Commit graph

1013 commits

Author SHA1 Message Date
Rapandrasmus 5abfeabf08
Merge branch 'megaminerjenny:master' into master 2023-01-17 18:44:50 +01:00
RaffyTaffy14 8d707ecd4e
Lockstep Initialization (#203)
* Lockstep

fansodnason

* More Lockstep

Implemented the new sprites (still needs work). Added new Icon.

* More lockstep stuff

i have no clue

* Animation Tweaking

I fiddled around with numbers weeeeeeeeeeeeeeee
2023-01-16 23:29:05 -05:00
kkuhn317 b8adc70fce
Catchy Tune: quick fixes (#207)
* catchy tune setup work, animations

* more catchy tune progress

* catchy tune: gameplay implemented, animation adjustments

* more animation work catchy tune

* more animation work catchy tune

* adjust icon metadata

* code cleanup

left remarks for minigame developer

* Catchy Tune new sprites

* Catchy Tune miss animations, fix bugs

* barely animation

* Catchy Tune several things

* barely sounds
* miss animation for pineapple
* background for catchy tune 2
* new game action for switching bg

* Catchy Tune cleanup, asset bundle

* catchy tune fix tree layering, barely right sound

Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-01-16 20:51:53 -05:00
kkuhn317 ab30f1a88e
Catchy Tune: New sprites, animations, bug fixes (#204)
* catchy tune setup work, animations

* more catchy tune progress

* catchy tune: gameplay implemented, animation adjustments

* more animation work catchy tune

* more animation work catchy tune

* adjust icon metadata

* code cleanup

left remarks for minigame developer

* Catchy Tune new sprites

* Catchy Tune miss animations, fix bugs

* barely animation

* Catchy Tune several things

* barely sounds
* miss animation for pineapple
* background for catchy tune 2
* new game action for switching bg

* Catchy Tune cleanup, asset bundle

Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-01-16 20:15:06 -05:00
Rapandrasmus 19a210ecd2 Added first draft of wronginput animations 2023-01-16 23:11:36 +01:00
Rapandrasmus 335d2680c4 Tiny fix 2023-01-16 21:36:19 +01:00
Rapandrasmus 00b465893f Input works now! Need to add barely and wrong input animations and fix bugs 2023-01-16 21:33:25 +01:00
Rapandrasmus 6b4b154667 Merge branch 'master' of https://github.com/Rapandrasmus/HeavenStudio 2023-01-16 09:29:36 +01:00
Rapandrasmus a555424792 Sat up input code for later 2023-01-16 09:29:26 +01:00
Rapandrasmus 68cde9c26d
Merge branch 'megaminerjenny:master' into master 2023-01-16 09:22:46 +01:00
Rapandrasmus 70b3373a49 Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead 2023-01-16 09:22:31 +01:00
KrispyDotlessI 4a92db679a
Karate Man - Object through sound changed from GBA to Fever/Megamix (#178)
* Karate Man - Object through sound changed from GBA to Fever/Megamix

it bothers me

* Marching Orders - Face Turn Inputs and More

i said it will be back in action in around november, it's less than 10 days close to november anyway, plus the inputs are easy peasy

* Fixing March Animations

slight error

Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-01-15 22:08:37 -05:00
minenice55 dd0531f48f
Second PlayerActionEvent Pass (#206)
* fix crop stomp input scheduling bugs

* update space soccer to use PlayerActionEvent

* update spaceball to use PlayerActionEvent

make PlayerActionEvents clean themselves up on game switch

* update rhythm rally to use PlayerActionEvent

* update rhythm tweezers to use PlayerActionEvent

* update mahou tsukai to use PlayerActionEvent

* reduce logging level
2023-01-15 22:05:25 -05:00
Rapandrasmus c7659bf544 Tried adding player balls, not done, many bugs to fix 2023-01-15 23:35:25 +01:00
Rapandrasmus 2a54b82b12 Added more prefunction stuff and also started working on player input 2023-01-15 18:46:35 +01:00
Rapandrasmus c0333802e7 In process of fixing set interval 2023-01-15 16:53:06 +01:00
Rapandrasmus 9d60481bc4 Implemented Audio and prefunction, not done with it though 2023-01-15 15:17:33 +01:00
Rapandrasmus d4f927a56c Merge branch 'master' of https://github.com/Rapandrasmus/HeavenStudio 2023-01-15 10:56:14 +01:00
Rapandrasmus 116b9f138a SmallSoundChanges 2023-01-15 10:56:05 +01:00
Rapandrasmus 7f8fd8b844
Merge branch 'megaminerjenny:master' into master 2023-01-15 10:55:43 +01:00
minenice55 330c538947
First PlayerActionEvent Pass (#202)
* update blue bear to use PlayerActionEvent

* update built to scale DS to use PlayerActionEvent

* update clappy trio to use PlayerActionEvent

* update crop stomp to use PlayerActionEvent

* update drumming practice to use PlayerActionEvent

* update fork lifter to use PlayerActionEvent

* update minigame icons

* update wizard waltz' icon
2023-01-14 23:33:37 -05:00
Rapandrasmus f8ada24ee1 SmallFixes 2023-01-14 23:16:17 +01:00
Rapandrasmus dc68aeaf9d Added NPC Balls and starting doing small transporting animations 2023-01-14 23:09:33 +01:00
Rapandrasmus f42f2aeab7 Added First Rendition of Balls 2023-01-14 22:06:34 +01:00
Bhaos 0115333d8b
Kitties! (Initialization) (#200)
* Kitties! (Initialization)

* Kitties Sprites Set-up

* Kitties (Placeholder Icon)
2023-01-14 15:31:50 -05:00
Rapandrasmus 97618be7f3 Added bezier curves 2023-01-14 17:39:25 +01:00
Rapandrasmus 55335aa799 Code Improvement + starting making the balls 2023-01-14 17:07:22 +01:00
Rapandrasmus b972c21928 Added Audio and Small and Big Ball events 2023-01-14 16:25:01 +01:00
Rapandrasmus 6bca3ea838 Start Interval Event Implemented 2023-01-14 14:03:05 +01:00
Rapandrasmus b5600fcb25
Merge branch 'megaminerjenny:master' into master 2023-01-14 10:49:34 +01:00
minenice55 eaba812665
Timing Window Improvements (#199)
* implement a fix for #196

- improve checking for unwanted inputs in minigame scripts, see Fan Club, Karate Man, and Pajama Party for examples
- provisionally implemented calculating average player input offset

* update samurai slice ds to new assets

implement near miss feedback

* import new pajama party assets
2023-01-13 23:53:25 -05:00
AstrlJelly 54c4899f9d
Double Date Initialization (#198)
* starting out with double date stuff :D

not even the background is finished
i just wanna get this on my fork so that it's safe

* double date getting more initialized

no animations, one block, nothing actually functions. but the boy is put in place, and the girl is almost put in place! just wanted to merge this with the main branch to play catchy tune

* initialization done!!!!!

gonna fix up the code, see what i can take out, see what i can standardize, see what i need to add. loving this so far, even with all of its annoyances

* ughhhh animation stuff.

this is gonna take me a day or two to even comprehend

Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-01-13 17:24:26 -05:00
minenice55 e97809bf49
Update README.md 2023-01-13 17:19:35 -05:00
ev f1de3cd30c
Editor Ui Redraw (#197)
* Editor Ui Redraw

-redrew every ui icon
-colors changed

-some ui elements (like pause, stop, play, undo, redo, and the line showing the beat youre on in the timeline) are the wrong color in-editor compared to unity

* fix colours

- update credits

Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-01-13 17:18:11 -05:00
Rapandrasmus 3f32a73d69 SmallFix 2023-01-13 22:58:07 +01:00
Rapandrasmus 48d59f1c6e Added Jumping and Idle Animatins for the Dough Dudes 2023-01-13 22:52:37 +01:00
Rapandrasmus cd0f0a294e
Merge branch 'megaminerjenny:master' into master 2023-01-13 15:57:18 +01:00
minenice55 3e9ac0292d
revert sound prescheduling behaviour (#195) 2023-01-12 17:34:38 -05:00
kkuhn317 1f06ca9a1c
Catchy Tune Added (#194)
* catchy tune setup work, animations

* more catchy tune progress

* catchy tune: gameplay implemented, animation adjustments

* more animation work catchy tune

* more animation work catchy tune

* adjust icon metadata

* code cleanup

left remarks for minigame developer

Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-01-12 16:28:23 -05:00
Rapandrasmus 5c459b068f Added Prefabs 2023-01-12 22:19:43 +01:00
Rapandrasmus ff4692d003 Merge branch 'master' of https://github.com/Rapandrasmus/HeavenStudio 2023-01-12 20:48:33 +01:00
Rapandrasmus 4fac7220d1 Added Init 2023-01-12 20:11:35 +01:00
Rapandrasmus 19a714f07b Implemented all unanimated sprites 2023-01-12 19:05:47 +01:00
minenice55 41e9d36177
Misc Additions #4 (#192)
* update icons

* add background loading of sound sequences

- fix bug with preFunction
- remove most of the old preloading code

* update spritesheets for karate man, marching orders

* file explorer chart loading

* update icon for trick on the class
2023-01-11 20:42:12 -05:00
Rapandrasmus 4c10ac4825 Started work on the background 2023-01-11 23:14:11 +01:00
Rapandrasmus 85806576b5 Added sfx, sprites and folders neccesary. And also made an empty game object for working dough 2023-01-11 21:20:22 +01:00
Zeo ddc183acdd
Unrecognized entity support (#191)
Due to some recent discoveries about a certain upcoming rhythm game, I have added support for unrecognized entities found in remix.json to be loaded and moved, and be able to save them.
2023-01-06 22:59:54 -05:00
minenice55 87d20b8c8f
Better Sound Sequences (#190)
* add way of creating sound sequences in inspector

- actually implement GameAction preFunction
- implement sound scheduling for Jukebox and MultiSound

* Dj School: fix turntable effect being parented to root

* Pajama Party: fix sleep action type not carrying over between transitions
2023-01-04 23:04:31 -05:00
minenice55 22133a5c54
fix missing packages (#188) 2022-12-28 16:10:53 -05:00
Demon-Jake fc84126ca6
Sneaky Spirits initialization (#186)
* Sneaky Spirits initialized

* Sneaky Spirits initialization

Co-authored-by: minenice55 <star.elementa@gmail.com>
2022-12-28 13:03:13 -05:00