the_fiddler
8b83fc8af1
Updated bindings with specific enums.
2008-01-04 17:07:58 +00:00
the_fiddler
09127b61d3
Specific enums for ARB vertex/fragment program (asm).
2008-01-03 16:53:40 +00:00
the_fiddler
590be49d64
Commented out the VERSION_2_1 enum.
2008-01-03 13:38:10 +00:00
the_fiddler
b9c1d16ca7
Specific enums for Version21 feature: "Raster Secondary Color".
...
Added reference for Version21 "Active Uniform" update.
2008-01-03 13:37:40 +00:00
the_fiddler
f39c2d55ef
Specific enums for Version21 feature: "GLSL shaders ".
2008-01-03 13:32:54 +00:00
the_fiddler
c91a841dd3
Small cosmetic change in Point Sprites.
2008-01-03 13:31:04 +00:00
the_fiddler
272e82a0c8
Commented out the VERSION_2_0 enum.
2008-01-03 13:22:58 +00:00
the_fiddler
320d2b66fb
Specific enums for Version20 feature: "Point Sprites".
2008-01-03 13:22:13 +00:00
the_fiddler
d2e51fe3d2
Specific enums for Version20 feature: "Two Side Stencil".
2008-01-03 13:09:15 +00:00
the_fiddler
28fa037391
Fixed Ati namespace (was Ata instead).
2008-01-03 13:08:59 +00:00
the_fiddler
11ea0da741
Specific enums for Version20 feature: "GLSL Shaders" (updated GetShader/GetProgram).
2008-01-03 12:57:18 +00:00
the_fiddler
57a28a5b2b
Specific enums for Version20 feature: "GLSL Shaders".
...
Added MatrixMode.Color enum.
2008-01-03 12:36:24 +00:00
the_fiddler
2c680b09e3
Specific enums for Version13 feature: "Texture Parameter (CLAMP_TO_BORDER)".
2008-01-03 01:53:11 +00:00
the_fiddler
4662f6ace9
Specific enums for Version14 features: "Generate Mipmaps and Stencil Wrap".
2008-01-03 01:44:52 +00:00
the_fiddler
ddc2abe155
Specific enums for Version14 feature: "Texture LOD Bias".
2008-01-03 01:38:44 +00:00
the_fiddler
457cb77ee9
Specific enums for Version14 feature: "Blendfunc Separate".
2008-01-03 01:37:03 +00:00
the_fiddler
e6ca7f65fa
Specific enums for Version13 feature: "Multisample".
2008-01-03 01:33:08 +00:00
the_fiddler
c12b42d241
Specific enums for Version13 features "Texture Env Combine, Crossbar and Dot3".
2008-01-03 01:27:45 +00:00
the_fiddler
aa3be5801f
Temporary fix for GetShaderiv, until specific enums for Version20 are added.
2008-01-03 00:55:27 +00:00
the_fiddler
fd800ad319
Specific enums for all Version12 features "Light Model, Rescale Normal, Draw Range Elemenets, 3d textures".
2008-01-03 00:54:46 +00:00
the_fiddler
1ae880a266
Fixed a possible null key exception when no AuxEnums are loaded.
2008-01-03 00:52:55 +00:00
the_fiddler
424c0b17dd
Duplicate enums are now dropped (Core > ARB > EXT > Vendor-specific).
...
Final values are calculated for all tokens (no "Foo = (int)Bar.Baz" anymore)
EnumCollection keys are now updated after translating the enums.
2008-01-03 00:08:49 +00:00
the_fiddler
9d4d71b2d7
GetGL2Extension now works for both uppercase and lowercase strings.
2008-01-03 00:06:55 +00:00
the_fiddler
e80f6089d4
Cosmetic changes.
2008-01-03 00:06:19 +00:00
the_fiddler
b14814fe5c
Fixed GL.Scale (was GL.Scaled)
2008-01-02 13:50:43 +00:00
the_fiddler
cfcbf9f3bc
Specific enums for Version13 "Compressed Textures".
2008-01-02 10:54:41 +00:00
the_fiddler
e3b0c5b5cf
Specific enums for Version13 "Multitexture".
2008-01-02 10:48:06 +00:00
the_fiddler
1f9320299b
Commented out Version15 enum.
2008-01-02 01:10:39 +00:00
the_fiddler
003b27e07e
Update VboTextPrinter to use the updated Buffer Object enums.
2008-01-02 01:06:03 +00:00
the_fiddler
0c709c618f
Updated T08_VBO and T10_GLSL_Cube to use the more specific, updated enums.
2008-01-02 01:01:40 +00:00
the_fiddler
3983e79b44
Specific enums for Version15 "Buffer Objects" and Version21 "Pixel Buffer Objects". This is a great update!
2008-01-02 01:00:48 +00:00
the_fiddler
e7b2187828
Specific enums for Version20 "Shader Objects".
2008-01-02 00:29:04 +00:00
the_fiddler
345506982d
Specific enums for Version21 "sRGB Texture" additions. Fixed Version13 "TextureGenMode" which crashed the generator.
2008-01-01 23:27:46 +00:00
the_fiddler
6d1562553f
Specific enums for Version13 "Transpose Matrix" and "Cube Maps".
2008-01-01 23:21:57 +00:00
the_fiddler
829c7a7554
Specific enums for Version14 "Point Parameters" and Version20 "Point Sprites" additions.
2008-01-01 22:39:45 +00:00
the_fiddler
41ec4f248e
Specific enums for Version20 "Half Float" additions.
2008-01-01 22:04:53 +00:00
the_fiddler
e17ae3dce5
Specific enums for Version14 "Secondary Color" additions.
2008-01-01 22:02:13 +00:00
the_fiddler
131a29739b
Specific enums for Version14 "Fog" additions.
2008-01-01 21:39:51 +00:00
the_fiddler
f8777b7e1c
Updated TextureParameterName and TextureCompareMode enums (Version14 additions)
2008-01-01 20:51:58 +00:00
the_fiddler
3556d9f08e
Updated Depth Texture enum (Version14)
2008-01-01 20:34:02 +00:00
the_fiddler
3fcb00374f
Updated Occlusion Query enums (Version15)
2008-01-01 20:09:29 +00:00
the_fiddler
408c66dd5d
Fixed Perspective implementation.
2007-12-31 12:16:39 +00:00
the_fiddler
607c6b23aa
Glu.ErrorString overloaded to accept the OpenGL ErrorCode enum.
...
Minor cosmetic fixes.
2007-12-09 19:55:34 +00:00
the_fiddler
350c0a5b62
GL.Color3 and GL.Color4 overloaded to accept Vector3 and Vector4 structs.
2007-12-09 19:54:47 +00:00
the_fiddler
0a26f7693e
Clarified KeyboardDevice.KeyRepeat documentation.
2007-12-09 19:54:08 +00:00
the_fiddler
b6bde8859e
Added Version13.TextureCompressed value to GetTextureParameter enum.
2007-12-09 19:51:14 +00:00
the_fiddler
107951c4d1
Hooks for garbage-collectable OpenGL resources.
...
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
84c64fbfce
Fixed TextPrinter.Begin() and TextPrinter.End() not restoring matrices.
2007-12-01 16:51:30 +00:00
the_fiddler
00e6091243
Added instructions on how to disable warning on OpenTK.GameWindowExitException when running under the Visual Studio debug process.
2007-11-12 19:21:45 +00:00
the_fiddler
6f42f7b1b3
Fix for flickering GLControl reported by Per and confirmed by bobbypowers.
2007-11-12 08:33:24 +00:00
the_fiddler
6904d0a23c
Some comments.
2007-11-12 07:45:34 +00:00
the_fiddler
754434fa67
Added TextPrinter.Draw() for dynamic text. Not implemented yet.
2007-11-12 07:39:56 +00:00
the_fiddler
e2a515429b
Added ITextPrinter.Begin()/End() functions to speed up font rendering. Updated Fonts and Text examples.
2007-11-12 07:36:34 +00:00
the_fiddler
3df8c77cab
Added a call to StopWatch.Reset() to avoid starting the timers before their time.
2007-11-11 23:32:58 +00:00
the_fiddler
72d39054db
Fixed handling of Examples Data Path
2007-11-11 23:28:58 +00:00
the_fiddler
02fcd2fc80
Added MathSpeed.cs test.
2007-11-11 23:25:41 +00:00
the_fiddler
bef5d94d57
Fixed Build system to copy DataFiles to output path.
2007-11-11 23:25:17 +00:00
the_fiddler
91c0baf678
Final touches before release.
2007-11-11 21:48:00 +00:00
the_fiddler
a1fb128a70
Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same.
2007-11-11 20:23:25 +00:00
the_fiddler
6c43d97cf4
Removed a couple of unused lines of code.
2007-11-11 20:22:51 +00:00
the_fiddler
0590fa91ca
Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result.
2007-11-11 20:10:08 +00:00
the_fiddler
3822655209
Fixed loading of Bitmap on Linux (invalid path separator).
2007-11-11 20:09:18 +00:00
the_fiddler
e0ec0b2035
glControl1_Resize event was not fired.
2007-11-11 19:39:09 +00:00
the_fiddler
f1ece1b265
X11GLContext plays better with Windows.Forms.
2007-11-11 19:28:55 +00:00
the_fiddler
3badc623d2
X11GLContext plays better with Windows.Forms.
2007-11-11 19:28:43 +00:00
the_fiddler
75448310ef
Use GameWindowExitException to exit GameWindow now. No need for the GameWindow.Exit(); return; idiom any more.
2007-11-11 19:28:13 +00:00
the_fiddler
7be851a68a
Added ExampleAttribute to all examples. Improved Textures example. Modified several other examples.
2007-11-11 18:44:10 +00:00
the_fiddler
c72890769a
Added example data.
2007-11-11 18:43:16 +00:00
the_fiddler
b9e51c4db8
Initial check-in.
2007-11-10 23:31:30 +00:00
the_fiddler
3085f9ab95
Changed background color to SteelBlue. Added ExampleAttribute.
2007-11-10 23:31:01 +00:00
the_fiddler
c74f9a677b
Change enum in GL.TexParameter from All to more specific type.
2007-11-10 23:30:14 +00:00
the_fiddler
aa66b14d98
Updated licensing information.
2007-11-10 23:29:45 +00:00
the_fiddler
a60ac7204d
Updated licensing information.
2007-11-10 23:29:25 +00:00
the_fiddler
621cfbccec
george's patch for camera and transform functions.
2007-11-10 18:53:25 +00:00
the_fiddler
270e19ab53
Corrected casing of ExtTextureSrgb.
2007-11-10 18:33:44 +00:00
the_fiddler
2a96408231
Fixed handling of some IntPtr parameters.
2007-11-10 18:31:33 +00:00
the_fiddler
a1d6bdf3e4
Class is no longer public.
2007-11-10 18:26:14 +00:00
the_fiddler
57a1277aa9
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:26:05 +00:00
the_fiddler
c13f33d6bd
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:25:33 +00:00
the_fiddler
04560794ad
Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes).
2007-11-10 18:25:16 +00:00
the_fiddler
24a2140872
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:24:56 +00:00
the_fiddler
ff5540b487
Re-added IInputDriver property.
2007-11-10 18:24:30 +00:00
the_fiddler
62a15f3f9c
Updated documentation and renamed Imports.import to Imports.FunctionMap for clarity.
2007-11-10 18:11:34 +00:00
the_fiddler
58d5b7838a
Fixed mismatch between Delegate and Import declarations.
2007-11-10 12:29:17 +00:00
the_fiddler
2ede6cab5a
Fixed IntPtr processing - real pointers (with object overloads) are now differentiated from plain IntPtr parameters (e.g. offsets). Fixed Tao bindings generation.
2007-11-10 10:28:22 +00:00
the_fiddler
61f17b5e7c
Added a new Settings.Legacy option: do not turn bools into ints. Changed the default Tao options to not turn bools into ints and use nested enums. Added documentation to these options.
2007-11-10 10:27:19 +00:00
the_fiddler
e05d99d622
Commented-out unneeded call to Translate() method.
2007-11-10 10:26:04 +00:00
the_fiddler
7c187e705e
Added SansSerif font.
2007-11-08 16:43:03 +00:00
the_fiddler
04585824dc
Added documentation.
2007-11-08 16:42:30 +00:00
the_fiddler
ee1c386228
Moved DisplayListTextHandle to its own file.
2007-11-08 16:41:08 +00:00
the_fiddler
68ec838e33
Deleted an empty line.
2007-11-08 16:40:30 +00:00
the_fiddler
2cb2bef32f
Enabled VSyncing by default.
2007-11-08 15:57:10 +00:00
the_fiddler
188ea93280
Improved handling of line-endings. Removed some warnings.
2007-11-08 15:56:49 +00:00
the_fiddler
6025cb9125
Added licensing information.
2007-11-08 15:56:19 +00:00
the_fiddler
8002ec7716
Added ToString() method. Added documentation.
2007-11-08 15:55:38 +00:00
the_fiddler
8c65412b69
Added licensing information.
2007-11-08 15:54:58 +00:00
the_fiddler
a551ee3b41
Optimized the LoadGlyph function. Reduced generated garbage.
2007-11-08 15:54:38 +00:00
the_fiddler
3069b77fb4
Changed the definition of the TexturePacker.Add() method, to reduce generated garbage.
2007-11-08 15:54:07 +00:00
the_fiddler
c45c390ede
Tests text rendering and layout code.
2007-11-06 21:02:27 +00:00
the_fiddler
afd70b2e25
Changed implementation. Now tests font rendering on different sizes.
2007-11-06 21:02:01 +00:00
the_fiddler
72eebfa51c
Tried to implement some things, but it's broken.
2007-11-06 21:01:35 +00:00
the_fiddler
71edd50bb6
Fixed version string parsing on mesa renderer. Added TexCoord[234] overloads that take Vector[234]'s. Now prints available extension strings in debug mode.
2007-11-06 21:01:07 +00:00
the_fiddler
dd4943e835
Added SizeInBytes readonly field. Made UnitX/Y/Z fields readonly.
2007-11-06 20:59:39 +00:00
the_fiddler
4a5cd43003
Font renderer implementation.
2007-11-06 20:59:15 +00:00
the_fiddler
336e6210c8
Throw exception when encountering a singular matrix on matrix inversion. Add indexer: (Matrix4[i, j]) (not implemented yet)
2007-11-06 14:03:05 +00:00
the_fiddler
9fd384420d
Removed (IntPtr) and (float*) cast operators. Added this indexer (Vector3[0], Vector3[0] etc)
2007-11-06 14:01:35 +00:00
the_fiddler
e2b08d0bd6
Renamed Min/Max to ComponentMin/ComponentMax and added Min and Max functions based on vector length.
2007-11-06 14:00:03 +00:00
the_fiddler
2520233f26
Deleted some unused code.
2007-11-06 13:37:42 +00:00
the_fiddler
ffadaeb024
Corrected some warnings.
2007-11-06 13:37:19 +00:00
the_fiddler
8efe76ca92
Removed some warnings.
2007-11-06 13:37:04 +00:00
the_fiddler
092eb36a07
Commented out some unused code.
2007-11-06 13:36:47 +00:00
the_fiddler
d5df9715b7
Corrected a few warnings.
2007-11-06 13:35:40 +00:00
the_fiddler
adc26c9990
Added SupportsFunction methods. Corrected SupportsExtension methods. Added locking.
2007-11-06 13:33:56 +00:00
the_fiddler
f683cd5977
Added Box2 class.
2007-11-06 13:32:17 +00:00
the_fiddler
182a7b5c5a
Renamed to ITextPrinter.cs
2007-11-06 13:31:51 +00:00
the_fiddler
9436bd8e6c
Renamed to TextPrinter.cs
2007-11-06 13:31:27 +00:00
the_fiddler
9e6dba8b4b
Removed unneeded functions. Modified several function definitions.
2007-11-06 13:30:46 +00:00
the_fiddler
d2ffa2b7d6
Added the necessary methods.
2007-11-06 13:30:25 +00:00
the_fiddler
6d8f7d221d
Modified the MeasureString method. Removed the FindRectangle method.
2007-11-06 13:30:00 +00:00
the_fiddler
21714e0dce
The class is no longer public.
2007-11-06 13:29:40 +00:00
the_fiddler
6ac7982f27
Implemented basic layout. Implemented VBO printer.
2007-11-06 13:29:18 +00:00
the_fiddler
9a435c6194
Removed an unused variable warning.
2007-11-04 16:49:19 +00:00
the_fiddler
4354f68f2e
Doesn't trim EdgeFlagv anymore.
2007-11-04 16:48:57 +00:00
the_fiddler
d1803c1087
EdgeFlagv should not have its ending trimmed.
2007-11-04 16:48:37 +00:00
the_fiddler
484cf71cb0
Updated to work with the new bindings.
2007-11-04 15:41:10 +00:00
the_fiddler
df733c7719
Removed InputDriver.
2007-11-04 15:38:39 +00:00
the_fiddler
e633395202
Now initializes GL class. Slight layout improvements. Removed useless constructors.
2007-11-04 15:37:41 +00:00
the_fiddler
31672f0303
Added check to disable swap control, if the relevant extension is not supported.
2007-11-04 15:35:31 +00:00
the_fiddler
b41ad63491
Removed Wgl.Ext.SupportsExtension. Updated code to use the new naming conventions.
2007-11-04 15:34:54 +00:00
the_fiddler
f96b2e4fbc
New math classes by george.
2007-11-04 15:34:04 +00:00
the_fiddler
501da27b1a
2007-11-04 15:33:43 +00:00
the_fiddler
70c5a90312
Updated to use the new math classes.
2007-11-04 15:32:52 +00:00
the_fiddler
75cd2b0994
Updated to follow the new naming conventions. Fonts tutorial is broken.
2007-11-04 15:32:24 +00:00
the_fiddler
2d2eaf4db7
Updated to work with the new bindings.
2007-11-04 15:31:09 +00:00
the_fiddler
77e5453c68
Updated to work with the new bindings.
2007-11-04 15:30:44 +00:00
the_fiddler
9d8adb6643
Removed obsolete DisplayList class.
2007-11-04 15:30:06 +00:00
the_fiddler
35e3406122
Bindings (with new naming conventions) re-generated with Bind 0.9.9
2007-11-04 15:29:41 +00:00
the_fiddler
6439daa42a
Bindings (with new naming conventions) re-generated with Bind 0.9.9
2007-11-04 15:29:24 +00:00
the_fiddler
ae1349b44d
Bindings (with new naming conventions) re-generated with Bind 0.9.9
2007-11-04 15:28:20 +00:00
the_fiddler
64ef751839
Bumped version number to 0.9.9
2007-11-04 15:27:25 +00:00
the_fiddler
4446a1d4df
Added option to control namespace output. Added help.
2007-11-04 15:26:54 +00:00
the_fiddler
a5d5449007
Removed unused indent variable.
2007-11-04 15:26:22 +00:00
the_fiddler
76887c3d7f
Renamed All to AllGlu to avoid clash with GL.
2007-11-04 15:24:22 +00:00
the_fiddler
957c53098a
Fixed Nested Enums/Namespace Enums output.
2007-11-04 15:22:56 +00:00
the_fiddler
af25a9808b
Fixed ReturnType and Parameters translation to follow .Net naming conventions.
2007-11-04 15:21:50 +00:00
the_fiddler
f1ac7e2104
Fixed IsEnabled which had its ending trimmed.
2007-11-04 15:21:00 +00:00
the_fiddler
3156428e3f
Translation code to follow .Net naming conventions.
2007-11-04 15:20:19 +00:00
the_fiddler
9364a4af10
Added translation code to follow the .Net naming conventions.
2007-11-04 15:19:38 +00:00
the_fiddler
4f21d69dc9
Split translation code between Type.Translate() and Parameter.Translate().
2007-11-04 15:19:01 +00:00
the_fiddler
aaeef7be32
Better handling of Enums namespace/nested class.
2007-11-04 15:17:37 +00:00
the_fiddler
dbe0c424d7
Updated GetGL2Extension to return names with proper .Net naming conventions.
2007-11-04 15:16:11 +00:00
the_fiddler
4d4814d3f4
Added Boolean->GLBoolean type map, to follow the GL naming convention.
2007-11-04 15:15:38 +00:00
the_fiddler
34e8466779
Added PROC->IntPtr translation.
2007-11-04 15:14:59 +00:00
the_fiddler
cf936c04b7
Fixed parameters to follow the updated Glu enums.
2007-11-04 15:14:37 +00:00
the_fiddler
58a6693f54
Disabled Boolean enum (already exists from GL). Added 'Glu' prefix to Version, ErrorCode and ErrorString enums, to avoid clashes with the GL ones.
2007-11-04 15:14:08 +00:00
the_fiddler
3d656851dc
Changed Boolean from an OpenGL enum to plain old bool. Works nicer.
2007-11-04 15:12:25 +00:00
the_fiddler
bba6bda879
Split up lines that were longer than 100 characters.
2007-11-01 23:28:31 +00:00
the_fiddler
d1663fcd6d
Updated to match latest TextureFont revision.
2007-11-01 23:24:32 +00:00
the_fiddler
3c7d774b09
Added ILayoutProvider class.
2007-11-01 23:23:19 +00:00
the_fiddler
79938b03e9
Added IFont and DefaultLayoutProvider classes.
2007-11-01 23:22:00 +00:00
the_fiddler
0a7e277482
Removed Dictionary to reduce memory usage. The dictionary can be built by the user.
2007-11-01 23:21:03 +00:00
the_fiddler
22c1e5011d
Now uses Alpha texture. Corrected issue with PixelInternalFormat enum not being used. Added preliminary layout code.
2007-11-01 23:17:57 +00:00
the_fiddler
339ae77c29
Regenerated using the latest Bind version.
2007-10-31 17:44:45 +00:00
the_fiddler
c594440302
Regenerated using the latest Bind version. Adds PixelInternalFormat enum. Fixes IntPtr parameters getting object overloads (when they shouldn't)
2007-10-31 17:44:14 +00:00
the_fiddler
1b4da37c54
Fixed a regression where pure IntPtr parameters (size etc etc) obtained 'object' overloads.
2007-10-31 17:42:29 +00:00
the_fiddler
ad95bea24d
Added support for PixelInternalFormat. This is used in all *Tex(Sub)Image* functions.
2007-10-31 17:41:23 +00:00
the_fiddler
a98f46524e
Updated font rendering code.
2007-10-26 15:55:24 +00:00
the_fiddler
bf95f9c3c6
Temporarily removed font rendering.
2007-10-26 15:55:07 +00:00
the_fiddler
210122454c
Cleaned up warnings. Updated documentation. Cleaned up some functions.
2007-10-26 15:54:35 +00:00
the_fiddler
db6b583030
Took care of a couple of warnings.
2007-10-26 15:51:07 +00:00
the_fiddler
9587321f10
Added several overloads for the OpenTK.Math Vector[234] structs.
2007-10-26 13:12:24 +00:00
the_fiddler
be4351b2ef
Updated the specs using the latest generator. Removes extra spaces. Simplifies overloads GL/Glu functions. Slight speedup to functions that return values (no temporary variables).
2007-10-26 13:00:16 +00:00
the_fiddler
8c7059f5a2
Fixed input from the auxilliary enum file (GL2\\enum.spec)
2007-10-26 12:57:47 +00:00
the_fiddler
be57676d22
Fixed console output regarding the WriteEnums/Delegates/Imports functions.
2007-10-26 12:57:03 +00:00
the_fiddler
657e259196
Added setting for legacy overload generation.
2007-10-26 12:56:03 +00:00
the_fiddler
55d785249e
Moved the Wrapper generation to Function instead of Delegate. Simplified the code.
2007-10-26 12:55:26 +00:00
the_fiddler
21fa0ae257
Updated to the new, correct, GLEnums.cs bindings.
2007-10-25 00:33:34 +00:00
the_fiddler
aa657666a8
Removed some hacks from enum processing, that are not needed any more.
2007-10-25 00:33:05 +00:00
the_fiddler
5ac3ebd8da
Removed duplicate 2X_ATI_foo enum.
2007-10-25 00:32:31 +00:00
the_fiddler
01f5af80d4
Added reported missing enums: EnableCap.MULTISAMPLE, GetPName.SAMPLES/SAMPLE_BUFFERS, PixelFormat.BGR/BGRA, TextureTarget.TEXTURE_RECTANGLE_ARB/NV, TextureWrapMode.CLAMP_TO_BORDER/CLAMP_TO_EDGE. Correct LightProperty enum to LightParameter and enabled SGIX_icc_texture.
2007-10-25 00:31:33 +00:00
the_fiddler
a5cd312bc1
Completed the OpenTK.Math Vector[234] overhaul. Added LengthFast and NormalizeFast functions. Removed overloads. Made the pointer conversions explicit.
2007-10-24 23:40:06 +00:00
the_fiddler
9bcf45632d
Added InverseSqrtFast. Vector2.LengthFast uses this to approximate the magnitude.
2007-10-24 23:23:24 +00:00
the_fiddler
bd4ac11548
Fixed compilation issue. Added OpenTK.Math.Functions.
2007-10-24 17:34:34 +00:00
the_fiddler
b80362c8b3
Improved the Vector2 interface. Vector2.Add/Sub/Dot/Scale no longer create temporary objects. Removed Vector3/4 overloads.
2007-10-24 17:26:05 +00:00
the_fiddler
36bf848006
Forced creation of GLControl during construction.
2007-10-24 16:41:40 +00:00
the_fiddler
baeea2ee2a
Updated to bindings generated by the 0.3.13.1 generator.
2007-10-21 15:49:42 +00:00
the_fiddler
25eeeab609
Rather big update: turned void* to IntPtr, to avoid problems with .Net and Tao functions directly IntPtr (the object overload would be called and all hell would break loose).
...
Minor cleanup. Added code to turn ALL_CAPS enums into .Net CamelCase enums - must take care of the extensions before enabling this.
Added a couple new commandline options, and fixed a misspelling (NestedEnumsClass was NestedEunmsClass, ugh!)
2007-10-21 15:48:52 +00:00
the_fiddler
32d854cae9
Platform neutral path separator.
2007-10-21 15:46:00 +00:00
the_fiddler
11015a9fc7
GameWindow.Exit() now throws an exception that is caught inside GameWindow.Run() to signal end of execution. Simplifies code and removes some ugly conditionals.
2007-10-20 14:22:39 +00:00
the_fiddler
1fa4641781
Example Data directory.
2007-10-20 14:20:09 +00:00
the_fiddler
225385b5c5
Example Data directory.
2007-10-20 14:19:25 +00:00
the_fiddler
ea52ac2b38
Bumped version number to 0.3.13.x
2007-10-20 14:18:24 +00:00
the_fiddler
5b7c1e2384
Updated Build.exe and Prebuild.xml to copy data files and dll.config files in all cases.
2007-10-20 14:17:51 +00:00
the_fiddler
eb31744ad0
Example now reads the poem from Data\Poem.txt instead from an embedded resource.
2007-10-20 13:41:39 +00:00
the_fiddler
55f8be2bd6
Added GdiCharset enum. Not used for now.
2007-10-20 13:40:55 +00:00
the_fiddler
35c1e7ae3b
Delete Resources.resx because it wouldn't play nice with Prebuild.exe. I should report the problem to Prebuild and add it in back in the future - resources are rather nice.
2007-10-20 13:40:24 +00:00
the_fiddler
d96ce82416
Added logic to copy the Data directory to the Examples output directory.
2007-10-20 13:38:46 +00:00
the_fiddler
a78449d6f2
Added ordering information.
2007-10-20 10:54:40 +00:00
the_fiddler
25bf4396c5
Added ChangeSize function to TexturePacker.
2007-10-20 10:36:27 +00:00
the_fiddler
d41d741d2f
Added Resources class to Examples.
2007-10-20 10:35:32 +00:00
the_fiddler
97e145c2a9
Simplified ExampleLauncher. Better naming scheme.
2007-10-20 10:34:29 +00:00
the_fiddler
73474632db
Added Fonts example (Tutorial 6) that showcases the use of the TextureFont class.
2007-10-20 10:32:52 +00:00
the_fiddler
7ddf81df81
Added TextureFont class. Right now it can Load and Print fonts. Missing documentation. Slow.
2007-10-20 10:31:59 +00:00
the_fiddler
3416fc515d
Cleaned up and simplified the ExampleLauncher reflection functions. Can now launch "console" examples (which utilize neither GameWindow nor Windows.Forms). Better naming scheme for loaded examples.
2007-10-20 10:29:39 +00:00
the_fiddler
2968ab9842
The Resize event is now fired before the Load event.
2007-10-20 10:28:02 +00:00
the_fiddler
35d903bcf2
GameWindow constructor now creates a window. Made CreateWindow private. Added InputDriver.
2007-10-19 20:03:53 +00:00
the_fiddler
056d2d654c
Added WMInput driver.
2007-10-19 20:02:34 +00:00
the_fiddler
085ae52ce4
InputDriver now checks for pre-XP windows versions, and instantiates the WMInput driver.
2007-10-19 20:01:41 +00:00
the_fiddler
32d40b8033
Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class.
2007-10-19 20:00:45 +00:00
the_fiddler
85ffee222e
Initial commit of TexturePacker.
2007-10-17 21:16:22 +00:00
the_fiddler
50f5c8e03f
Initial commit of OpenTK.Fonts.
2007-10-17 21:16:00 +00:00
the_fiddler
765cff1142
Deleted obsolete tests.
2007-10-17 21:14:36 +00:00
the_fiddler
ac515347d0
Added ability to launch console applications.
2007-10-17 11:33:11 +00:00
the_fiddler
6c4372edbc
Improved Call Performance test. It now outputs to the console / log file, and provides much better results.
2007-10-17 11:32:36 +00:00
the_fiddler
fcfc35dc18
Fixed build (changes to GLControl).
2007-10-15 11:16:53 +00:00
the_fiddler
33c276bc76
VSync now responds to changes. Contains a true DisplayMode. New constructor.
2007-10-15 11:16:20 +00:00
the_fiddler
73468f8fa3
Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property.
2007-10-15 11:15:34 +00:00
the_fiddler
9504ea7ad2
Now loads GL and Glu functions.
2007-10-15 11:14:41 +00:00
the_fiddler
e257702212
Removed Fullscreen property (fixes build issue).
2007-10-15 11:13:51 +00:00
the_fiddler
10f89bcd9c
Major update! Updated timing routines. Added documentation. Added VSync property.
2007-10-15 11:12:56 +00:00
the_fiddler
50e0da4392
INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too.
2007-10-15 11:11:38 +00:00
the_fiddler
2e09aa16b6
Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow.
2007-10-15 11:06:58 +00:00
the_fiddler
e64171ae45
Added Exceptions.cs which contains OpenTK exceptions.
2007-10-15 11:03:57 +00:00
the_fiddler
8cce2ac278
Disabled support for multiple devices to minimize memory and CPU usage.
2007-10-15 11:02:14 +00:00
the_fiddler
f71bb87fe1
Removed the glControl.CreateControl() calls.
2007-10-05 07:46:56 +00:00
the_fiddler
961cf9d54c
Constructor now throws ArgumentNullException instead of ArgumentException.
2007-10-05 06:54:36 +00:00
the_fiddler
5f9a8921b2
Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs
2007-10-05 06:52:40 +00:00
the_fiddler
de5df88e8c
Deleted obsolete examples.
2007-09-30 14:11:46 +00:00
the_fiddler
fa395a5325
Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet.
2007-09-30 12:44:42 +00:00
the_fiddler
e932f8e162
Fixed a warning.
2007-09-30 12:42:43 +00:00
the_fiddler
50733e421d
Now uses disposable pattern when launching GameWindows and Forms.
2007-09-30 12:38:40 +00:00
the_fiddler
cccb14446a
Updated to use the new Shapes.Cube interface.
2007-09-30 12:36:41 +00:00
the_fiddler
53bd24ac16
Added some debug information. Updated to use the new Shapes.Cube interface.
2007-09-30 12:35:35 +00:00
the_fiddler
6341ced26c
Fixed memory corruption issue with (Cube's vertices were being moved by the GC). I think.
2007-09-30 12:34:20 +00:00
the_fiddler
d526f5a3a4
Preparatory stuff for naming convention changes.
2007-09-30 12:33:27 +00:00
the_fiddler
d6265d2190
Fixed a bug in GL.Load() where the GetProcAddress function was never called.
2007-09-29 15:27:18 +00:00
the_fiddler
2323e0cb79
Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called.
2007-09-29 15:26:39 +00:00
the_fiddler
4e421d30fb
Added VSync property to IGLContext.
2007-09-29 15:24:55 +00:00
the_fiddler
ff5ded2c01
Correct class names.
2007-09-27 01:14:09 +00:00
the_fiddler
69dec33ef7
Fix build on Mono 1.2.4
2007-09-27 00:40:28 +00:00
the_fiddler
437bf7946b
Added UnLoad event handler.
2007-09-26 23:31:53 +00:00
the_fiddler
87a23b654c
OnLoad event updated to better demonstrate its usage.
2007-09-26 23:15:18 +00:00
the_fiddler
c04b64e5a0
Rewrote from scratch, using direct OpenGL methods. Added OnUnload override to cleanup resources.
2007-09-26 23:14:50 +00:00
the_fiddler
ae35a395b3
Added Unload event.
2007-09-26 23:13:57 +00:00
the_fiddler
d8514e8650
Marked as obsolete. Use direct OpenGL methods instead.
2007-09-26 23:13:30 +00:00
the_fiddler
21efddea04
Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler.
2007-09-26 16:57:43 +00:00
the_fiddler
b57681889d
Bumped version numbers.
2007-09-26 16:49:10 +00:00
the_fiddler
93e704c1f4
Renamed T02 and T04 examples.
2007-09-26 16:37:24 +00:00
the_fiddler
e0a1404d15
Added IsoSphere.cs which creates a sphere Shape using theta ad phi coordinates.
2007-09-26 16:14:32 +00:00
the_fiddler
66b32a88e4
Local light for nicer looks :)
2007-09-26 16:12:59 +00:00