Commit graph

485 commits

Author SHA1 Message Date
Jenny Crowe 07211a4594 URP drank all my Pepsi and called me a bitch 2022-03-07 08:23:28 -07:00
Carson Kompon 8d353e797a Cleaned up Mr. Upbeat's animations 2022-03-07 10:15:40 -05:00
Jenny Crowe c7149f0737 Goodbye tidalwav we hardly knew ye (+ BTSDS piano reacts to song pitch) 2022-03-07 05:54:36 -07:00
Jenny Crowe 2ab3c8b8cc Fixed some errors 2022-03-07 02:41:07 -07:00
Jenny Crowe 34819ed791 BTSDS: Piano does not pierce ears as much 2022-03-07 02:34:38 -07:00
Jenny Crowe 2ac602dbe6 BTSDS: Piano!!! 2022-03-07 02:16:31 -07:00
Jenny Crowe 5711a1508b Added TidalWAV plugin to make wav loops (for future use) 2022-03-07 01:30:15 -07:00
Carson Kompon 48e81d4df9 Added "Set Mii" to Drumming Practice 2022-03-07 00:26:59 -05:00
Carson Kompon 8c33d1a416 Added Drumming Practice Game Icon 2022-03-07 00:06:27 -05:00
Carson Kompon 87b474b1ba Working Drumming Practice 2022-03-07 00:00:54 -05:00
Slaith 2d328229c9 Gave sound objects a little more functionality 2022-03-06 19:56:45 -08:00
Carson Kompon 48c0f0994c Started prepping Drumming Practice 2022-03-06 22:17:46 -05:00
Slaith12 c4b2ea97fd
Merge branch 'megaminerjenny:master' into main 2022-03-06 19:00:57 -08:00
Jenny Crowe 1514f8d16a
Merge pull request #42 from CarsonKompon/mr-upbeat-2
Fully functional and animated Mr. Upbeat
2022-03-06 19:53:57 -07:00
Slaith12 0360d07b5d
Merge branch 'megaminerjenny:master' into main 2022-03-06 18:37:51 -08:00
Slaith 896f4a450a clean up 2022-03-06 18:37:27 -08:00
Carson Kompon 8dc36b1cb9 Added Ding/Applause SFX to Mr. Upbeat 2022-03-06 14:48:39 -05:00
Carson Kompon 3f2cc123cb Fully functional and animated Mr. Upbeat 2022-03-06 14:37:50 -05:00
Carson Kompon bc9bac4ab5 Added Mr. Upbeat fall animation 2022-03-06 12:34:54 -05:00
Carson Kompon 688c594ef1 Smol fix for Wizard's Waltz 2022-03-06 11:39:05 -05:00
Carson Kompon f3032f2410 Wizard's Waltz height fix + position based on start interval
Based on megaminerjenny's suggestions :)
2022-03-06 11:35:23 -05:00
Jenny Crowe 6bc221d185
Merge pull request #40 from CarsonKompon/wizards-waltz-more
Wizard's Waltz - New SFX and better FOV
2022-03-05 12:30:19 -07:00
Jenny Crowe 44891347f4 Rhythm Rally: Feature complete! 2022-03-05 12:30:05 -07:00
Carson Kompon 3d00cc2a3b Fixed Wizard's Waltz FOV/Fake 3D 2022-03-05 12:46:10 -05:00
Jenny Crowe bbae26e6a6 Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio 2022-03-05 10:42:05 -07:00
Jenny Crowe 2480feef5e Rally: Ball tweaks 2022-03-05 10:41:54 -07:00
Carson Kompon 61d31f47f6 Added better SFX to Wizard's Waltz 2022-03-05 01:02:46 -05:00
Jenny Crowe 39e8707e44
Merge pull request #39 from CarsonKompon/wizards-waltz-new-sprites
New spritesheet for Wizard's Waltz
2022-03-04 21:42:09 -07:00
Carson Kompon 9d36d62a06 Added wand and sparkle FX to Wizard's Waltz 2022-03-04 23:28:56 -05:00
Carson Kompon ec4ab9dc74 Added new spritesheet 2022-03-04 22:42:58 -05:00
Carson Kompon 8bc93dbcbc Added smear fx to Mr. Upbeat 2022-03-04 22:18:06 -05:00
Carson Kompon 8b2ee6cac5 Slightly functional Mr. Upbeat 2022-03-04 22:10:10 -05:00
Carson Kompon 063c144e44 Mr Upbeat Programming progress
Autoplay works but it doesn't work otherwise
2022-03-04 17:03:57 -05:00
Carson Kompon 035fbc818b Mr Upbeat Animation Setup 2022-03-04 15:47:40 -05:00
Carson Kompon d1bdc2671d Mr Upbeat scene setup 2022-03-04 15:18:01 -05:00
Carson Kompon ed3989e847 Mr Upbeat Sprite Definitions 2022-03-04 14:54:24 -05:00
Carson Kompon 4835aac135 Mr Upbeat Spritesheet 2022-03-04 14:54:04 -05:00
Carson Kompon 05269d509c Added a new placeholder spritesheet for Wizard's Waltz 2022-03-04 01:37:33 -05:00
Carson Kompon 045423c44d Added the girl to Wizard's Waltz 2022-03-04 00:16:38 -05:00
Carson Kompon 6e0d3963f3 Added animations to the Wizard in Wizard's Waltz 2022-03-03 23:08:55 -05:00
Carson Kompon ec062b9307 Shortened "plant flower" in Wizard's Waltz 2022-03-03 22:43:11 -05:00
Carson Kompon f70cade117 Added game icon for Wizard's Waltz 2022-03-03 22:36:11 -05:00
Carson Kompon ef300057a7 Wizard's Waltz is feature complete
Just missing 90% of the visual assets
2022-03-03 22:30:08 -05:00
Carson Kompon a97fd43ec3 He rotate 2022-03-03 19:15:56 -05:00
Carson Kompon a2e6379528 Began adding Wizard's Waltz 2022-03-03 18:33:22 -05:00
Carson Kompon bc80b578f0 Removed star particles when hitting pots in a combo 2022-03-03 16:25:20 -05:00
Carson Kompon 98f4dfe331 Added Hit Two and Hit Three Alt (from RHDS) to Karate Man 2022-03-03 16:16:06 -05:00
Jenny Crowe 9fcd30ccb4 Crop Stomp: Dots bg 2022-03-03 04:18:16 -07:00
Jenny Crowe 2b0a2fb676 Crop Stomp: Feature complete! Karate Man: Stopped "hit" voice spam while scrubbing. 2022-03-03 03:43:01 -07:00
Jenny Crowe 120aa2e4fb
Merge pull request #34 from CarsonKompon/editor-controls-update
Added WASD to Editor, Made Autoplay P as a result
2022-03-03 02:34:08 -07:00
Carson Kompon 1bf0df5855 Added WASD to Editor, Made Autoplay P as a result 2022-03-02 23:40:59 -05:00
Jenny Crowe eba80da200
Merge pull request #33 from CarsonKompon/karate-man-new-hits
Added Cooking Pot, Alien, and Pot hit stars to Karate Man
2022-03-02 21:29:27 -07:00
Carson Kompon 7cc7ffd691 Karate Joe hits Cooking Pot with right hand + code cleanup
Also Taco Bell now plays the rock hit sound on top of the bell sound :)
2022-03-02 23:23:20 -05:00
Carson Kompon 752307fa64 Added Cooking Pot, Alien, and Pot hit stars 2022-03-02 23:04:11 -05:00
Jenny Crowe 8700daed51 Crop: Better curve for GEUH 2022-03-02 20:07:33 -07:00
Jenny Crowe eee0d01021 Stomp: Better pivot for GEUH 2022-03-02 19:55:03 -07:00
Jenny Crowe 7ec9872204 GEUH 2022-03-02 19:50:08 -07:00
Jenny Crowe d5b460f936 Stomp: Fixed issues with starting a march at the same time as a game switch. 2022-03-02 19:19:45 -07:00
Slaith 7e291e0bfa Added inactive functions
I'm going to flesh it out more in the next commit
2022-03-02 13:59:35 -08:00
Jenny Crowe 197332c2a5
Merge pull request #32 from CarsonKompon/editor-tooltip-pass-1
Editor bottom-left tooltip pass
2022-03-01 23:07:33 -07:00
Jenny Crowe c57da86162
Merge pull request #31 from CarsonKompon/karate-man-bg-fx-rings
Added Ring Background FX to Karate Man
2022-03-01 23:07:26 -07:00
Jenny Crowe 8323eb197f
Merge pull request #30 from CarsonKompon/editor-event-cleanup-pass-1
Editor Event Cleanup Pass
2022-03-01 23:07:19 -07:00
Carson Kompon 8704daf8f9 Added tooltips for all existing parameters 2022-03-01 16:37:17 -05:00
Carson Kompon 6a43469056 Bottom right tooltip now matches hover tooltip if there is one 2022-03-01 16:11:19 -05:00
Jenny Crowe 7636888858 Crop Stomp: Curve movement tweaked. 2022-03-01 14:08:27 -07:00
Jenny Crowe b7b207f59b Crop Stomp: Veggie pick curve tweaks 2022-03-01 14:05:21 -07:00
Jenny Crowe d5dbad0f34 Crop Stomp: Veggie picking goodness 2022-03-01 13:57:37 -07:00
Carson Kompon 7b36b8a73c Added Ring background fx to Karate Man 2022-03-01 15:37:06 -05:00
Carson Kompon 55f31b4501 Added "ooh" toggle to DJ School 2022-03-01 14:44:55 -05:00
Jenny Crowe 77cb7f7a42 Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio 2022-03-01 12:36:45 -07:00
Jenny Crowe 8d0ec00aaa Crop Stomp: Offset body to line up better with legs in animations. 2022-03-01 12:36:35 -07:00
Carson Kompon 862b3a7a30 Clappy Trio Event Merge 2022-03-01 14:30:07 -05:00
Carson Kompon 93f7f31ca8 Fork Lifter Event Merge 2022-03-01 14:27:08 -05:00
Carson Kompon 36dd972a02 Count-in Event Merge
LFG
2022-03-01 14:21:23 -05:00
Carson Kompon 1284e7ca1c im sorry im dumb
i fixed it for real idk why unity wasnt saving these changes
2022-03-01 13:05:33 -05:00
Carson Kompon 734a4713bb im sorry im dumb
i fixed it for real idk why unity wasnt saving these changes
2022-03-01 12:52:47 -05:00
Carson Kompon 4142c09a4c Karate Man Events have been merged also I forgot the toggle in the last update lol 2022-03-01 12:40:59 -05:00
Carson Kompon 3f84054779
Merge branch 'megaminerjenny:master' into karate-man-event-merging 2022-03-01 12:23:25 -05:00
Jenny Crowe 8994266320 Crop Stomp: Some pivot changes 2022-03-01 01:41:48 -07:00
Carson Kompon 42b7d724be Started work on merging the karate man events
This breaks enum dropdowns but I'll fix that tomorrow
2022-03-01 03:17:06 -05:00
Carson Kompon 687f2b53f4 Added Checkbox Parameter + Toggle Inputs Event
So now you can disable inputs if you need to :)
2022-03-01 02:27:49 -05:00
Jenny Crowe daf19fae54 Crop Stomp: Implementation progress 2022-02-28 23:38:38 -07:00
Jenny Crowe 6c13d0efa2 Crop Stomp: More animations 2022-02-28 19:30:36 -07:00
Jenny Crowe 3bf3b5b4ab Pelly moment 2022-02-28 18:18:06 -07:00
Carson Kompon 5d99596c67 Added Change Lion Count event to Clappy Trio
1-8 lions thats crazy
2022-02-28 20:11:01 -05:00
Carson Kompon 48b83faa68 Added support for variable lions in Clappy Trio
You can also just have 1 lion
2022-02-28 19:46:55 -05:00
Jenny Crowe b0e08acfd2
Merge pull request #20 from CarsonKompon/fix-space-soccer-z-and-x
You can now Press and Release Z for high-kick-toe
2022-02-28 14:11:53 -07:00
Jenny Crowe c234a7165e
Merge pull request #23 from CarsonKompon/fix-fork-lifter-maximum-peas-on-fork
Fork now only holds up to 4 peas in Fork Lifter
2022-02-28 14:11:29 -07:00
Jenny Crowe f5013c31df
Merge pull request #21 from CarsonKompon/fix-karate-man-shadows-fade-white
Karate Man shadows no longer fade to White
2022-02-28 14:11:14 -07:00
Jenny Crowe 0334a48344
Merge pull request #24 from CarsonKompon/rhythm-rally-camera-rotate-events
Added Camera Events to Rhythm Rally
2022-02-28 14:10:51 -07:00
Carson Kompon 44c58e9175 Added camera zoom 2022-02-28 15:43:32 -05:00
Carson Kompon 1ba9a3c1dc Rhythm Rally Camera Event
Rotate the camera with different easing functions and the option to add/remove from current rotation.
2022-02-28 14:31:28 -05:00
Carson Kompon d07dabf1c5 Fork now only holds up to 4 peas in Fork Lifter
The commit looks a lot larger than it is. I just wrapped it all in an if statement
2022-02-28 12:32:08 -05:00
Carson Kompon 94f0c09d71 Added Tap, Double Tap, and Triple Tap to Tap Trial
All perfectly playable :)
Hopefully this is up to standards with the other games I just wanted to do this to prove to myself that I could LOL
2022-02-28 12:17:50 -05:00
Carson Kompon 9c30238ba6
Merge branch 'megaminerjenny:master' into tap-trial-real-inputs 2022-02-28 10:36:24 -05:00
Carson Kompon f6c906346e Added Tap Trial miss sound 2022-02-28 10:36:05 -05:00
Carson Kompon 4d25bd6a31 Karate Man shadows no longer fade to white 2022-02-28 10:26:25 -05:00
Jenny Crowe 77af919722 Editor: Tempo Finder button tooltip 2022-02-28 01:38:43 -07:00
Jenny Crowe 5871716bd1 Crop Stomp: Basic stomping 2022-02-28 01:33:11 -07:00
Jenny Crowe 4ea1e3f1ff Crop Stomp: Scrolling stops when paused. 2022-02-28 00:08:33 -07:00
Carson Kompon be5a950dfe Simple tap 2022-02-28 02:05:57 -05:00
Carson Kompon 21e8207894 You can now Press and Release Z for high-kick-toe
(You can still use X in case you already had the muscle memory)
2022-02-28 01:58:47 -05:00
Jenny Crowe 8b4b1cac1a Crop Stomp: He go 2022-02-27 22:11:18 -07:00
Jenny Crowe ed8b401e0e
Merge pull request #18 from CarsonKompon/fix-karate-man-background-typo
Fixed a typo in the Karate Man Background names
2022-02-27 19:04:18 -07:00
Carson Kompon 8af14eac5f Added Placeholder animations for Tap Trial
Added Double Tap and Triple Tap placeholder animations so they can be used in a remix until they're made actually playable.
2022-02-27 19:17:12 -05:00
Carson Kompon 70137addd6 Typo in the group chat 2022-02-27 18:46:32 -05:00
Jenny Crowe f9adef8529 Crop Stomp basic setup 2022-02-27 16:26:03 -07:00
Jenny Crowe dbe1e011c9 Space Soccer: Backwards compatibility with levels using old swing system. 2022-02-27 15:12:17 -07:00
Jenny Crowe 5a7268c3dc
Merge pull request #17 from Slaith12/main
Fixed event caller
2022-02-27 14:51:17 -07:00
Slaith 10572ab35d Actually fixed event system
Somehow I didn't notice while testing before that everything was wrong. I was already suspecting these lines of code would do something weird, and they certainly did.
2022-02-27 11:01:31 -08:00
Carson Kompon 4f26283665 Make length of bgcolor event match rhythm tweezers 2022-02-27 13:54:46 -05:00
Carson Kompon 263c28b532 Remove debug log 2022-02-27 13:49:52 -05:00
Slaith 8501e4805c Made the call event function more reliable
I have no idea why the function was set up the way it was before but it should be fine now.
2022-02-27 10:49:06 -08:00
Carson Kompon 26def1bc7b
Merge branch 'megaminerjenny:master' into karate-man-background-color 2022-02-27 12:06:38 -05:00
Carson Kompon c920261ac7 Added custom shadow colours
And specific shadow colours for preset background types
2022-02-27 12:02:46 -05:00
Jenny Crowe b488cc329d Begone test comment 2022-02-27 04:01:24 -07:00
Jenny Crowe e96a10ced3 Test commit 2022-02-27 02:15:18 -07:00
Jenny Crowe f134e75d86
Merge pull request #14 from Slaith12/main
Fixed bug causing space soccer to spam sfx when starting in the middle of it.
2022-02-27 01:53:16 -07:00
Jenny Crowe 7768cbd355
Merge pull request #11 from CarsonKompon/fix-fork-lifter-sigh-sfx
Fixed the "sigh" SFX in Fork Lifter
2022-02-27 01:48:56 -07:00
Carson Kompon e3a5e55d54 Shadow colours are much more accurate 2022-02-26 22:28:15 -05:00
Slaith 93448a018f Some clean up 2022-02-26 15:38:27 -08:00
Carson Kompon 69cb7a729b Added coloured shadows to Karate Man
This is very pogchamp!
2022-02-26 18:10:22 -05:00
Carson Kompon 406f6a54b2 Reset Song when pressing "New"
Song was not removed prior to this
2022-02-26 14:06:52 -05:00
Carson Kompon a4985675c4 Code Clean Up 2022-02-26 13:57:09 -05:00
Carson Kompon c745bb5389 Added "set background color" to Karate Man.
Seemingly stops working after a few background changes but works between game changes
2022-02-26 13:27:02 -05:00
Carson Kompon 1358a7f5b4 Fixed the sigh sfx in Fork Lifter 2022-02-26 02:57:09 -05:00
Slaith 52cee6f511 Fixed Space Soccer SFX spam glitch
You'll no longer be bombarded with sfx when starting the game far after a ball dispense cue. Some of the animations are still a bit rough and sometimes the ball is never dispensed, but those will be fixed in a future commit.
2022-02-25 23:33:10 -08:00
Slaith 40dbb70bb5 Refactored Space Soccer scripts
most of the refactoring is in the ball script, and the changes for the kicker and space soccer scripts are mostly in response to the refactoring.
2022-02-25 23:29:17 -08:00
Jenny Crowe 526269805d
Merge pull request #8 from CarsonKompon/karate-man-coloured-bulbs
Karate man coloured bulbs
2022-02-26 00:16:45 -07:00
Jenny Crowe 07f280a8b9
Merge pull request #10 from CarsonKompon/editor-autoplay-hotkey
Added Autoplay and Metronome Hotkeys
2022-02-26 00:15:02 -07:00
Carson Kompon 4e02c380e9 Added Autoplay and Metronome Hotkeys
A - Autoplay
M - Metronome
2022-02-26 02:03:33 -05:00
Carson Kompon f35e015bbc Whoops I never added CTRL+N 2022-02-26 01:54:00 -05:00
Carson Kompon 26b9497114 Implemented proper sprite, flickering, and dropdown menu
There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
2022-02-26 01:31:35 -05:00
Carson Kompon c557c62b32 Added Light to the Light Bulb if colour is changed with right click
You can now right click on bulb in the editor to change the colour of the light emitted. If the colour is set to black then no light is drawn.
2022-02-25 23:57:18 -05:00
Carson Kompon e2ee02775a Preventing even more code re-use
Editor.NewRemix() from my last commit is now Editor.LoadRemix(json) and is called within Editor.LoadRemix(). The "New" button new calls Editor.LoadRemix("");
2022-02-25 22:48:44 -05:00
Carson Kompon 027a6cddbe Added New (CTRL+N) Button
Allows you to call GameManager.LoadRemix("") to initialize a blank remix at bpm 120. The New button (or CTRL+N) calls Editor.NewRemix();
2022-02-25 22:41:32 -05:00
Slaith fd748e8309 Fixed tempo change bug
Tempo changes that were deleted would still exist in some places and break the check that determines if a new change should be placed.
2022-02-24 23:01:41 -08:00
Slaith a8e1ce0ef0 Some small stuff
Changed the window title to the new name and added some full count-ins
2022-02-24 22:59:18 -08:00
Jenny Crowe 4738692323 Fixed minor song offset/song pitch compatibility issue 2022-02-24 21:37:04 -07:00
Jenny Crowe 74e1ea2e91 Eh it's playable enough 2022-02-24 21:33:51 -07:00
Jenny Crowe 68bb30ae2a Editor: Tempo finder tweaks 2022-02-24 21:30:02 -07:00
pixlblade 5bec083aa3 f merge conflicts (part 2) 2022-02-24 20:12:22 -05:00
pixlblade 3573f55881 f merge conflicts 2022-02-24 20:02:05 -05:00
Jenny Crowe 3fb4db34cb Better timeline handling for song offset 2022-02-24 17:09:14 -07:00
Jenny Crowe 8cb08ea8ec Swing variable added to entities. 2022-02-24 07:12:19 -07:00
Jenny Crowe 72d55d887a Editor: Song offset! 2022-02-24 07:02:21 -07:00
Jenny Crowe 2ce1741201 BTSDS: Scene adjustments for better future 3D cam movement compatibility 2022-02-24 05:26:56 -07:00
Jenny Crowe c1e3277c0f BTSDS: Outline no longer overlaps hit effect. 2022-02-23 21:27:39 -07:00
Jenny Crowe ac163fa2dc Camera now always resets on game switch, even when scrubbing. 2022-02-23 20:17:53 -07:00
Jenny Crowe a64cb476e0 Rhythm Rally: Whistle separated from "toss ball" event and added to "whistle" event 2022-02-22 20:34:11 -07:00
Jenny Crowe 889a74107e Editor: Minor minigame info tweaks. 2022-02-22 20:28:27 -07:00
Jenny Crowe 8939f46151 Discord Rich Presence transition 2022-02-22 20:23:56 -07:00
Jenny Crowe c6482cef01 Editor: Fixed smol starting bpm text 2022-02-22 01:24:31 -07:00
Jenny Crowe 19a76babd2 Editor: Starting BPM can be entered via input field as well as through the BPM change tool. 2022-02-22 01:16:10 -07:00
Jenny Crowe 12c70d4311 Rhythm Rally: Added "toss ball" action. Paddler now also tosses ball when you miss. 2022-02-21 23:43:24 -07:00
Jenny Crowe 081c08e47f Tweezers: Allowed inputting via arrow keys. Editor: Remix files now saved as .tengoku files (.rhmania files can still be opened via the editor). 2022-02-21 22:43:31 -07:00
Jenny Crowe 02b5d27feb Branding changes 2022-02-21 20:27:00 -07:00
Jenny Crowe 9716265960 Test commit 2: The testening 2022-02-21 19:37:46 -07:00
Jenny Crowe b3419e273a Test commit 2022-02-21 16:50:31 -07:00
Jenny Crowe 3cb6ff3578 Tap Trial: Pose animation setup 2022-02-21 15:28:16 -07:00
Jenny Crowe d1eff4a20d DJ School: Cue elegibility tweaks (autoplay should work correctly now) 2022-02-21 07:56:10 -07:00
Jenny Crowe 1a980347f6 DJ School: Additional gameplay implementation and tuning. 2022-02-20 10:28:56 -07:00
Jenny Crowe 9273f9d944 Tap Trial: Double Tap animations for player 2022-02-20 08:25:45 -07:00
Jenny Crowe 2d996ba3c1 Rhythm Rally: Fixed broken background in editor preview. FreeCam components can now be enabled/disabled with ctrl+shift+D. 2022-02-20 06:57:20 -07:00
Jenny Crowe f24a081fce Editor: General enum property support. Hex input field functionality for color picker. 2022-02-20 06:31:55 -07:00
Jenny Crowe 5d76ffc918 Spaceball: Proper cap for end value of camera zoom 2022-02-20 04:59:36 -07:00
Jenny Crowe 612b042ecd Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania 2022-02-19 17:17:15 -07:00
Braedon bef5518b8f Tap Trial: Player tap animation 2022-02-19 16:03:45 -05:00
Braedon 00ba7dd3b7 Some tap trial setup 2022-02-19 13:51:46 -05:00
Jenny Crowe e2f9dbddf4 BTSDS: Outline postprocess approach 2022-02-19 11:26:01 -07:00
Braedon fc31354e14 Changing the "Update" function to "LateUpdate" in GameManager might fix some animation bugs. But also might cause a few others 2022-02-18 19:44:17 -05:00
Jenny Crowe 35a15b04af BTSDS: Fine tuning for block animation timing. 2022-02-18 07:32:38 -07:00
Braedon 6ca364d5a0 Got rid of unnecessary calculations 2022-02-17 21:59:52 -05:00
Braedon c2c59e7910 Fixed timeline event's not being rendered if their start and end points are outside of the view.
Thank you to chrislo27 for suggesting a fix to this.
2022-02-17 21:57:35 -05:00
Braedon 79bf70f76f Fork lifter gulp graphical bug 2022-02-17 21:36:01 -05:00
Jenny Crowe 78d08856cf BTSDS: Implemented upscale hit graphic. Tweezers: Added background color events. 2022-02-17 05:11:06 -07:00
Jenny Crowe c2c6c3d98d RHDS crumble sound fix 2022-02-17 01:11:57 -07:00
Jenny Crowe 50389c3fa3 BTSDS: Material moment 2022-02-16 20:23:55 -07:00
Jenny Crowe 94684947f3 BTS DS: Crumble sfx (thanks Maddy!) 2022-02-16 19:59:46 -07:00
Jenny Crowe 01de648e3f BTSDS: Added some sfx + slight margin tweak 2022-02-16 19:19:40 -07:00
Jenny Crowe 13b8fc7de1 BTSDS: Smol sound tweak 2022-02-16 18:07:10 -07:00
Jenny Crowe 475b946059 Built to Scale: Gameplay implemented (missing lots of sfx) 2022-02-16 10:04:28 -07:00
Jenny Crowe 1a839517c8 Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
Braedon bea09a5d2f Rhythm Rally polish 2022-02-15 00:17:53 -05:00
Jenny Crowe f638bca3e4 Tweezers: Fixed visual bug associated with plucking hairs during a fast vegetable transition. 2022-02-14 11:23:24 -07:00
Jenny Crowe 60cc4fc751 Space Soccer: Lateness margin tweaked. Karate Man: "Hit" voice in hit3 and hit4 is now played early to account for sound offset. 2022-02-14 06:48:41 -07:00
Jenny Crowe ec5cc16493 Rhythm Rally: Basic gameplay setup 2022-02-14 01:53:58 -07:00
Jenny Crowe 51db8b53ba Tweezers: Added vegetable type and properties to "Next Vegetable" event. Added "Change Vegetable" event 2022-02-13 07:02:55 -07:00
Jenny Crowe 5cd14a2cb4 Rhythm Rally: Better camera/layer configuration 2022-02-12 10:16:50 -07:00
Jenny Crowe 9c2139129e Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
Braedon 49f724f08a Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
Jenny Crowe c92974dbe6 Rhythm Rally: Animations baybeeeeeeeeee 2022-02-12 01:12:12 -07:00
saladplainzone db2d226a1d DJ School: Fixed Playback Speed not playing well with Offsets
Added in a new bit to the offset fixes that accounts for song pitch
2022-02-11 20:09:39 -08:00
saladplainzone 231227e94e DJ School: SFX Syncing
Re-synced some SFX, split others into multiple clips
2022-02-11 19:47:13 -08:00
Jenny Crowe e188e1e184 Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania into megaminerzero 2022-02-11 19:59:40 -07:00
Jenny Crowe 4a4641b7e4 Wait why didn't this push? 2022-02-11 19:59:23 -07:00
Braedon c04f994d1b Custom snap interval, but not in the editor (yet) 2022-02-11 20:15:36 -05:00
Jenny Crowe b5a49c7ce9 Tweezers: Long hair implementation 2022-02-11 00:21:43 -07:00
Braedon a65a6c012c Long hair rhythm tweezers but very buggy (read desc)
Hair plucking is a bit weird a beat after a long pull.

The tweezers don't automatically skip to the beat they're supposed to be when pulling since it can put things out of sync.

You can't pull two long hairs at a time for some reason.

The long hair doesn't rotate correctly towards the tweezers.

I'm very tired if someone could go in and clean some of this up that would be great.
2022-02-10 21:14:09 -05:00
Braedon cbc2ecef72 Update BCCAD.cs 2022-02-10 17:34:15 -05:00