AArch32 VFP encodings. At the moment the new decoder covers
nothing, so we always fall back to the existing hand-written decode.
We need to have one decoder for the unconditional insns and one for
the conditional insns, as otherwise the patterns for conditional
insns would incorrectly match against the unconditional ones too.
Since translate.c is over 14,000 lines long and we're going to be
touching pretty much every line of the VFP code as part of the
decodetree conversion, we create a new translate-vfp.inc.c to hold
the code which deals with VFP in the new scheme. It should be
possible to convert this into a standalone translation unit
eventually, but the conversion process will be much simpler if we
simply #include it midway through translate.c to start with.
Backports commit 78e138bc1f672c145ef6ace74617db00eebaa2ba from qemu
Cleanup in the boilerplate that each target must define.
Replace arm_env_get_cpu with env_archcpu. The combination
CPU(arm_env_get_cpu) should have used ENV_GET_CPU to begin;
use env_cpu now.
Backports commit 2fc0cc0e1e034582f4718b1a2d57691474ccb6aa from qemu
Commit 89e68b575 "target/arm: Use vector operations for saturation"
causes this abort() when booting QEMU ARM with a Cortex-A15:
0 0x00007ffff4c2382f in raise () at /usr/lib/libc.so.6
1 0x00007ffff4c0e672 in abort () at /usr/lib/libc.so.6
2 0x00005555559c1839 in disas_neon_data_insn (insn=<optimized out>, s=<optimized out>) at ./target/arm/translate.c:6673
3 0x00005555559c1839 in disas_neon_data_insn (s=<optimized out>, insn=<optimized out>) at ./target/arm/translate.c:6386
4 0x00005555559cd8a4 in disas_arm_insn (insn=4081107068, s=0x7fffe59a9510) at ./target/arm/translate.c:9289
5 0x00005555559cd8a4 in arm_tr_translate_insn (dcbase=0x7fffe59a9510, cpu=<optimized out>) at ./target/arm/translate.c:13612
6 0x00005555558d1d39 in translator_loop (ops=0x5555561cc580 <arm_translator_ops>, db=0x7fffe59a9510, cpu=0x55555686a2f0, tb=<optimized out>, max_insns=<optimized out>) at ./accel/tcg/translator.c:96
7 0x00005555559d10d4 in gen_intermediate_code (cpu=cpu@entry=0x55555686a2f0, tb=tb@entry=0x7fffd7840080 <code_gen_buffer+126091347>, max_insns=max_insns@entry=512) at ./target/arm/translate.c:13901
8 0x00005555558d06b9 in tb_gen_code (cpu=cpu@entry=0x55555686a2f0, pc=3067096216, cs_base=0, flags=192, cflags=-16252928, cflags@entry=524288) at ./accel/tcg/translate-all.c:1736
9 0x00005555558ce467 in tb_find (cf_mask=524288, tb_exit=1, last_tb=0x7fffd783e640 <code_gen_buffer+126084627>, cpu=0x1) at ./accel/tcg/cpu-exec.c:407
10 0x00005555558ce467 in cpu_exec (cpu=cpu@entry=0x55555686a2f0) at ./accel/tcg/cpu-exec.c:728
11 0x000055555588b0cf in tcg_cpu_exec (cpu=0x55555686a2f0) at ./cpus.c:1431
12 0x000055555588d223 in qemu_tcg_cpu_thread_fn (arg=0x55555686a2f0) at ./cpus.c:1735
13 0x000055555588d223 in qemu_tcg_cpu_thread_fn (arg=arg@entry=0x55555686a2f0) at ./cpus.c:1709
14 0x0000555555d2629a in qemu_thread_start (args=<optimized out>) at ./util/qemu-thread-posix.c:502
15 0x00007ffff4db8a92 in start_thread () at /usr/lib/libpthread.
This patch ensures that we don't hit the abort() in the second switch
case in disas_neon_data_insn() as we will return from the first case.
Backports commit 2f143d3ad1c05e91cf2cdf5de06d59a80a95e6c8 from qemu
Remove a function of the same name from target/arm/.
Use a branchless implementation of abs gleaned from gcc.
Backports commit ff1f11f7f8710a768f9313f24bd7f509d3db27e5 from qemu
Replace the single opcode in .opc with a null-terminated
array in .opt_opc. We still require that all opcodes be
used with the same .vece.
Validate the contents of this list with CONFIG_DEBUG_TCG.
All tcg_gen_*_vec functions will check any list active
during .fniv expansion. Swap the active list in and out
as we expand other opcodes, or take control away from the
front-end function.
Convert all existing vector aware front ends.
Backports commit 53229a7703eeb2bbe101a19a33ef22aaf960c65b from qemu
Thereby decoupling the resulting translated code from the current state
of the system.
Backports commit 2399d4e7cec22ecf1c51062d2ebfd45220dbaace from qemu
The M-profile architecture floating point system supports
lazy FP state preservation, where FP registers are not
pushed to the stack when an exception occurs but are instead
only saved if and when the first FP instruction in the exception
handler is executed. Implement this in QEMU, corresponding
to the check of LSPACT in the pseudocode ExecuteFPCheck().
Backports commit e33cf0f8d8c9998a7616684f9d6aa0d181b88803 from qemu
The M-profile FPCCR.ASPEN bit indicates that automatic floating-point
context preservation is enabled. Before executing any floating-point
instruction, if FPCCR.ASPEN is set and the CONTROL FPCA/SFPA bits
indicate that there is no active floating point context then we
must create a new context (by initializing FPSCR and setting
FPCA/SFPA to indicate that the context is now active). In the
pseudocode this is handled by ExecuteFPCheck().
Implement this with a new TB flag which tracks whether we
need to create a new FP context.
Backports commit 6000531e19964756673a5f4b694a649ef883605a from qemu
The M-profile FPCCR.S bit indicates the security status of
the floating point context. In the pseudocode ExecuteFPCheck()
function it is unconditionally set to match the current
security state whenever a floating point instruction is
executed.
Implement this by adding a new TB flag which tracks whether
FPCCR.S is different from the current security state, so
that we only need to emit the code to update it in the
less-common case when it is not already set correctly.
Note that we will add the handling for the other work done
by ExecuteFPCheck() in later commits.
Backports commit 6d60c67a1a03be32c3342aff6604cdc5095088d1 from qemu
We are close to running out of TB flags for AArch32; we could
start using the cs_base word, but before we do that we can
economise on our usage by sharing the same bits for the VFP
VECSTRIDE field and the XScale XSCALE_CPAR field. This
works because no XScale CPU ever had VFP.
Backports commit ea7ac69d124c94c6e5579145e727adec9ccbefef from qemu
Correct the decode of the M-profile "coprocessor and
floating-point instructions" space:
* op0 == 0b11 is always unallocated
* if the CPU has an FPU then all insns with op1 == 0b101
are floating point and go to disas_vfp_insn()
For the moment we leave VLLDM and VLSTM as NOPs; in
a later commit we will fill in the proper implementation
for the case where an FPU is present.
Backports commit 8859ba3c9625e7ceb5599f457a344bcd7c5e112b from qemu
Like AArch64, M-profile floating point has no FPEXC enable
bit to gate floating point; so always set the VFPEN TB flag.
M-profile also has CPACR and NSACR similar to A-profile;
they behave slightly differently:
* the CPACR is banked between Secure and Non-Secure
* if the NSACR forces a trap then this is taken to
the Secure state, not the Non-Secure state
Honour the CPACR and NSACR settings. The NSACR handling
requires us to borrow the exception.target_el field
(usually meaningless for M profile) to distinguish the
NOCP UsageFault taken to Secure state from the more
usual fault taken to the current security state.
Backports commit d87513c0abcbcd856f8e1dee2f2d18903b2c3ea2 from qemu
The only "system register" that M-profile floating point exposes
via the VMRS/VMRS instructions is FPSCR, and it does not have
the odd special case for rd==15. Add a check to ensure we only
expose FPSCR.
Backports commit ef9aae2522c22c05df17dd898099dd5c3f20d688 from qemu
In order to handle TB's that translate to too much code, we
need to place the control of the length of the translation
in the hands of the code gen master loop.
Backports commit 8b86d6d25807e13a63ab6ea879f976b9f18cc45a from qemu