minenice55
1670ee29ad
epilogue screen
2023-12-09 22:18:47 -05:00
minenice55
70a186e749
update jukebox
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prep epilogue screen
2023-12-09 00:24:53 -05:00
minenice55
35f739b8b1
import redone sprites for studio dance
2023-12-08 23:58:14 -05:00
minenice55
8c143c6f8d
studio dance bugfixing spree
2023-12-08 00:04:53 -05:00
minenice55
ee8f52d413
Merge branch 'release_1' into pr/454
2023-12-05 21:03:06 -05:00
AstrlJelly
87653b0d65
yeah that's about it ( #591 )
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works perfectly, looks better, easier to type, and more efficient. what's there to hate
2023-12-06 01:59:36 +00:00
minenice55
83e5cee9f8
Merge branch 'release_1' into pr/454
2023-12-05 17:40:56 -05:00
minenice55
d7c6533f61
make totc less jank with perspective ( #590 )
2023-12-05 22:38:57 +00:00
AstrlJelly
8fb01142db
Crop Stomp Fix + Fork Lifter Animation Tweak ( #588 )
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* fork lifter weird reset thingy fixed
* crop stomp code review
im gonna be fixing that weird bug where inputs aren't scheduled if crop stomp is the first game (or if you start on it) but first
some of the code in this is nearly two years old. it needed a lot of check-ups.
* oh okay that bug was really easy to fix
* convert animation playing to beat scaled playing
* crop stomp fix
2023-12-05 22:38:55 +00:00
Rapandrasmus
3eac52f38d
Auto Bop Internal Rework + Bug Fixes ( #589 )
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* fixed blue bear
* fixed tap trial bug
* see saw fix
* Auto bop rework
2023-12-05 22:38:52 +00:00
minenice55
38d59e2f72
don't double-embed the converted audio
2023-12-04 15:52:20 -05:00
minenice55
008374bac5
Update Minigames.cs
2023-12-04 15:12:30 -05:00
minenice55
961a2152b3
wav converter for mp3
2023-12-04 15:12:14 -05:00
minenice55
88b21877ca
don't do this twice
2023-12-04 00:16:05 -05:00
minenice55
df0fe8d52a
address minigame loading crashes
2023-12-04 00:10:10 -05:00
minenice55
4b65613f44
settable (one-liner) rating screen text
2023-12-03 14:02:49 -05:00
minenice55
bb1d1d635a
Update PauseMenu.cs
2023-12-02 20:20:39 -05:00
minenice55
0a8fa5a1aa
more safety here
2023-12-02 20:20:13 -05:00
minenice55
bdbc88d516
fix that alignment bug in controller settings
2023-12-02 20:13:29 -05:00
minenice55
7c4c03c0cf
let play mode handle its own fade out
2023-11-27 21:31:31 -05:00
minenice55
3a6727dcfa
play mode info panel
2023-11-27 20:07:26 -05:00
minenice55
dd071faa3d
enable particles on OK rank
2023-11-26 23:04:57 -05:00
minenice55
a548c847ce
lockstep creates its own rendertextures
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swapped button order on title screen
added null checks to animation helpers
disabled controller auto-search for now
2023-11-26 22:53:22 -05:00
minenice55
d5c443d40b
make markers non clamped
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lockstep frees rendertextures when unloading
2023-11-26 21:57:17 -05:00
minenice55
3dda0f3da0
Merge branch 'title-screen-and-more' of https://github.com/evdial/HeavenStudio into pr/454
2023-11-26 21:45:55 -05:00
minenice55
3f6fef7c9b
make certain uses of the beat never go below 0
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fix loop of superb music
2023-11-26 21:45:52 -05:00
ev
9db8c90a4c
particles
2023-11-25 23:58:35 -05:00
ev
aed594b427
Merge branch 'title-screen-and-more' of https://github.com/evdial/HeavenStudio into pr/454
2023-11-25 23:05:03 -05:00
ev
34efc23a3b
new graphics
2023-11-25 23:04:51 -05:00
minenice55
6f923f4754
fix major issue with pooled sound objects
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rebalance ranking audio
fix issues with some effects in play mode
2023-11-25 23:03:23 -05:00
minenice55
79ec1449b8
full game loop
2023-11-25 19:46:53 -05:00
minenice55
f64ec244f9
judgement screen sequence
2023-11-25 14:37:26 -05:00
minenice55
8e12da4f5a
Merge branch 'release_1' into pr/454
2023-11-25 11:06:04 -05:00
Rapandrasmus
4f07d47bdb
Stretch Camera VFX Event + Fixes ( #586 )
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* fixed blue bear bug
* glee club fix
* added stretch camera vfx event
* toss boys crouch fixed
2023-11-25 16:05:20 +00:00
minenice55
dda9cb1305
start sequencing judgement
2023-11-25 01:33:15 -05:00
minenice55
30b580020b
Merge branch 'release_1' into pr/454
2023-11-24 18:00:34 -05:00
minenice55
13db943ab5
Tunnel tunnels ( #577 )
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* tunnel tunnel
tunnel
* tunnel messes with the volume
* tempo finder can now be reset by waiting
now uses the conductor's time source if it exists and is playing
* wip anims
* Animations Finished
* add tunnel sound
* tunnel shader
fix the left sound
* add pre-sliced BG assets
---------
Co-authored-by: Seanski2 <seanbenedit@gmail.com>
2023-11-24 22:59:34 +00:00
minenice55
82a764726c
Merge branch 'release_1' into pr/454
2023-11-24 17:56:33 -05:00
Rapandrasmus
0b6ad7bdca
Screen Tiling Split into two events + Some tweaks and new vfx! ( #585 )
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* toss boys fixed
* see saw tweaks
* fixed quiz show bug
* splashdown spawn tweaked
* split screen tiling into two different events
* screen fit added
2023-11-24 22:49:59 +00:00
minenice55
fb618d3320
Merge branch 'release_1' into pr/454
2023-11-24 10:46:59 -05:00
Rapandrasmus
b3ea97bffb
Screen Tiling Bug Fix + Filter Slots ( #584 )
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* fixed weird bug
* slots for filters
2023-11-24 15:46:21 +00:00
minenice55
efed2781d3
plan out judgement screen layout
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change sound encodings
2023-11-23 22:50:13 -05:00
minenice55
3d99c405fc
Merge branch 'release_1' into pr/454
2023-11-23 17:58:45 -05:00
minenice55
a29b11352a
stub out fork lifter bob
2023-11-23 16:36:13 -05:00
Rapandrasmus
012b354db8
Post Processing Effects + Screen Tiling ( #583 )
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* scene setup
* post processing script
* vignette effect
* small change
* chromatic abberation added
* bloom added
* lens distortion added
* collapse param stuff
* Color grading
* screen tiling added
2023-11-23 21:31:23 +00:00
minenice55
38b0271811
Merge branch 'release_1' into pr/454
2023-11-23 11:24:06 -05:00
Rapandrasmus
9c37ec4216
Bop Refactor + Tweaks/Fixes ( #582 )
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* blue bear tweaks
* OnBeatPulse callback added
* Fixing humming bug in BM + Metronome fix + Some games conversion to onbeatpulse
* clappy trio to drumming practice
* rest of the games converted
* two minor changes
2023-11-23 16:19:39 +00:00
minenice55
3e9bf19e84
assets prep
2023-11-22 22:02:43 -05:00
Rapandrasmus
a96879db8b
Blue Bear Final Tweaks ( #581 )
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* scaled animations + barely + new curves
* emotion system revamped
* Whiff sound!!!
2023-11-22 01:07:35 +00:00
Rapandrasmus
9334cb76ab
Blue Bear Story + Tweak/Fixes ( #580 )
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* Story Done
* Persistant treats
2023-11-21 18:29:02 +00:00