Stefanos A.
f57b53b677
Regenerated using latest generator.
2013-10-27 01:31:20 +02:00
Stefanos A.
1a1ef03396
The last parameter of GL.ShaderSource should be an array.
2013-10-25 16:30:50 +02:00
Stefanos A.
65ff060ca5
Corrected the values of the GL_NEXT_BUFFER_NV and
...
GL_SKIP_COMPONENTS_*_NV extensions.
2013-10-25 16:10:51 +02:00
Stefanos A.
be6c583f4f
Implemented Sdl2GraphicsMode..
2013-10-24 09:32:17 +02:00
Stefanos A
af9d6dd928
Fixed ClearTex[Sub]Image <type> parameter
...
As per bug #1006 on the public Khronos bugzilla, <type> corresponds to the PixelType accepted by TexImage3D. This is now fixed.
2013-10-24 09:01:59 +02:00
Stefanos A.
192fedbca5
Removed sdl2-cs in favor of a leaner, better-designed binding.
2013-10-24 02:02:35 +02:00
Stefanos A
7aa5499f3e
Merge branch 'gl4' of https://github.com/thefiddler/opentk
2013-10-24 01:47:00 +02:00
Stefanos A
80f0569f9a
Implemented new, leaner SDL2 binding.
...
The new binding is based on the SDL2.0.1 RC1 headers.
2013-10-24 01:45:13 +02:00
Stefanos A
d8089a7732
Updated documentation according to the latest GL4 manpages.
2013-10-23 20:19:16 +02:00
Stefanos A.
60afa79203
Updated documentation according to the latest available manpages.
2013-10-23 20:17:08 +02:00
Stefanos A.
eb84a29206
Implemented "Debug Output" and "State and State Requests"
...
functionality according to the OpenGL 4.4 specification, sections 20
and 22.
2013-10-23 20:12:05 +02:00
Stefanos A.
3037baa5ea
Implemented "Reading and Copying Pixels" functionality from the OpenGL
...
4.4 specification, sections 18.2 and 18.3.
2013-10-23 18:54:34 +02:00
Stefanos A.
b425bff682
Implemented Whole Framebuffer commands according to the OpenGL 4.4
...
specification, section 17.4.
2013-10-23 11:43:11 +02:00
Stefanos A.
86214ebc77
Implemented per-fragment operations according to the OpenGL 4.4
...
specification, section 17.
2013-10-23 10:49:29 +02:00
Stefanos A.
1585d6a02e
Implemented Vertex Post-Processing according to the OpenGL 4.4
...
specification, section 13.
2013-10-23 10:23:02 +02:00
Stefanos A.
bb2bf9fa48
Implemented Vertex Attributes according to the OpenGL 4.4
...
specification, section 11.
2013-10-23 09:43:33 +02:00
Stefanos A.
88183770ae
Implemented Vertex Arrays accordign to the OpenGL 4.4 specification,
...
section 10.
2013-10-23 09:31:09 +02:00
Stefanos A.
35b63e777a
Fixed version number on VertexAttribP1 methods (should be 3.3, not
...
1.2).
2013-10-22 21:10:14 +02:00
Stefanos A.
745fd9974f
Implemented strongly-typed Framebuffer and Renderbuffer Objects
...
according to the OpenGL 4.4 specification, section 9.
2013-10-22 20:52:37 +02:00
Stefanos A.
5a59e63cea
Implemented strongly-typed Texture functions according to the OpenGL
...
4.4 specification, section 8. See issue #2 .
2013-10-22 18:37:25 +02:00
Stefanos A.
badb083686
Added SGIX_texture_icc enumeration that has been removed by the
...
upstream specs. This silences a large amount of warnings caused by the
lack of this extension.
2013-10-22 17:19:19 +02:00
Stefanos A
dc00ea7ea5
Merge branch 'master' of https://github.com/thefiddler/opentk
2013-10-22 16:58:33 +02:00
Stefanos A.
43bde3433a
Implemented strong-types for Shader and Program Objects according to
...
the OpenGL 4.4 specification, section 7.
2013-10-22 16:52:35 +02:00
Stefanos A.
9613975681
Updated strong-types for Buffer Objects according to the OpenGL 4.4
...
spec, section 6.
2013-10-22 14:40:49 +02:00
Stefanos A.
cfa4f230c5
Updated strong-types for asynchronous queries, query objects and time
...
queries according to OpenGL 4.4 spec, section 4.2.
2013-10-22 14:00:01 +02:00
Stefanos A.
9685f6e2f0
Array overloads with count=1 should be turned into ref/out parameters.
...
This fixes an issue where arrays with count=1 would remain as unsafe
pointers instead of becoming ref/out parameters.
2013-10-22 13:41:31 +02:00
Stefanos A.
a23b846800
Updated to the latest 4.3 specs (WIP).
2013-10-22 13:22:22 +02:00
Stefanos A.
c49f9cd4a1
Implemented compatibility overloads for the changes introduced by the
...
4.3 .spec files.
Added DebugProc definition required in the 4.3 specs.
2013-10-22 11:57:18 +02:00
Stefanos A.
0d3ab7174c
Fixed crash on 32-bit machines
...
uint-to-intptr conversion must obey uint-to-int conversions on 32-bit
machines, otherwise an OverflowException may occur: conversions of
numbers over 2^31-1 must be declared as unchecked.
Fixes issue reported here: http://www.opentk.com/node/3418
2013-10-21 19:41:26 +02:00
thefiddler
4dfcf39d26
Added missing DllImport attribute.
...
Fixes thefiddler/opentk#1
2013-10-12 19:43:26 +02:00
Stefanos A
915ead34cb
Modify dllimport path on Android builds.
2013-10-12 15:17:10 +02:00
Stefanos A
6df11a8564
Fixed incorrect self-assignment statements
2013-10-12 15:16:05 +02:00
Stefanos A
30e42bb6dd
[DllImport] registry methods when the Microsoft.Win32 namespace is not
...
available (untested).
2013-10-12 05:15:46 +02:00
Stefanos A
70818d97e1
Fixed compilation on desktop platforms.
2013-10-12 05:14:51 +02:00
Stefanos A
863edc35d1
Added Xamarin.Android target
2013-10-12 05:08:27 +02:00
Stefanos A
d27904292d
System.Drawing is required for Point, Size and Rectangle types.
2013-10-12 05:07:46 +02:00
Stefanos A
1130d988b0
Use OpenTK.Minimal to stub out missing System.Drawing functionality
...
when building on Android or iOS platforms.
2013-10-12 05:06:54 +02:00
Stefanos A
bb3156d185
Implemented minimal System.Drawing stubs for Xamarin.Android targets.
2013-10-12 04:59:55 +02:00
thefiddler
b64c9d84e7
Why does this file keep changing?
2013-10-11 09:52:53 +02:00
thefiddler
f013c44ba1
Fixed Tilde and Number1 scancodes
2013-10-11 09:51:08 +02:00
thefiddler
8dcb8601a2
Normalized line endings
...
Hopefully this is the first and last time we have to do this.
2013-10-11 01:58:54 +02:00
Stefanos A
73e3614338
Merge branch 'scancodes'
...
Conflicts:
Source/OpenTK/OpenTK.csproj
Source/OpenTK/Platform/Windows/WinFactory.cs
2013-10-11 01:05:55 +02:00
Stefanos A
5aba35668b
Always Set HIDPI flag
...
It does not to set this flag on previous SDL2 versions, it is ignored silently when not supported.
2013-10-10 00:34:15 +02:00
Stefanos A
459313dca8
Fixed line endings
2013-10-10 00:18:59 +02:00
Stefanos A
fb86334835
HIDPI support requires SDL > 2.0.0
...
SDL_GL_GetDrawableSize was introduced after 2.0.0, so we need to check for that version before we call this method. Fixes MethodNotFounException on vanilla libsdl2-2.0.0 on linux.
2013-10-07 14:17:42 +03:00
Stefanos A
d81bedf5f8
Moved all input processing to Sdl2InputDriver
...
This reduces the duplication of code between Sdl2NativeWindow and
Sdl2InputDriver. Sdl2InputDriver is now solely responsible for handling
input.
2013-10-04 10:02:19 +02:00
Stefanos A
bad2b7b6d7
Implemented IDisposable in Sdl2Joystick
...
Sdl2Joystick calls SDL_JoystickOpen, which means we must call
SDL_JoystickClose on shutdown.
2013-10-04 10:00:57 +02:00
Stefanos A
79def664b8
No separate Factory.Embedded for SDL2
...
Sdl2Factory supports both desktop and embedded profiles, there is no
need to construct a separate Embedded profile.
2013-10-04 09:57:43 +02:00
Stefanos A
17b4f62151
Sdl2JoystickDriver.Poll() and axis fixes
2013-10-04 02:37:41 +02:00
Stefanos A
af67a96759
Initial implementation of IJoystickDriver API
2013-10-04 01:39:22 +02:00
Stefanos A
b4c29d802b
Add support for HiDPI modes
...
When HiDPI is enabled, the size of the OpenGL surface (specified in
pixels) may no longer correspond to the size of the window (specified
in points). Width, Height, ClientSize and ClientRectangle return the
size of the OpenGL surface in device-dependent pixel coordinates
(origin: top-left pixel of the surface). Bounds and Size return the
size of the window in device-independent point coordinates (origin:
desktop).
2013-10-04 01:38:19 +02:00
Stefanos A.
b3a0b78454
Use locale-independent scancodes
...
This significantly improves the usability of keyboard input, by allowing
a common input scheme to be used on different keyboard layouts. Text
input will be facilitated through a new API.
2013-10-03 20:53:34 +02:00
Stefanos A.
4dceea9e21
Added common key aliases
2013-10-03 20:52:02 +02:00
Stefanos A.
3f81bc26d4
Removed support for < Windows XP
...
The support burden for Windows versions prior to XP was too large, plus
the relevant code was completely untested. Removing that will allow us
to focus on the things that really matter.
2013-10-03 20:51:36 +02:00
Stefanos A
913c4f16e6
Throw extension if context creation fails
...
This aligns behavior with that of the other platforms.
2013-10-03 17:22:13 +02:00
Stefanos A.
94c02e827a
NRE -> GraphicsContextMissingException
...
Throw a GraphicsContextMissingException if GraphicsBindingBase.LoadAll() is called without a current GraphicsContext.
2013-10-03 16:45:28 +02:00
Stefanos A.
0e221a0ce5
Load ES entry points even on desktop
...
Some drivers / operating systems export ES entry points as extensions on regular "desktop" GraphicsContexts. Attempt to load them even if the user has not explicitly asked for an ES context.
2013-10-03 16:42:38 +02:00
Stefanos A
be7200d37e
Merge branch 'sdl2' of https://github.com/thefiddler/opentk
...
Conflicts:
Source/OpenTK/Platform/SDL2/Sdl2NativeWindow.cs
2013-10-03 15:11:59 +02:00
Stefanos A.
f2eda16458
Serialize Sdl2NativeWindow methods
...
This change, along with moving DestroyWindow() to the Dispose() method
fixes crashes on shutdown.
2013-10-03 14:59:30 +02:00
Stefanos A.
3c867838e6
Reload WGL entry points in WinGLContext()
...
This fixes AccessViolationException when creating multiple contexts on
Intel hardware.
2013-10-03 14:04:34 +02:00
Stefanos A
d217e379d4
Added support for OpenGL ES through SDL2
...
If SDL2 is supported, the PlatformFactory will now use it for creating the OpenGL ES context. Previously, it would revert to the native drivers when GraphicsContextFlag.Embedded was specified.
2013-10-03 11:17:21 +02:00
Stefanos A.
5051190b01
MouseButtonUp and MouseMove fixes
...
MouseMove no longer leaves the window borders when the cursor is
invisible. MouseButtonUp events are now reported even when they occur
outside the window. This aligns SDL2 behavior with the native drivers.
2013-10-02 17:55:30 +02:00
Stefanos A.
b077597bc1
Create Sdl2NativeWindow hidden
...
This conforms to the other platform drivers and looks better in general
(no delay between window creation and OpenGL context creation.)
2013-10-02 16:31:22 +02:00
Stefanos A.
4d7ba20a03
Fixed unsetting current context in SDL2
...
SDL_GL_MakeCurrent(IntPtr.Zero, IntPtr.Zero) is the correct way to
remove the current OpenGL context from the calling thread. Fixes
threaded rendering on Windows.
2013-10-02 16:26:47 +02:00
Stefanos A
40cfcfaf25
Improved diagnostics in Dispose()
...
Leaked and disposed resources are now always reported.
2013-10-02 01:14:26 +02:00
Stefanos A
6360156d99
Added Sync object for SDL
2013-10-02 01:13:06 +02:00
Stefanos A
c77439ea6b
Marked class as partial
...
This allows extension of the class without touching the upstream code.
2013-10-02 01:12:12 +02:00
Stefanos A
31f2df094b
Fixed invalid version string on git
...
Git commit hashcodes are not compatible with the 16bit integer values found in .Net version numbers. Use the git commit count as a version number instead.
2013-10-02 00:05:59 +02:00
Stefanos A.
7460452b26
MakeCurrent(null) should make context non-current
...
This fixes the crash in the "GameWindow Threading" example.
2013-10-01 22:13:33 +02:00
Stefanos A
a85cecdc59
Improved resource disposal
...
Added IDisposable interface to all classes holding native data that must be freed. OpenTK.Toolkit.Init() now returns an IDisposable instance that can be used to cleanup all native data held by OpenTK. This is useful when re-initializing OpenTK (possibly in a new AppDomain), as is the case in the Example browser.
2013-10-01 22:01:27 +02:00
Stefanos A.
b57e58dc47
Implemented Sdl2GLControl
...
SDL2 still fails with "not an OpenGL window".
2013-09-30 20:47:29 +02:00
Stefanos A
5bb23585b9
Merge remote-tracking branch 'origin/master' into sdl2
2013-09-30 18:29:55 +02:00
Stefanos A.
ddd070579a
Workaround for NRE on WinRawMouse driver
...
On some systems, the Windows Raw Input driver fails to find the name of
a mouse device, causing a NRE. Since the name is not vital information,
a dummy name is generated as a workaround.
2013-09-30 18:27:13 +02:00
Stefanos A.
ea0c845eb0
Attempted to fix key modifier state
...
SDL2 does not report keydown and keyup events on modifiers keys until
you release them. Attempted to fix this using SDL_GetModifierState, but
this does not appear to work. Should hit upstream.
2013-09-30 14:20:33 +02:00
Stefanos A.
7fe73253a7
Renamed Sdl2InputBase
2013-09-30 14:19:10 +02:00
Stefanos A.
c53773f4ec
Use scancodes for KeyboardDevice states
...
This resolves the issue where different layouts would return different
keys when pressing the same physical key. A new API must be introduced
for text input.
2013-09-30 13:51:31 +02:00
Stefanos A.
5e35411dd1
Fixed return values of keyboard functions
...
SDL_GetKeyFromScancode and SDL_GetScancodeFromKey should return a
SDL_Keycode or SDL_Scancode respectively, instead of void.
2013-09-30 13:49:53 +02:00
Stefanos A.
fc8b3810e9
Fixed documentation comment
2013-09-30 13:48:12 +02:00
Stefanos A.
2d19edf3fe
Renamed Sdl2InputBase to Sdl2InputDriver
...
Sdl2InputDriver describes the role and function of this class more
accurately.
2013-09-30 13:13:02 +02:00
Stefanos A.
7cb3965e25
Made internal SDL2 API private
2013-09-30 12:22:51 +02:00
Stefanos A.
5a55cb5cca
Implemented SDL2 mouse and keyboard drivers
2013-09-30 12:22:25 +02:00
Stefanos A.
cfdb5bc95a
Free SDL surface after updating the window icon
...
The SDL surface is no longer needed and will cause a memory leak if not
freed. Additionally, the decoded BitmapData should not be unlocked until
after updating the window icon, as it may be moved by the GC otherwise.
2013-09-29 23:36:28 +02:00
Stefanos A.
420ec232f3
Fixed decoding of Icons
...
The rgba mask for decoding icon surfaces was incorrect. Icons should
appear as expected now.
2013-09-29 23:08:51 +02:00
Stefanos A.
6245ffe3ef
Updated license information
2013-09-27 23:07:23 +02:00
Stefanos A.
2666125b24
Implemented WindowState, WindowBorder and Icon
...
SDL2 suffers many of the issues we encountered when implementing
OpenTK.Platform.Windows. Workarounds are now in place to make
WindowState changes behave reasonably.
2013-09-27 23:01:46 +02:00
Stefanos A.
56d7e4e564
Use OpenGL window flag and switch to "fake" fullscreen mode
...
The OpenGL flag is required when using SDL2 on Windows. Fake fullscreen
works much better on modern monitors and systems with multiple monitors.
2013-09-27 18:57:05 +02:00
Stefanos A.
5df5447ff9
Add debug message when context creation fails
2013-09-27 18:55:58 +02:00
Stefanos A.
3398902940
Use Wgl.Import.GetCurrentContext DllImport directly
...
Wgl is implemented using the regular DllImport + delegate approach, in
order to support extensions. The delegates have not been armed at this
point, so we need to use the DllImport directly.
The whole wgl API should be revisited (we are using only a tiny
portion.)
2013-09-27 18:55:38 +02:00
thefiddler
6d0b5eb49f
Implemented SDL2 platform using sdl2-cs
...
This is a new platform that can be used then sdl2 is installed on the target system. SDL2 is commercially supported by Valve and provides better support for MacOS compared to our current implementation (Cocoa vs Carbon). It will also help us introduce faster support for new platforms. Existing platforms remain as a fallback and will be automatically used if sdl2 is not installed.
Please note that this is still a work in progress. The new mouse and keyboard API is not supported yet. Due to limitations of sdl2, multiple mice/keyboards are also not supported.
2013-09-27 14:41:37 +02:00
thefiddler
89845d5ff9
Integrated sdl2-cs bindings for sdl2
...
This is using the sdl2/pure branch of https://github.com/thefiddler/SDL2-CS.git which contains the SDL2 bindings without MiniTK.
2013-09-27 14:33:52 +02:00
thefiddler
3989b94e68
Merge commit 'ed45dddb98c8250a33505c953b6c60bf7a854ffb' as 'Source/OpenTK/Platform/SDL2/sdl2-cs'
2013-09-27 14:26:50 +02:00
thefiddler
2e1bcaf280
Added support for high-dpi mode on Windows.
...
The platform factory for windows now calls SetProcessDPIAware
in order to enable support for high-dpi modes. The relevant
DllImport has been added to API.cs
2013-09-26 01:35:59 +02:00
thefiddler
c7e04c6097
Merge remote-tracking branch 'andy/master'
2013-09-26 01:28:58 +02:00
Neil White
fc1a8e022b
Fix for setting Matrix/Vector values by Index
...
Many Matrix*/Vector* implementations were throwing
IndexOutOfBoundsException when you tried to set their values via their
indexer due to a missing else statement.
2013-09-24 15:46:34 +01:00
David Jeske
cce40d60b0
fix MacOS bug mapping modifier keys to the scancode array
2013-08-10 19:50:05 -07:00
David Jeske
2c29df6296
added support for smooth trackpad scrolling on macos
2013-08-09 23:20:49 -07:00
Robert Rouhani
5c66266933
Added Quaterniond version of FromMatrix
2013-07-18 13:14:30 -07:00
Robert Rouhani
d479e3768b
Added Quaternion.FromMatrix
...
Added a Diagonal and Trace property to all matrices
Added missing doc comments in the matrix classes to reduce the number of compiler warnings
2013-07-18 12:58:43 -07:00
Andy Korth
f38e717601
Fix for github issue 13, terrible crash on Keyboard GetState
2013-06-04 16:02:37 -05:00
zastrowm
e7ba5e789f
Update whitespace issues to conform to the rest of the document
2013-04-26 21:09:12 -05:00
zastrowm
5f336dd9f9
Change WinRawMouse.ProcessMouseEvents to call code directly instead of using lambdas
...
Change WinRawMouse.ProcessMouseEvents to call code directly instead of using lambdas. The lambdas caused memory allocations and were unneeded
2013-04-26 21:06:08 -05:00
Andy Korth
29c7d96420
Merge pull request #10 from Artfunkel/master
...
Matrix ExtractScale() bug fix and "Clear" methods
2013-04-15 07:52:49 -07:00
Tom Edwards
b38c81a458
Added Matrix clearing methods
...
- Added ClearTranslation(), ClearScale(), ClearRotation() and
ClearProjection()
- Added ExtractProjection() to Matrix4
- Fixed ExtractScale() giving incorrect results if a Matrix4 contained
projection data
- Added setters to Matrix4d's Column properties
2013-04-11 22:23:43 +01:00
Dean Ellis
9a39949249
Merge pull request #1 from elisee/fix-client-rectangle-setter
...
Fix ClientRectangle setter on Windows (WinGL) & Linux (X11)
2013-03-22 16:29:36 -05:00
Tom Edwards
ca7e2c9c4b
Copied Matrix4 changes to other classes
...
* Removed pointless LengthSquared check from ExtractRotation()
* Improved inline documentation
2013-03-20 12:44:12 +00:00
Tom Edwards
498b659d58
Changes suggested by Rob Rouhani
...
* Turned the new Matrix4 properties into methods
* Matrix4.Normalize() now behaves correctly. ExtractRotation() does its
own row normalisation.
2013-03-19 15:28:31 +00:00
Tom Edwards
b20b21d228
A couple more maths functions
2013-02-23 18:26:34 +00:00
Tom Edwards
11114ca4ea
Extra maths features
...
- Added TranslationPart, ScalePart and RotationPart properties to
Matrix4
- Added Normalized() to Vector2/3/4, Quaternion and Matrix
2013-02-18 18:46:26 +00:00
Tom Edwards
6c35e8ef24
Merge remote-tracking branch 'origin/ScanCodeKeyboardBranch'
2013-02-17 14:58:16 +00:00
Andy Korth
ebb56e9d77
minor notes in comments of Matrix classes
2013-01-31 09:58:49 -06:00
Robert Rouhani
920d683954
Merge branch 'master' of github.com:andykorth/opentk
...
Conflicts:
Source/OpenTK/Math/Matrix3.cs
Source/OpenTK/Math/Matrix3d.cs
2013-01-26 16:29:23 -05:00
Robert Rouhani
8a7f506529
Added GL.UniformMatrix* double overloads.
2013-01-26 16:23:40 -05:00
Robert Rouhani
2f9ccbc3af
Converted tabs to spaces.
2013-01-26 16:08:34 -05:00
Robert Rouhani
2cbff7261a
Copied float matrix classes to their double equivalents.
2013-01-26 14:06:16 -05:00
Robert Rouhani
94c7ad4f58
Implemented Matrix3(d) constructor that takes upper-left 3x3 of a Matrix4(d) as discussed in the following issue: https://github.com/andykorth/opentk/issues/4
2013-01-26 12:57:19 -05:00
Jacob Hauberg Hansen
af74d97903
Fix NullPointerException on Windows 8.
2013-01-26 14:27:26 +01:00
Andy Korth
0f64af130a
Committing artfunkel patch for scan codes
2013-01-24 15:48:01 -06:00
Tamme Schichler
f455176d2b
Added missing XML comments for Matrix3d
2013-01-24 01:53:40 +01:00
Tamme Schichler
56430c7751
Added missing XML comments for Matrix3d
...
Fixed a few small issues in XML comments for Matrix4d
--HG--
extra : rebase_source : 18595a2fc57dcf7ff0f61d699e092be036d65157
2013-01-24 01:28:53 +01:00
Tamme Schichler
f0a9afacce
Fixed a few warnings with XML comments
2013-01-24 01:26:33 +01:00
Robert Rouhani
31ba0a36b9
Matrix4x2 implementation and documenting the other matrix classes.
2013-01-20 16:38:25 -05:00
Robert Rouhani
df78210bc5
Matrix3x2 implementation and partial Matrix4x2 implementation.
2013-01-20 00:46:47 -08:00
Robert Rouhani
f10af59c14
Matrix2x3 and Matrix2x4 implementatinos
2013-01-19 23:58:30 -08:00
Robert Rouhani
5438f941dc
More work on matrices.
...
Fixed some static fields in the math classes that weren't also readonly.
2013-01-19 15:06:51 -08:00
Robert Rouhani
84a03e965c
Matrix2 implementation
...
Started on Matrix2x3 implementation
Minor changes to Matrix3 and Matrix4
2013-01-19 00:29:22 -08:00
Robert Rouhani
8b8ded3232
Added very basic implementations of all possible matrix sizes up to 4x4
...
Moved the indexers out of the Properties region and into their own Indexers region
2013-01-18 19:21:24 -08:00
Robert Rouhani
e5adf4d862
Added Matrix4x3 and Matrix3x4 implementations from our game.
2013-01-18 15:32:09 -08:00
Robert Rouhani
afefc93fc6
Fixed bug in Matrix4.LookAt.
2013-01-18 15:13:36 -08:00
Andy Korth
2a0ad3ef6f
A few minor comments
2013-01-17 14:45:57 -06:00
Robert Rouhani
3a9dfc62ad
Fixed extra endregion directive that prevented compilation.
...
Fixed some warnings about csproj files.
2013-01-16 22:11:18 -08:00
Robert Rouhani
1712057977
Removed swizzles that had duplicate components.
2013-01-16 19:21:54 -08:00
Robert Rouhani
c0fcbb6961
Fixed spacing of #endregion directives from merging
2013-01-16 18:53:59 -08:00
Robert Rouhani
bf1401e115
Fixed the issues caused by merging in our changes as patches from the old repo.
2013-01-16 18:08:03 -08:00
Robert Rouhani
59c652aaf8
Added all swizzle permutations up to the vector's dimension.
2013-01-16 18:01:07 -08:00
Robert Rouhani
819c02c445
More hacking for gamepads
2013-01-16 17:59:52 -08:00
Robert Rouhani
b5591e1eee
Started implementing GamePad
2013-01-16 17:56:31 -08:00
Robert Rouhani
e6a855f00a
Added UniformMatrix3/3d/4d overloads
2013-01-16 17:53:00 -08:00
Robert Rouhani
56e75748b5
Added ref/out overload for Matrix4.Invert
2013-01-16 17:49:26 -08:00
Robert Rouhani
20c219bda1
Implemented perpendicular dot product in Vector2.
2013-01-16 17:46:05 -08:00
Robert Rouhani
7a0634814e
Matrix4 optimizations
2013-01-16 17:45:10 -08:00
Andy Korth
fa422dca2a
Fix Windows 8 Keyboard, OpenTK issue 3198
2013-01-14 13:09:55 -06:00
Andy Korth
6500e176df
A bit of cleanup on the Vector ToStrings
2013-01-08 12:04:21 -06:00
the_fiddler
1a2b506142
Fixed incorrect reference in GetDisplay() documentation.
2013-01-08 10:39:08 +00:00
Andy Korth
4230c6b4f0
Added Robmaister's Matrix3 implementations
2013-01-03 10:41:56 -06:00
Andy Korth
1939bc789d
Added index getters and settors for Vector and Matrix classes
2013-01-03 10:39:15 -06:00
Andy Korth
0c7c1e8bd9
Add Create from quaternion method from avc81, OpenTK Issue 2439
2013-01-03 10:19:06 -06:00
Andy Korth
84e97adf45
Address OpenTK Issue 1880
2013-01-03 10:14:59 -06:00
Andy Korth
5b0db16a89
Mouse up events in Windows occur regardless of where on the screen the cursor is. OpenTK issue 2133
2012-12-21 21:12:59 -06:00
Andy Korth
c98d9e4503
Supress printing of some keyboard non-errors.
2012-12-21 18:43:19 -06:00
Andy Korth
39c3f3f543
Replication project for Mac OS mouse input issue, and fix. OpenTK issues 3242 and 2800
2012-12-21 17:11:39 -06:00
Andy Korth
224a296220
Address mouse on windows 8 for OpenTK issue 3198
2012-12-20 15:18:52 -06:00
Andy Korth
27d2cb451f
Supress some of the warnings in the autogenerated files
2012-12-20 13:56:59 -06:00
Andy Korth
bef7ecd1ed
Fix incorrect Mac OS key map, OpenTK issue 3220
2012-12-20 13:45:00 -06:00
the_fiddler
5304af3d28
Use singular form for single-object overloads, because plural looks weird when generating a single name.
2012-04-04 11:10:28 +00:00
the_fiddler
58ef0d5c27
Use singular form for single-object overloads, because plural looks weird when generating a single name.
2012-04-04 11:10:28 +00:00
the_fiddler
006ce7a14f
Added overloads for Gen* and Delete* functions with single objects as parameters.
2012-04-04 11:03:28 +00:00
the_fiddler
8b8e49535c
Added overloads for Gen* and Delete* functions with single objects as parameters.
2012-04-04 11:03:28 +00:00
the_fiddler
a7964470c6
Use Debug.WriteLine instead of Debug.Print on a single-parameter string. Fixes compilation on mobile devices.
2011-12-08 00:17:08 +00:00
the_fiddler
e838aa7953
Use Debug.WriteLine instead of Debug.Print on a single-parameter string. Fixes compilation on mobile devices.
2011-12-08 00:17:08 +00:00
the_fiddler
1b7c8fb295
Added minimal SystemEvents definition to allow compilation on mobile devices.
2011-12-08 00:14:36 +00:00
the_fiddler
1e739bb4ff
Added minimal SystemEvents definition to allow compilation on mobile devices.
2011-12-08 00:14:36 +00:00
the_fiddler
e8590dddd4
Avoid using the global namespace in the MINIMAL configuration, as it confuses the Mono compiler.
2011-12-08 00:10:03 +00:00
the_fiddler
41e0c65dcb
Avoid using the global namespace in the MINIMAL configuration, as it confuses the Mono compiler.
2011-12-08 00:10:03 +00:00
the_fiddler
7bcbfc7072
Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
2011-12-08 00:03:14 +00:00
the_fiddler
4fde3c4dab
Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
2011-12-08 00:03:14 +00:00
the_fiddler
02bfac7d59
Removed invalid TextureParameterName.Red token. Fixes issue [ #2789 ]: "TextureParameterName.Red".
2011-12-07 00:28:13 +00:00
the_fiddler
0df6d56f03
Removed invalid TextureParameterName.Red token. Fixes issue [ #2789 ]: "TextureParameterName.Red".
2011-12-07 00:28:13 +00:00
the_fiddler
af2c2fc64b
Further improvements to suffix trimming regexes. Now matches GetInteger(ui)64 and does not match functions ending in "Coord", "Attrib", "Access" and more.
2011-12-07 00:22:10 +00:00
the_fiddler
1ace769646
Further improvements to suffix trimming regexes. Now matches GetInteger(ui)64 and does not match functions ending in "Coord", "Attrib", "Access" and more.
2011-12-07 00:22:10 +00:00
the_fiddler
22d3b26769
Ensured function names are trimmed using the same code as documentation and function parameters.
...
Improved trimming for functions with '64' suffices.
2011-12-07 00:01:48 +00:00
the_fiddler
59cfdf4664
Ensured function names are trimmed using the same code as documentation and function parameters.
...
Improved trimming for functions with '64' suffices.
2011-12-07 00:01:48 +00:00
the_fiddler
21645ac634
GraphicsMode was not set when initializing a DummyGLContext with an explicit handle. Corrected now.
2011-12-06 21:54:20 +00:00
the_fiddler
5d61e042a0
GraphicsMode was not set when initializing a DummyGLContext with an explicit handle. Corrected now.
2011-12-06 21:54:20 +00:00
the_fiddler
cba5f45415
Added missing TextureEnvMode.Replace token. Fixes issue [ #2791 ]: "TextureEnvMode.Replace missing".
2011-12-06 21:49:43 +00:00
the_fiddler
e2d31c78cb
Added missing TextureEnvMode.Replace token. Fixes issue [ #2791 ]: "TextureEnvMode.Replace missing".
2011-12-06 21:49:43 +00:00
the_fiddler
656e18ed00
Protect against negative Stopwatch values on buggy systems. Fixes issue [#2740}: "OpenTK freeze in GameWindow main loop, and possible fix. (Copied from Development forum)".
2011-11-03 10:34:57 +00:00
the_fiddler
12a2fbcaec
Protect against negative Stopwatch values on buggy systems. Fixes issue [#2740}: "OpenTK freeze in GameWindow main loop, and possible fix. (Copied from Development forum)".
2011-11-03 10:34:57 +00:00
the_fiddler
b73bbd899d
Map libX11 (libX11.so) to libX11.so.6, because the former is not available on Ubuntu without libX11-dev installed.
2011-09-26 13:39:49 +00:00
the_fiddler
ddbce3c4ec
Map libX11 (libX11.so) to libX11.so.6, because the former is not available on Ubuntu without libX11-dev installed.
2011-09-26 13:39:49 +00:00
the_fiddler
b3f846dbc6
Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [ #2671 ]: "Expose SwapInterval to GameWindow".
2011-09-06 12:06:30 +00:00
the_fiddler
809d369c52
Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [ #2671 ]: "Expose SwapInterval to GameWindow".
2011-09-06 12:06:30 +00:00
the_fiddler
f5b3f9167d
Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27
2011-09-04 20:52:42 +00:00
the_fiddler
d0cd45e6d0
Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27
2011-09-04 20:52:42 +00:00
the_fiddler
44eb41dade
Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [ #2416 ]: "Hided mouse cursor problem".
...
Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler
9c6a4bb2df
Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [ #2416 ]: "Hided mouse cursor problem".
...
Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler
585a07358e
Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [ #2616 ]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing".
2011-07-26 14:09:12 +00:00
the_fiddler
f4f0b97f7c
Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [ #2616 ]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing".
2011-07-26 14:09:12 +00:00
the_fiddler
921944ce90
Added ColorWritemask to GetIndexedPName. Fixes issue [ #2509 ]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter".
2011-07-26 12:35:50 +00:00
the_fiddler
97f47e8cdc
Added ColorWritemask to GetIndexedPName. Fixes issue [ #2509 ]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter".
2011-07-26 12:35:50 +00:00
the_fiddler
c7bc4bffe1
Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [ #2615 ]: "GetPName.MaxTextureBufferSize is missing".
2011-07-26 12:14:17 +00:00
the_fiddler
43afd8cf57
Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [ #2615 ]: "GetPName.MaxTextureBufferSize is missing".
2011-07-26 12:14:17 +00:00
the_fiddler
98919ef36d
Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums.
2011-07-26 11:56:15 +00:00
the_fiddler
81efad6bd0
Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums.
2011-07-26 11:56:15 +00:00
the_fiddler
e9939e0dc6
* Quaternion.cs:
...
* Quaterniond.cs: Check for W > 1.0 _or_ W < -1.0 before normalizing
in ToAxisAngle. Resolves issue [#2465 ]: "Quaternion rotation bug".
2011-07-10 14:48:29 +00:00
the_fiddler
ed5c64208b
* Quaternion.cs:
...
* Quaterniond.cs: Check for W > 1.0 _or_ W < -1.0 before normalizing
in ToAxisAngle. Resolves issue [#2465 ]: "Quaternion rotation bug".
2011-07-10 14:48:29 +00:00
the_fiddler
46d7abc467
Fixed eglGetProcAddress entry point (was eglCopyBuffer).
2011-05-07 18:52:47 +00:00
the_fiddler
544de30874
Fixed eglGetProcAddress entry point (was eglCopyBuffer).
2011-05-07 18:52:47 +00:00
the_fiddler
cf4619fe6d
Added PFD_SUPPORT_COMPOSITION on Vista and higher, to avoid inadvertently disabling Aero.
...
Allow non-accelerated formats when all accelerated ones fail. Fixes issue [#2224 ]: "Getting GraphicsModeException from WinGraphicsMode constructor".
2011-02-09 00:23:43 +00:00
the_fiddler
da5371e92b
Added PFD_SUPPORT_COMPOSITION on Vista and higher, to avoid inadvertently disabling Aero.
...
Allow non-accelerated formats when all accelerated ones fail. Fixes issue [#2224 ]: "Getting GraphicsModeException from WinGraphicsMode constructor".
2011-02-09 00:23:43 +00:00
the_fiddler
4595d424f0
Added missing double-precision radian-to-degree conversion routines.
2011-02-08 20:10:42 +00:00
the_fiddler
c4475ec05b
Added missing double-precision radian-to-degree conversion routines.
2011-02-08 20:10:42 +00:00
the_fiddler
36913ab2bb
Add DrawToWindow and SupportOpenGL flags to GetModesARB and check whether Wgl.Arb.ChoosePixelFormat() worked correctly (to avoid undefined results).
2011-01-18 22:34:06 +00:00
the_fiddler
d19244feb5
Add DrawToWindow and SupportOpenGL flags to GetModesARB and check whether Wgl.Arb.ChoosePixelFormat() worked correctly (to avoid undefined results).
2011-01-18 22:34:06 +00:00
the_fiddler
c5e9cea43b
* Egl.cs:
...
* EglContext.cs:
* EglGraphicsMode.cs: Added a parameter to indicate which ES renderer
version we wish to use. Fixes issue [#2247 ]: "CreateEGLGraphicsMode
should select the correct renderer".
2011-01-18 00:29:38 +00:00
the_fiddler
774374efc0
* Egl.cs:
...
* EglContext.cs:
* EglGraphicsMode.cs: Added a parameter to indicate which ES renderer
version we wish to use. Fixes issue [#2247 ]: "CreateEGLGraphicsMode
should select the correct renderer".
2011-01-18 00:29:38 +00:00
the_fiddler
b62effc488
* EglWindowInfo.cs: Corrected error checking for
...
CreateWindowSurface. Fixes issue [#2248 ]: "EGL CreateWindowSurface
function is incorrect".
2011-01-17 23:55:48 +00:00
the_fiddler
d22c7312d9
* EglWindowInfo.cs: Corrected error checking for
...
CreateWindowSurface. Fixes issue [#2248 ]: "EGL CreateWindowSurface
function is incorrect".
2011-01-17 23:55:48 +00:00
the_fiddler
799b321375
* EglGraphicsMode.cs:
...
Removed unused Egl.GetConfigs call.
2011-01-14 10:28:37 +00:00
the_fiddler
a964d3a9de
* EglGraphicsMode.cs:
...
Removed unused Egl.GetConfigs call.
2011-01-14 10:28:37 +00:00
the_fiddler
0c27512d5f
* EglGraphicsMode.cs:
...
Added missing RENDERABLE_TYPE bits to EGL mode selection. This is
required by the OpenGL ES spec.
2011-01-14 01:57:59 +00:00
the_fiddler
b987b10c70
* EglGraphicsMode.cs:
...
Added missing RENDERABLE_TYPE bits to EGL mode selection. This is
required by the OpenGL ES spec.
2011-01-14 01:57:59 +00:00
the_fiddler
23f96f4d83
* Configuration.cs:
...
Reverted OpenTK.dll.config extraction on Mono, since it doesn't (and
unfortunately cannot) work. The config file should be bundled with the
application.
2010-12-14 11:53:29 +00:00
the_fiddler
43410801e8
* Configuration.cs:
...
Reverted OpenTK.dll.config extraction on Mono, since it doesn't (and
unfortunately cannot) work. The config file should be bundled with the
application.
2010-12-14 11:53:29 +00:00
the_fiddler
e7aef8537c
* Toolkit.cs, Configuration.cs:
...
Made initialization thread-safe.
2010-12-08 08:58:52 +00:00
the_fiddler
3da8837af9
* Toolkit.cs, Configuration.cs:
...
Made initialization thread-safe.
2010-12-08 08:58:52 +00:00
the_fiddler
f7cce64eed
* Configuration.cs:
...
Added missing namespace to embedded resource name. Embedded OpenTK.dll.config now loads correctly.
2010-12-08 08:06:01 +00:00
the_fiddler
9e8ec11f48
* Configuration.cs:
...
Added missing namespace to embedded resource name. Embedded OpenTK.dll.config now loads correctly.
2010-12-08 08:06:01 +00:00
the_fiddler
3181275d1e
* Configuration.cs:
...
Made handling of OpenTK.dll.config more robust (still doesn't work, however).
2010-12-08 08:00:44 +00:00
the_fiddler
a6f5d887d1
* Configuration.cs:
...
Made handling of OpenTK.dll.config more robust (still doesn't work, however).
2010-12-08 08:00:44 +00:00
the_fiddler
c000fd4bb4
Synced with newest version of the binding generator: use IntPtr instead of System.IntPtr; update license text.
...
Reverted breaking change to Gl3Dfx* enums (the gl4 branch turned those into Gl3dfx).
2010-12-06 14:33:33 +00:00
the_fiddler
e6bed64bd8
Synced with newest version of the binding generator: use IntPtr instead of System.IntPtr; update license text.
...
Reverted breaking change to Gl3Dfx* enums (the gl4 branch turned those into Gl3dfx).
2010-12-06 14:33:33 +00:00
the_fiddler
8e089cc1c3
Merged gl4 branch into trunk
2010-12-04 21:51:40 +00:00
the_fiddler
ddb0f67048
Synced gl4 branch with trunk.
2010-12-04 19:02:50 +00:00
the_fiddler
96cef32bfc
Added documentation for IsConnected and added (disabled) IsLedOn/IsLedOff methods.
2010-12-03 12:40:10 +00:00
the_fiddler
2412757397
Added documentation for IsConnected and added (disabled) IsLedOn/IsLedOff methods.
2010-12-03 12:40:10 +00:00
the_fiddler
14d96ccfc9
Disabled GetDeviceName until the correct cross-platform API can be determined.
2010-12-03 12:39:42 +00:00
the_fiddler
6470f1da3a
Disabled GetDeviceName until the correct cross-platform API can be determined.
2010-12-03 12:39:42 +00:00
the_fiddler
26075f0243
Do not try to register device when device description is empty.
2010-12-03 12:29:01 +00:00
the_fiddler
140a278b3e
Do not try to register device when device description is empty.
2010-12-03 12:29:01 +00:00
the_fiddler
e9505ccb96
Updated using the latest version of the generator, which improves documentation and handling of extension names in enums.
2010-12-03 11:28:16 +00:00
the_fiddler
bdde353a9e
Added ARB/EXT ProgramParameter overloads for compatibility with opentk-1.0-2010-10-06.
2010-12-02 20:53:59 +00:00
the_fiddler
1bfd143b96
* Platform/MacOS/HIDInput.cs, Platform/MacOS/MacOSFactory.cs:
...
Added support for raw keyboard input.
2010-11-30 23:23:42 +00:00
the_fiddler
223c911bf9
* Platform/MacOS/HIDInput.cs, Platform/MacOS/MacOSFactory.cs:
...
Added support for raw keyboard input.
2010-11-30 23:23:42 +00:00
the_fiddler
5b3c08f463
* Platform/MacOS/CarbonGLNative.cs:
...
Fixed handling of key repeat.
Fixed crash when unknown key is pressed.
2010-11-30 23:22:56 +00:00
the_fiddler
e75e4a64b8
* Platform/MacOS/CarbonGLNative.cs:
...
Fixed handling of key repeat.
Fixed crash when unknown key is pressed.
2010-11-30 23:22:56 +00:00
the_fiddler
455acac6f8
* MacOS/CarbonGLNative.cs:
...
Removed unnecessary debug information.
2010-11-26 13:32:52 +00:00
the_fiddler
24af8471c9
* MacOS/CarbonGLNative.cs:
...
Removed unnecessary debug information.
2010-11-26 13:32:52 +00:00
the_fiddler
df4339433a
* EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs,
...
CarbonInput.cs, CarbonGLNative.cs, MacOSException.cs,
CarbonBindings/Agl.cs, CarbonBindings/CarbonAPI.cs,
CarbonBindings/MacOSKeys.cs, CarbonBindings/SpeechChannel.cs,
CarbonBindings/CoreFoundation.cs,
CarbonBindings/QuartzDisplayServicesAPI.cs:
Normalized licensing information.
2010-11-26 11:41:45 +00:00
the_fiddler
6078b4530a
* EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs,
...
CarbonInput.cs, CarbonGLNative.cs, MacOSException.cs,
CarbonBindings/Agl.cs, CarbonBindings/CarbonAPI.cs,
CarbonBindings/MacOSKeys.cs, CarbonBindings/SpeechChannel.cs,
CarbonBindings/CoreFoundation.cs,
CarbonBindings/QuartzDisplayServicesAPI.cs:
Normalized licensing information.
2010-11-26 11:41:45 +00:00
the_fiddler
75aa2a1dc1
* Platform/MacOS/CarbonGLNative.cs:
...
Implemented CursorVisible property. Aligned mouse behavior to win32 &
x11. General code cleanup.
2010-11-26 11:01:51 +00:00
the_fiddler
db6cc338f5
* Platform/MacOS/CarbonGLNative.cs:
...
Implemented CursorVisible property. Aligned mouse behavior to win32 &
x11. General code cleanup.
2010-11-26 11:01:51 +00:00
the_fiddler
ed08f068c7
* Platform/MacOS/CarbonBindings/QuartzDisplayServicesAPI.cs:
...
Added support for mouse control.
2010-11-26 11:00:57 +00:00
the_fiddler
37a744acb3
* Platform/MacOS/CarbonBindings/QuartzDisplayServicesAPI.cs:
...
Added support for mouse control.
2010-11-26 11:00:57 +00:00
the_fiddler
42663d1a70
* Platform/MacOS/CarbonBindings/CarbonAPI.cs:
...
Added support for mouse delta events.
2010-11-26 11:00:27 +00:00
the_fiddler
96791683d0
* Platform/MacOS/CarbonBindings/CarbonAPI.cs:
...
Added support for mouse delta events.
2010-11-26 11:00:27 +00:00
the_fiddler
859216b94b
Disabled event suppression after cursor movements.
2010-11-26 10:59:08 +00:00
the_fiddler
7f0212a5fe
Disabled event suppression after cursor movements.
2010-11-26 10:59:08 +00:00
the_fiddler
2c0b024158
Implemented SetPosition in terms of CGWarpMouseCursorPosition.
...
Added constructors to HIPoint.
2010-11-25 00:30:16 +00:00
the_fiddler
1a3df17dff
Implemented SetPosition in terms of CGWarpMouseCursorPosition.
...
Added constructors to HIPoint.
2010-11-25 00:30:16 +00:00
the_fiddler
1fc495a06f
Implemented new multi-mouse API on Mac
...
OS X.
2010-11-24 23:49:40 +00:00
the_fiddler
5caf6204de
Implemented new multi-mouse API on Mac
...
OS X.
2010-11-24 23:49:40 +00:00
the_fiddler
8677320714
* Vector4.cs: Fixed doc comment to refer to the single-precision
...
version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
the_fiddler
9c8247c13a
* Vector4.cs: Fixed doc comment to refer to the single-precision
...
version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
the_fiddler
0153acb799
Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0.
2010-11-24 20:50:47 +00:00
the_fiddler
4bc0db1d10
Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0.
2010-11-24 20:50:47 +00:00
the_fiddler
efc864de76
Use main run loop for input callbacks. This way we don't have to run the loop ourselves.
...
Unregister callbacks for removed devices.
2010-11-24 13:13:14 +00:00
the_fiddler
898315a58f
Use main run loop for input callbacks. This way we don't have to run the loop ourselves.
...
Unregister callbacks for removed devices.
2010-11-24 13:13:14 +00:00
the_fiddler
72a38b36cb
Device discovery now works correctly. Added support for input value callbacks.
2010-11-24 12:50:08 +00:00
the_fiddler
6a4b41d975
Device discovery now works correctly. Added support for input value callbacks.
2010-11-24 12:50:08 +00:00
the_fiddler
1626b3a835
* MacOSGraphicsMode.cs:
...
* CarbonBindings/Agl.cs: Added AGL-based GraphicsMode detection on Mac
OS X. Fixes issue [#1679 ]: "GraphicsMode returns hardcoded mode on
Mac OS X".
2010-11-24 00:55:19 +00:00
the_fiddler
7a83b5decb
* MacOSGraphicsMode.cs:
...
* CarbonBindings/Agl.cs: Added AGL-based GraphicsMode detection on Mac
OS X. Fixes issue [#1679 ]: "GraphicsMode returns hardcoded mode on
Mac OS X".
2010-11-24 00:55:19 +00:00
the_fiddler
1d33d1000e
[Win32] Implemented Mouse.SetPosition via SetCursorPos. This was refreshingly simple, the function works exactly as expected! (unlike XWarpPointer on X11)
2010-11-23 22:10:49 +00:00
the_fiddler
4f041bca92
[Win32] Implemented Mouse.SetPosition via SetCursorPos. This was refreshingly simple, the function works exactly as expected! (unlike XWarpPointer on X11)
2010-11-23 22:10:49 +00:00
the_fiddler
23eaef0c70
Avoid loading Wgl entry points automatically. This is now explicitly done through WinGLContext.
2010-11-23 22:08:53 +00:00
the_fiddler
d408fd54ce
Avoid loading Wgl entry points automatically. This is now explicitly done through WinGLContext.
2010-11-23 22:08:53 +00:00
the_fiddler
45a623a873
* X11Mouse.cs: Updated comments to clarify the capabilities of the driver.
2010-11-23 19:26:35 +00:00
the_fiddler
227c0dc12e
* X11Mouse.cs: Updated comments to clarify the capabilities of the driver.
2010-11-23 19:26:35 +00:00
the_fiddler
32a564c990
* XI2Mouse.cs: Removed unused code.
2010-11-23 19:21:28 +00:00
the_fiddler
ff8e42c77a
* XI2Mouse.cs: Removed unused code.
2010-11-23 19:21:28 +00:00
the_fiddler
88cbcc3a04
* X11Mouse.cs: Added SetPosition() implementation.
...
Added detection of pointer warping and used it to fake relative
motion.
2010-11-23 19:21:17 +00:00
the_fiddler
6d00a1cce3
* X11Mouse.cs: Added SetPosition() implementation.
...
Added detection of pointer warping and used it to fake relative
motion.
2010-11-23 19:21:17 +00:00
the_fiddler
07cbb9dd8b
* Input/Mouse.cs:
...
* Input/IMouseDriver2.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/Windows/WMInput.cs:
* Platform/X11/X11GLNative.cs:
* Platform/Windows/WinRawMouse.cs: Added ability to set the position
of the mouse cursor.
[X11] Avoid grabbing the pointer, as this causes unexpected
side-effects (XInput2 stops working, debugging becomes difficult).
We now use XWarpPointer and try to discard the spurious MouseMove
events it generates.
[X11] Make cursor visible when window loses focus, to make debugging
easier. Restore previous state when it regains focus.
2010-11-23 17:17:13 +00:00
the_fiddler
76e1d4064b
* Input/Mouse.cs:
...
* Input/IMouseDriver2.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/Windows/WMInput.cs:
* Platform/X11/X11GLNative.cs:
* Platform/Windows/WinRawMouse.cs: Added ability to set the position
of the mouse cursor.
[X11] Avoid grabbing the pointer, as this causes unexpected
side-effects (XInput2 stops working, debugging becomes difficult).
We now use XWarpPointer and try to discard the spurious MouseMove
events it generates.
[X11] Make cursor visible when window loses focus, to make debugging
easier. Restore previous state when it regains focus.
2010-11-23 17:17:13 +00:00
the_fiddler
4fd279534b
* OpenTK.csproj:
...
* Platform/MacOS/HIDInput.cs:
* Platform/MacOS/MacOSFactory.cs:
* Platform/MacOS/CarbonBindings/CoreFoundation.cs: Initial work on HID
input manager.
2010-11-22 15:57:26 +00:00
the_fiddler
82e5401779
* OpenTK.csproj:
...
* Platform/MacOS/HIDInput.cs:
* Platform/MacOS/MacOSFactory.cs:
* Platform/MacOS/CarbonBindings/CoreFoundation.cs: Initial work on HID
input manager.
2010-11-22 15:57:26 +00:00
the_fiddler
6c0da79687
Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
...
Made XRR resolution changes more robust.
Resolution changes now refresh the DisplayDevices on Windows.
2010-11-21 20:16:18 +00:00
the_fiddler
569c4c86c7
Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
...
Made XRR resolution changes more robust.
Resolution changes now refresh the DisplayDevices on Windows.
2010-11-21 20:16:18 +00:00
the_fiddler
6cfb81246e
Updated OpenGL bindings with strongly-typed support for OpenGL 3.3, 4.0 and 4.1 specs.
2010-11-21 16:22:42 +00:00
the_fiddler
8be8190ee8
Fixed issue [ #1895 ]: "Vector3d.Equals(object obj) defined in terms of Vector3, not Vector3d".
2010-11-21 10:54:11 +00:00
the_fiddler
e986af3b6e
Fixed issue [ #1895 ]: "Vector3d.Equals(object obj) defined in terms of Vector3, not Vector3d".
2010-11-21 10:54:11 +00:00
the_fiddler
8e88dbb352
Relaxed parameter checks for CreatePerspectiveFieldOfView. Fixes issue [ #1693 ]: "CreatePerspectiveFieldOfView throws in valid cases".
2010-11-21 00:15:18 +00:00
the_fiddler
d8612f4df6
Relaxed parameter checks for CreatePerspectiveFieldOfView. Fixes issue [ #1693 ]: "CreatePerspectiveFieldOfView throws in valid cases".
2010-11-21 00:15:18 +00:00
the_fiddler
f925ec1507
Modified TransformPerspective to work correctly with orthographic projection matrices. Fixes issue [ #1827 ]: "OpenTK.Vector3.TransformPerspective code is wrong".
2010-11-21 00:09:50 +00:00
the_fiddler
4be74af5d4
Modified TransformPerspective to work correctly with orthographic projection matrices. Fixes issue [ #1827 ]: "OpenTK.Vector3.TransformPerspective code is wrong".
2010-11-21 00:09:50 +00:00
the_fiddler
0a53002ad3
Added new OpenGL 4.1 types.
2010-11-19 09:09:58 +00:00
the_fiddler
adc4d1ae59
Added 1-parameter constructors.
2010-11-15 22:34:52 +00:00
the_fiddler
c89f8e375e
Added 1-parameter constructors.
2010-11-15 22:34:52 +00:00
the_fiddler
d9eaf4562c
Improved and simplified behavior of RelaxParameters. Removed unused code.
2010-11-11 19:32:22 +00:00
the_fiddler
294f23f34a
Improved and simplified behavior of RelaxParameters. Removed unused code.
2010-11-11 19:32:22 +00:00
the_fiddler
e0736a69bc
Added workaround for zoom-in/zoom-out keys on Microsoft Digital 3000 keyboard. These keys report 0 as a device id, but no such device exists.
2010-11-09 15:19:58 +00:00
the_fiddler
1f715a0c1a
Added workaround for zoom-in/zoom-out keys on Microsoft Digital 3000 keyboard. These keys report 0 as a device id, but no such device exists.
2010-11-09 15:19:58 +00:00
the_fiddler
529a376d77
* X11GLNative.cs: Added missing KeyDown/KeyUp events.
2010-11-09 11:52:14 +00:00
the_fiddler
68d35f7d69
* X11GLNative.cs: Added missing KeyDown/KeyUp events.
2010-11-09 11:52:14 +00:00
the_fiddler
daf7c83dc8
Capture ButtonUp events after ButtonDown even if the mouse leaves the window.
2010-11-09 08:55:55 +00:00
the_fiddler
3d40ef377b
Capture ButtonUp events after ButtonDown even if the mouse leaves the window.
2010-11-09 08:55:55 +00:00
the_fiddler
e8373def1b
Use async input to poll the keyboard/mouse.
2010-11-08 22:19:44 +00:00
the_fiddler
0c45d7c169
Use async input to poll the keyboard/mouse.
2010-11-08 22:19:44 +00:00
the_fiddler
2e0a6c8a96
Reverted to wait for messages.
2010-11-08 22:19:19 +00:00
the_fiddler
1f037d077c
Reverted to wait for messages.
2010-11-08 22:19:19 +00:00
the_fiddler
2904b539a8
Removed obsolete System.Windows.Forms reference.
2010-11-08 21:49:02 +00:00
the_fiddler
e695429db1
Removed obsolete System.Windows.Forms reference.
2010-11-08 21:49:02 +00:00
the_fiddler
6e8d120d4f
Added KeyDown and KeyUp events.
2010-11-08 21:48:00 +00:00
the_fiddler
c96a632bab
Added KeyDown and KeyUp events.
2010-11-08 21:48:00 +00:00
the_fiddler
3726c9b94f
Removed obsolete System.Windows.Forms reference.
2010-11-08 21:47:24 +00:00
the_fiddler
f99d6a2c1c
Removed obsolete System.Windows.Forms reference.
2010-11-08 21:47:24 +00:00
the_fiddler
9cd32011bf
Trivial cosmetic fix.
2010-11-08 21:46:55 +00:00
the_fiddler
6a35048a04
Trivial cosmetic fix.
2010-11-08 21:46:55 +00:00
the_fiddler
058ea34f41
Print useful information in ToString() method.
...
Updated license text.
2010-11-08 21:46:36 +00:00
the_fiddler
896a2b0739
Print useful information in ToString() method.
...
Updated license text.
2010-11-08 21:46:36 +00:00
the_fiddler
9706c9040b
Added new KeyDown and KeyUp events.
2010-11-08 21:45:15 +00:00
the_fiddler
e601852547
Added new KeyDown and KeyUp events.
2010-11-08 21:45:15 +00:00
the_fiddler
a3177540b7
Removed dependency on System.Windows.Forms.
2010-11-08 21:44:56 +00:00
the_fiddler
0a9912469a
Removed dependency on System.Windows.Forms.
2010-11-08 21:44:56 +00:00
the_fiddler
c2d6f0c091
Refactored input drivers in terms of WinInputBase to reduce code duplication.
2010-11-08 21:43:29 +00:00
the_fiddler
9eeac5d40b
Refactored input drivers in terms of WinInputBase to reduce code duplication.
2010-11-08 21:43:29 +00:00
the_fiddler
0533a6be23
Minor spelling fix.
...
Use POINT structure instead of System.Drawing.Point.
2010-11-08 21:41:44 +00:00
the_fiddler
6e00ecefa1
Minor spelling fix.
...
Use POINT structure instead of System.Drawing.Point.
2010-11-08 21:41:44 +00:00
the_fiddler
e5928f2b8d
WinRawInput requires Windows 5.1 (XP) or higher.
2010-11-08 21:40:43 +00:00
the_fiddler
1bacea0779
WinRawInput requires Windows 5.1 (XP) or higher.
2010-11-08 21:40:43 +00:00
the_fiddler
13a07273ba
Removed unimplement SetPixelFormatARB - no such function exists.
...
Added aggressive locking during context creation and delegate loading in order to avoid potential race conditions.
Now uses Wgl.Imports directly wherever possible in order to improve performance and avoid race conditions.
Slightly improved debugging messages.
2010-11-08 21:38:32 +00:00
the_fiddler
045d3d73f6
Removed unimplement SetPixelFormatARB - no such function exists.
...
Added aggressive locking during context creation and delegate loading in order to avoid potential race conditions.
Now uses Wgl.Imports directly wherever possible in order to improve performance and avoid race conditions.
Slightly improved debugging messages.
2010-11-08 21:38:32 +00:00
the_fiddler
452d8924e6
Minor cosmetic fixes. Removed unused code.
2010-11-08 21:36:10 +00:00
the_fiddler
9150a99252
Minor cosmetic fixes. Removed unused code.
2010-11-08 21:36:10 +00:00
the_fiddler
e1e1be49c4
Removed WinForms dependency and performed general code cleanup.
2010-11-08 19:48:01 +00:00
the_fiddler
3a57aa777a
Removed WinForms dependency and performed general code cleanup.
2010-11-08 19:48:01 +00:00
the_fiddler
6bb01d4cbb
Added GraphicsModeComparer for GraphicsMode comparisons.
...
Added WinInputBase as a base abstraction for all win32 input class.
2010-11-08 19:45:58 +00:00
the_fiddler
3a967fcfb7
Added GraphicsModeComparer for GraphicsMode comparisons.
...
Added WinInputBase as a base abstraction for all win32 input class.
2010-11-08 19:45:58 +00:00
the_fiddler
e01ebf71e4
Added >, >=, < and <= operators.
2010-11-08 19:42:53 +00:00
the_fiddler
3e0f5e045e
Added >, >=, < and <= operators.
2010-11-08 19:42:53 +00:00
the_fiddler
fd3e1850b7
Retrieve all pixel formats at once and select the correct one through a custom selection predicate. Simplifies the code significantly and reduces the chance of race conditions.
2010-11-08 19:41:24 +00:00
the_fiddler
cff4ab2d3c
Retrieve all pixel formats at once and select the correct one through a custom selection predicate. Simplifies the code significantly and reduces the chance of race conditions.
2010-11-08 19:41:24 +00:00
the_fiddler
d08438785e
Avoid reference to System.Windows.Forms.
...
Pass a concrete GraphicsMode to the context constructor in SelectPixelFormatARB to avoid NRE.
2010-11-08 16:01:50 +00:00
the_fiddler
2aa1dcef1d
Avoid reference to System.Windows.Forms.
...
Pass a concrete GraphicsMode to the context constructor in SelectPixelFormatARB to avoid NRE.
2010-11-08 16:01:50 +00:00
the_fiddler
206a6530a4
Removed duplicate success message.
2010-11-08 15:58:42 +00:00
the_fiddler
b8b32c4f9c
Removed duplicate success message.
2010-11-08 15:58:42 +00:00
the_fiddler
d65e0aad47
Release both shift keys when one is released. Otherwise, we end up with stuck keys.
2010-11-08 08:59:32 +00:00
the_fiddler
16feb28cca
Release both shift keys when one is released. Otherwise, we end up with stuck keys.
2010-11-08 08:59:32 +00:00
the_fiddler
666355103b
* XI2Mouse.cs:
...
* X11Factory.cs: Removed window hooking, as it complicates code
unnecessarily.
2010-11-04 18:01:07 +00:00
the_fiddler
52d38059f4
* XI2Mouse.cs:
...
* X11Factory.cs: Removed window hooking, as it complicates code
unnecessarily.
2010-11-04 18:01:07 +00:00
the_fiddler
b646cfa06c
* X11KeyMap.cs: Added AltGr keycode.
...
* X11Mouse.cs: Use XQueryPointer instead of trying to hook events.
* X11Keyboard.cs: Improved handling of key modifiers.
* X11Factory.cs: Use new X11Mouse API.
* Functions.cs: Added XButtonGrab/XButtonUngrab.
* API.cs: Added missing XF86 keysyms.
2010-11-04 17:57:09 +00:00
the_fiddler
574909c426
* X11KeyMap.cs: Added AltGr keycode.
...
* X11Mouse.cs: Use XQueryPointer instead of trying to hook events.
* X11Keyboard.cs: Improved handling of key modifiers.
* X11Factory.cs: Use new X11Mouse API.
* Functions.cs: Added XButtonGrab/XButtonUngrab.
* API.cs: Added missing XF86 keysyms.
2010-11-04 17:57:09 +00:00
the_fiddler
7e344e2ac2
* EventInfo.cs:
...
* AglContext.cs:
* MacOSKeyMap.cs:
* CarbonInput.cs:
* Application.cs:
* MacOSFactory.cs:
* CarbonGLNative.cs:
* CarbonWindowInfo.cs:
* MacOSGraphicsMode.cs:
* QuartzDisplayDeviceDriver.cs: Normalized code formatting.
2010-11-02 19:49:24 +00:00
the_fiddler
64210383de
* EventInfo.cs:
...
* AglContext.cs:
* MacOSKeyMap.cs:
* CarbonInput.cs:
* Application.cs:
* MacOSFactory.cs:
* CarbonGLNative.cs:
* CarbonWindowInfo.cs:
* MacOSGraphicsMode.cs:
* QuartzDisplayDeviceDriver.cs: Normalized code formatting.
2010-11-02 19:49:24 +00:00
the_fiddler
ce85a5f481
* Source/OpenTK/OpenTK.csproj:
...
* Source/Bind/Generator.Bind.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Converter/Generator.Convert.csproj:
* Source/Build.UpdateVersion/Build.UpdateVersion.csproj: Normalized
"Documentation" configuration with "Release" configuration.
2010-11-02 17:39:43 +00:00
the_fiddler
68bf778718
* Source/OpenTK/OpenTK.csproj:
...
* Source/Bind/Generator.Bind.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Converter/Generator.Convert.csproj:
* Source/Build.UpdateVersion/Build.UpdateVersion.csproj: Normalized
"Documentation" configuration with "Release" configuration.
2010-11-02 17:39:43 +00:00
the_fiddler
915f8e559f
* X11Keyboard.cs: Use XQueryKeymap to discover key state.
...
* X11Factory.cs: Use new X11Keyboard interface.
Temporarily disabled XI2Mouse for testing.
* Functions.cs: Fixed type declaration for Time.
Added support for XIGrabDevice, XIUngrabDevice, XGrabKey, XUngrabKey,
XAllowEvents and XKeycodeToKeysym/XKeysymToKeycode.
* API.cs: Enumerate modes for XAllowEvents.
2010-11-01 08:01:44 +00:00
the_fiddler
151c21f520
* X11Keyboard.cs: Use XQueryKeymap to discover key state.
...
* X11Factory.cs: Use new X11Keyboard interface.
Temporarily disabled XI2Mouse for testing.
* Functions.cs: Fixed type declaration for Time.
Added support for XIGrabDevice, XIUngrabDevice, XGrabKey, XUngrabKey,
XAllowEvents and XKeycodeToKeysym/XKeysymToKeycode.
* API.cs: Enumerate modes for XAllowEvents.
2010-11-01 08:01:44 +00:00
the_fiddler
2c5e7220c3
Implemented KeyboardState.IsConnected property.
...
Implemented WinRawKeyboard.RefreshDevices().
General code clean-up and beautification.
2010-10-29 11:46:57 +00:00
the_fiddler
4a8cb59028
Implemented KeyboardState.IsConnected property.
...
Implemented WinRawKeyboard.RefreshDevices().
General code clean-up and beautification.
2010-10-29 11:46:57 +00:00
the_fiddler
eba9fef913
Added missing files to SVN.
2010-10-29 11:46:09 +00:00
the_fiddler
72a714126b
Added missing files to SVN.
2010-10-29 11:46:09 +00:00
the_fiddler
2934c9d004
Decoupled new driver API from old public interface.
...
WinRawMouse can now detect mouse disconnection/connection events.
2010-10-29 11:27:40 +00:00
the_fiddler
93130dfbd8
Decoupled new driver API from old public interface.
...
WinRawMouse can now detect mouse disconnection/connection events.
2010-10-29 11:27:40 +00:00
the_fiddler
c1043d1693
Do not modify device state during the GetState() call. Fixes intermittent crashes.
2010-10-28 13:00:21 +00:00
the_fiddler
de7d38d446
Do not modify device state during the GetState() call. Fixes intermittent crashes.
2010-10-28 13:00:21 +00:00
the_fiddler
0044e4442d
Modified GetState() to return the combined state for all mouse/keyboard devices.
2010-10-28 11:10:57 +00:00
the_fiddler
415755a257
Modified GetState() to return the combined state for all mouse/keyboard devices.
2010-10-28 11:10:57 +00:00
the_fiddler
a7427707ef
Added argument validation for GetState(index) and serializes access to GetState() implementation. Clarified GetState() documentation to explain that it returns combined device state.
2010-10-28 11:10:19 +00:00
the_fiddler
5fd0340bb9
Added argument validation for GetState(index) and serializes access to GetState() implementation. Clarified GetState() documentation to explain that it returns combined device state.
2010-10-28 11:10:19 +00:00
the_fiddler
c99571acac
Fixed capacity parameter for GetWindowText(). Fixed debug string format that is printed when GetWindowText() fails.
2010-10-28 10:36:28 +00:00
the_fiddler
f178bebfe6
Fixed capacity parameter for GetWindowText(). Fixed debug string format that is printed when GetWindowText() fails.
2010-10-28 10:36:28 +00:00
the_fiddler
154accb5b5
Fixed potential race condition when raising events: an event might be modified to null after the null check and before being raised.
2010-10-28 09:37:57 +00:00
the_fiddler
5512776943
Fixed potential race condition when raising events: an event might be modified to null after the null check and before being raised.
2010-10-28 09:37:57 +00:00
the_fiddler
a070918e93
Removed events that are not part of the INativeWindow interface.
2010-10-28 09:34:13 +00:00
the_fiddler
0a9d0685a1
Removed events that are not part of the INativeWindow interface.
2010-10-28 09:34:13 +00:00
the_fiddler
27c8fa8ab2
Fixed ambiguous documentation reference.
2010-10-28 09:31:20 +00:00
the_fiddler
f6bf0c95c6
Fixed ambiguous documentation reference.
2010-10-28 09:31:20 +00:00
the_fiddler
e13a8e25ae
Added code to raise all available events. Removed unused events from old OpenTK versions. Fixed potential race condition when raising events (an event might become null between the null check and the actual raising).
2010-10-28 09:31:00 +00:00
the_fiddler
c227c36553
Added code to raise all available events. Removed unused events from old OpenTK versions. Fixed potential race condition when raising events (an event might become null between the null check and the actual raising).
2010-10-28 09:31:00 +00:00
the_fiddler
b7a0a7c800
Removed unused field.
2010-10-28 09:01:54 +00:00
the_fiddler
c99dbc619c
Removed unused field.
2010-10-28 09:01:54 +00:00
the_fiddler
ec01b1caae
Don't shadow class field.
2010-10-28 09:01:43 +00:00
the_fiddler
dc4a55baab
Don't shadow class field.
2010-10-28 09:01:43 +00:00
the_fiddler
5ff74aa685
Suppressed unused field warnings. The fields are necessary for interop, even if not explicitly accessed.
2010-10-28 09:01:25 +00:00
the_fiddler
120e38f87a
Suppressed unused field warnings. The fields are necessary for interop, even if not explicitly accessed.
2010-10-28 09:01:25 +00:00
the_fiddler
330053de1e
Fixed malformed documentation comments.
2010-10-28 09:00:53 +00:00
the_fiddler
58ba39acce
Fixed malformed documentation comments.
2010-10-28 09:00:53 +00:00
the_fiddler
681e19f704
Avoid using deprecated methods.
2010-10-28 09:00:36 +00:00
the_fiddler
823fd29ce7
Avoid using deprecated methods.
2010-10-28 09:00:36 +00:00
the_fiddler
5cc81e0449
Marked int* overloads as non CLS-compliant.
2010-10-28 09:00:23 +00:00
the_fiddler
286f6f9439
Marked int* overloads as non CLS-compliant.
2010-10-28 09:00:23 +00:00
the_fiddler
c6f4b4206f
Added missing documentation to OnResize.
2010-10-28 09:00:07 +00:00
the_fiddler
19287142d3
Added missing documentation to OnResize.
2010-10-28 09:00:07 +00:00
the_fiddler
d56478c5b2
Minor cosmetic change.
2010-10-28 08:43:36 +00:00
the_fiddler
2c57e44ff4
Minor cosmetic change.
2010-10-28 08:43:36 +00:00
the_fiddler
1bef154d36
Implemented WinRawKeyboard input driver.
2010-10-28 08:42:38 +00:00
the_fiddler
505399ba9f
Implemented WinRawKeyboard input driver.
2010-10-28 08:42:38 +00:00
the_fiddler
40c2576e06
Avoid numeric overflow when printing debug message.
2010-10-28 08:42:20 +00:00
the_fiddler
73326138ee
Avoid numeric overflow when printing debug message.
2010-10-28 08:42:20 +00:00
the_fiddler
cd074040e3
Implemented equality operators.
2010-10-28 08:41:48 +00:00
the_fiddler
20ecd2232d
Implemented equality operators.
2010-10-28 08:41:48 +00:00
the_fiddler
1657bcad91
Always validate parameters to ReadBit/EnableBit/DisableBit before using them.
2010-10-28 08:14:28 +00:00
the_fiddler
821a8e1117
Always validate parameters to ReadBit/EnableBit/DisableBit before using them.
2010-10-28 08:14:28 +00:00
the_fiddler
fa0abf0d51
Minor fixes for code clarity.
2010-10-28 08:13:42 +00:00
the_fiddler
76db3e188f
Minor fixes for code clarity.
2010-10-28 08:13:42 +00:00
the_fiddler
1a06366db8
Fixed ref overloads of GenSources and GenBuffers to follow the rest of the OpenTK design. Fixes invalid return values on x64 systems.
2010-10-28 08:12:24 +00:00
the_fiddler
7c78cc4205
Fixed ref overloads of GenSources and GenBuffers to follow the rest of the OpenTK design. Fixes invalid return values on x64 systems.
2010-10-28 08:12:24 +00:00
the_fiddler
2430f82ff7
Implemented raw keyboard input for Windows. Improved the interface for receiving input. Moved raw input window to its own thread.
2010-10-22 14:57:06 +00:00
the_fiddler
3c2c07361a
Implemented raw keyboard input for Windows. Improved the interface for receiving input. Moved raw input window to its own thread.
2010-10-22 14:57:06 +00:00
the_fiddler
75c71107a3
Initial implementation of raw mouse input on Windows.
2010-10-22 13:41:42 +00:00
the_fiddler
ef6c910d30
Initial implementation of raw mouse input on Windows.
2010-10-22 13:41:42 +00:00
the_fiddler
b2ccc8f089
Fixed CursorVisible getter.
...
If necessary, re-grab the cursor whenever the window changes position/size.
2010-10-22 13:36:05 +00:00
the_fiddler
687594db4c
Fixed CursorVisible getter.
...
If necessary, re-grab the cursor whenever the window changes position/size.
2010-10-22 13:36:05 +00:00
the_fiddler
327941be33
Implemented PointToScreen and fixed mouse grab rectangle to match the client rectangle exactly.
2010-10-22 13:22:28 +00:00
the_fiddler
38f54630cb
Implemented PointToScreen and fixed mouse grab rectangle to match the client rectangle exactly.
2010-10-22 13:22:28 +00:00
the_fiddler
c7d8fb882a
Removed fixed expression that caused compilation error on VS2010 (but not Mono 2.6.7).
2010-10-22 08:16:37 +00:00
the_fiddler
b63db9329d
Removed fixed expression that caused compilation error on VS2010 (but not Mono 2.6.7).
2010-10-22 08:16:37 +00:00
the_fiddler
bb01babfbd
* XI2Mouse.cs:
...
* X11Factory.cs: Detect whether XInput2 is not supported without
throwing an exception.
2010-10-22 07:41:56 +00:00
the_fiddler
4d2759eb78
* XI2Mouse.cs:
...
* X11Factory.cs: Detect whether XInput2 is not supported without
throwing an exception.
2010-10-22 07:41:56 +00:00
the_fiddler
d49b315ced
* Input/Mouse.cs:
...
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs: Added internal list of mouse devices in
preparation for multi-mouse support.
2010-10-21 14:53:10 +00:00
the_fiddler
eeefbd1a9c
* Input/Mouse.cs:
...
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs: Added internal list of mouse devices in
preparation for multi-mouse support.
2010-10-21 14:53:10 +00:00
the_fiddler
671457b60a
* OpenTK.csproj:
...
* Input/MouseState.cs:
* Platform/X11/Structs.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/X11/X11Factory.cs: Added XInput2 driver for mice.
Multi-mouse support pending.
* Platform/X11/X11Mouse.cs: Log the driver type for debugging
purposes.
2010-10-21 12:32:00 +00:00
the_fiddler
80ee257777
* OpenTK.csproj:
...
* Input/MouseState.cs:
* Platform/X11/Structs.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/X11/X11Factory.cs: Added XInput2 driver for mice.
Multi-mouse support pending.
* Platform/X11/X11Mouse.cs: Log the driver type for debugging
purposes.
2010-10-21 12:32:00 +00:00
the_fiddler
e638652d01
* Platform/X11/X11Keyboard.cs: Added index bounds check for
...
GetState.
2010-10-21 07:56:48 +00:00
the_fiddler
23ad81d12b
* Platform/X11/X11Keyboard.cs: Added index bounds check for
...
GetState.
2010-10-21 07:56:48 +00:00
the_fiddler
7947cad6f8
* OpenTK.csproj:
...
* Input/MouseState.cs:
* Input/ButtonState.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/X11Factory.cs: Added initial implementation of
OpenTK.Input.Mouse for X11.
2010-10-21 07:56:37 +00:00
the_fiddler
1a8f589f5c
* OpenTK.csproj:
...
* Input/MouseState.cs:
* Input/ButtonState.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/X11Factory.cs: Added initial implementation of
OpenTK.Input.Mouse for X11.
2010-10-21 07:56:37 +00:00
the_fiddler
1529f811ac
* X11Keyboard.cs: Do not allocate an X11WindowInfo unnecessarily.
2010-10-20 15:16:55 +00:00
the_fiddler
3c238a01f6
* X11Keyboard.cs: Do not allocate an X11WindowInfo unnecessarily.
2010-10-20 15:16:55 +00:00
the_fiddler
07671251c5
* Input/MouseState.cs: Implemented MouseState structure.
2010-10-20 15:14:38 +00:00
the_fiddler
362a853664
* Input/MouseState.cs: Implemented MouseState structure.
2010-10-20 15:14:38 +00:00
the_fiddler
239ba3ff2b
* Input/KeyboardState.cs: Fixed the amount of storage for keyboard
...
keys (the code would allocate one less int than necessary when
"number of keys % 32" falls between 1 and 15).
Fixed the implementation of the Equals method to compare the two
instances (instead of comparing this instance against itself).
2010-10-20 15:14:26 +00:00
the_fiddler
ca30b85bad
* Input/KeyboardState.cs: Fixed the amount of storage for keyboard
...
keys (the code would allocate one less int than necessary when
"number of keys % 32" falls between 1 and 15).
Fixed the implementation of the Equals method to compare the two
instances (instead of comparing this instance against itself).
2010-10-20 15:14:26 +00:00
the_fiddler
86588ea60c
* Source/OpenTK/Input/Mouse.cs:
...
* Source/OpenTK/Platform/Factory.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/IMouseDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/IPlatformFactory.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinFactory.cs:
* Source/OpenTK/Platform/MacOS/MacOSFactory.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawMouse.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs: Added new MouseDriver
interface and added stub internal implementations.
2010-10-20 14:58:38 +00:00
the_fiddler
85c37f0600
* Source/OpenTK/Input/Mouse.cs:
...
* Source/OpenTK/Platform/Factory.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/IMouseDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/IPlatformFactory.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinFactory.cs:
* Source/OpenTK/Platform/MacOS/MacOSFactory.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawMouse.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs: Added new MouseDriver
interface and added stub internal implementations.
2010-10-20 14:58:38 +00:00
the_fiddler
e801660ff7
* Source/OpenTK/OpenTK.csproj:
...
* Source/OpenTK/Input/Keyboard.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/KeyboardState.cs:
* Source/OpenTK/Input/IKeyboardDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/Functions.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/X11/X11Keyboard.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs:
* Source/OpenTK/Platform/Windows/WinRawKeyboard.cs: Added initial
OpenTK.Input.Keyboard implementation for X11.
2010-10-20 14:33:23 +00:00
the_fiddler
7e3182b1fc
* Source/OpenTK/OpenTK.csproj:
...
* Source/OpenTK/Input/Keyboard.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/KeyboardState.cs:
* Source/OpenTK/Input/IKeyboardDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/Functions.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/X11/X11Keyboard.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs:
* Source/OpenTK/Platform/Windows/WinRawKeyboard.cs: Added initial
OpenTK.Input.Keyboard implementation for X11.
2010-10-20 14:33:23 +00:00
the_fiddler
7c0dbf7dcf
* Source/OpenTK/Platform/X11/X11GLNative.cs: Confine pointer to
...
window when it becomes invisible.
2010-10-20 09:50:49 +00:00
the_fiddler
33529aff63
* Source/OpenTK/Platform/X11/X11GLNative.cs: Confine pointer to
...
window when it becomes invisible.
2010-10-20 09:50:49 +00:00
the_fiddler
3b72054480
* Source/OpenTK/Platform/X11/X11GLNative.cs: Refactored empty cursor
...
creation into its own function. Create one empty cursor for the
lifetime of the window.
2010-10-20 09:19:34 +00:00
the_fiddler
527cdf8622
* Source/OpenTK/Platform/X11/X11GLNative.cs: Refactored empty cursor
...
creation into its own function. Create one empty cursor for the
lifetime of the window.
2010-10-20 09:19:34 +00:00
the_fiddler
9ec00014eb
Take into account the fact that ShowCursor(true/false) calls are cumulative (we want boolean behavior instead).
2010-10-19 09:25:09 +00:00
the_fiddler
63b35badee
Take into account the fact that ShowCursor(true/false) calls are cumulative (we want boolean behavior instead).
2010-10-19 09:25:09 +00:00
the_fiddler
00311cdb13
Added initial code for mouse grabbing. Modified GameWindowStates to test this.
2010-10-19 09:20:59 +00:00
the_fiddler
f302a62fc1
Added initial code for mouse grabbing. Modified GameWindowStates to test this.
2010-10-19 09:20:59 +00:00
the_fiddler
a18825a062
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs: Removed unused
...
code.
2010-10-18 16:14:50 +00:00
the_fiddler
9c524e0d52
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs: Removed unused
...
code.
2010-10-18 16:14:50 +00:00
the_fiddler
d5aaf4a794
* Source/OpenTK/Platform/Windows/API.cs:
...
* Source/OpenTK/Platform/Windows/WinGLNative.cs: Implemented
CursorVisible.
2010-10-18 16:14:38 +00:00
the_fiddler
60a9af5939
* Source/OpenTK/Platform/Windows/API.cs:
...
* Source/OpenTK/Platform/Windows/WinGLNative.cs: Implemented
CursorVisible.
2010-10-18 16:14:38 +00:00
the_fiddler
42e0880cbb
* Source/OpenTK/NativeWindow.cs:
...
* Source/OpenTK/INativeWindow.cs:
* Source/OpenTK/Platform/X11/API.cs:
* Source/OpenTK/Platform/X11/X11GLNative.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs:
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Initial
implementation of CursorVisible API. See issue [#1560 ].
2010-10-18 15:25:25 +00:00
the_fiddler
1fc5e96a25
* Source/OpenTK/NativeWindow.cs:
...
* Source/OpenTK/INativeWindow.cs:
* Source/OpenTK/Platform/X11/API.cs:
* Source/OpenTK/Platform/X11/X11GLNative.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs:
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Initial
implementation of CursorVisible API. See issue [#1560 ].
2010-10-18 15:25:25 +00:00
the_fiddler
cd9dcb2cb5
Update to latest version of generator.
2010-10-13 23:14:27 +00:00
the_fiddler
d4d9d58a8a
Added UNSIGNED_INT to ActiveUniformType enum. Fixes issue [ #2077 ]: "Add UnsignedInt to ActiveUniformType".
2010-10-13 20:42:58 +00:00
the_fiddler
6f815689e7
Added UNSIGNED_INT to ActiveUniformType enum. Fixes issue [ #2077 ]: "Add UnsignedInt to ActiveUniformType".
2010-10-13 20:42:58 +00:00
the_fiddler
32368a8dc3
Use correct casing on Du8dv8Ati.
2010-10-12 17:34:59 +00:00
the_fiddler
7f6fa886da
Fixed issue [ #2072 ]: "Box2 constructor bug".
2010-10-11 07:54:46 +00:00
the_fiddler
cf97ff84a9
Fixed issue [ #2072 ]: "Box2 constructor bug".
2010-10-11 07:54:46 +00:00
the_fiddler
8f9cd3decf
Report Xinerama as not supported when it fails to detect any devices. Fixes issue on Nvidia drivers when Twinview is enabled.
2010-10-09 19:11:45 +00:00
the_fiddler
f2d418e3d1
Report Xinerama as not supported when it fails to detect any devices. Fixes issue on Nvidia drivers when Twinview is enabled.
2010-10-09 19:11:45 +00:00
the_fiddler
ddb51b25f7
Added XF86VM fallback when XRandR is missing (many thanks to jdomnitz!)
2010-10-09 19:10:39 +00:00
the_fiddler
dd41ed9610
Added XF86VM fallback when XRandR is missing (many thanks to jdomnitz!)
2010-10-09 19:10:39 +00:00
the_fiddler
8bb6af05d7
Set the correct, platform-specific GetCurrentContext implementation on startup. Ensures the correct function of dummy contexts.
2010-10-09 18:53:20 +00:00
the_fiddler
42fdd873ff
Set the correct, platform-specific GetCurrentContext implementation on startup. Ensures the correct function of dummy contexts.
2010-10-09 18:53:20 +00:00
the_fiddler
9d562fb683
All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion.
2010-10-04 21:37:33 +00:00
the_fiddler
9d273cee7e
All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion.
2010-10-04 21:37:33 +00:00
the_fiddler
1f143285c2
Added keyfile and strong-named all projects.
2010-10-04 14:39:42 +00:00
the_fiddler
bb61dfe3f4
Added keyfile and strong-named all projects.
2010-10-04 14:39:42 +00:00
the_fiddler
3c04d059e8
Updated default ToolsVersion to 4.0. Fixes intermittent build issues and increases build performance significantly. It is still possible to build on the 3.5 toolset by passing the /tv:3.5 parameter to msbuild.
2010-10-04 13:49:08 +00:00
the_fiddler
d169315719
Updated default ToolsVersion to 4.0. Fixes intermittent build issues and increases build performance significantly. It is still possible to build on the 3.5 toolset by passing the /tv:3.5 parameter to msbuild.
2010-10-04 13:49:08 +00:00
the_fiddler
d6157456fb
Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable).
2010-10-03 13:19:05 +00:00
the_fiddler
080729bad7
Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable).
2010-10-03 13:19:05 +00:00
the_fiddler
10f333c24f
Added Generator.Bind and Generator.Convert projects.
...
Fixed msbuild compilation by removing the 3.5 bootstrap ItemGroups. (VS2010 added those on its own - hey, we are targeting v2.0 and we are not using ClickOnce!)
2010-10-03 12:30:39 +00:00
the_fiddler
a4e82c0915
Added Generator.Bind and Generator.Convert projects.
...
Fixed msbuild compilation by removing the 3.5 bootstrap ItemGroups. (VS2010 added those on its own - hey, we are targeting v2.0 and we are not using ClickOnce!)
2010-10-03 12:30:39 +00:00
the_fiddler
31e558f446
* Source/OpenTK/OpenTK.csproj:
...
* Source/Build.Tasks/Build.Tasks.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Compatibility/OpenTK.Compatibility.csproj: Ensure we are
using the 2.0 toolset to build. Fixes compilation errors on
MonoDevelop/xbuild.
* Documentation/Build.Docs.csproj: Use "." instead of
"$(MSBuildProjectDirectory)", because MonoDevelop/xbuild fails to
replace the latter with its value.
2010-10-02 23:21:58 +00:00
the_fiddler
de1fa768c8
* Source/OpenTK/OpenTK.csproj:
...
* Source/Build.Tasks/Build.Tasks.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Compatibility/OpenTK.Compatibility.csproj: Ensure we are
using the 2.0 toolset to build. Fixes compilation errors on
MonoDevelop/xbuild.
* Documentation/Build.Docs.csproj: Use "." instead of
"$(MSBuildProjectDirectory)", because MonoDevelop/xbuild fails to
replace the latter with its value.
2010-10-02 23:21:58 +00:00
the_fiddler
a4d23d19bc
* Added project files for all projects.
...
* Modified Build.Docs project to respond to the "Documentation" configuration. Added Clean target.
2010-10-02 22:16:59 +00:00
the_fiddler
f2f2c05485
* Added project files for all projects.
...
* Modified Build.Docs project to respond to the "Documentation" configuration. Added Clean target.
2010-10-02 22:16:59 +00:00
the_fiddler
1f4b5be7d0
Synced trunk with 1.0 branch.
2010-10-02 18:52:34 +00:00
the_fiddler
88e6aceae0
Synced trunk with 1.0 branch.
2010-10-02 18:52:34 +00:00
the_fiddler
3f8f9b09e3
Synced with 1.0 branch.
2010-03-11 22:53:11 +00:00
the_fiddler
bca3751e8b
Synced with 1.0 branch.
2010-03-11 22:53:11 +00:00
the_fiddler
803636ea95
Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [ #1443 ]: "GetActiveUniforms parameter name".
2010-02-03 20:43:42 +00:00
the_fiddler
adcce2c00b
Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [ #1443 ]: "GetActiveUniforms parameter name".
2010-02-03 20:43:42 +00:00
the_fiddler
6dcb354854
Added missing TEXTURE_LOD_BIAS token to TextureParameterName. Fixes issue [ #1531 ]: "TextureParameterName enum missing TEXTURE_LOD_BIAS element".
2010-02-03 20:17:02 +00:00
the_fiddler
0b3fa24c10
Added missing TEXTURE_LOD_BIAS token to TextureParameterName. Fixes issue [ #1531 ]: "TextureParameterName enum missing TEXTURE_LOD_BIAS element".
2010-02-03 20:17:02 +00:00
the_fiddler
99a3803e8a
Backported fix for issue [ #1538 ] from 1.0 branch.
2010-02-03 19:55:09 +00:00
the_fiddler
da138163bf
Backported fix for issue [ #1538 ] from 1.0 branch.
2010-02-03 19:55:09 +00:00
the_fiddler
da7e4c7252
Backported bugfixes from 1.0 branch.
2010-02-03 19:04:42 +00:00
the_fiddler
53b84d18d4
Backported bugfixes from 1.0 branch.
2010-02-03 19:04:42 +00:00
kanato
ea5b4f9f06
* Platform/MacOS/CarbonGLNative.cs: Fix width/height properties on Mac OS X.
2010-01-11 22:08:00 +00:00
kanato
411f4bcc98
* Platform/MacOS/CarbonGLNative.cs: Fix width/height properties on Mac OS X.
2010-01-11 22:08:00 +00:00
the_fiddler
6d6ad9646a
* Source/OpenTK/Compute/CL10/CL.cs:
...
* Source/OpenTK/Compute/CL10/Core.cs:
* Source/Bind/Specifications/csharp.tm:
* Source/OpenTK/Compute/CL10/Delegates.cs: cl_context_properties
should be mapped to IntPtr, not int.
Modified CreateContext signature to return ErrorCode rather than plain
int.
* Source/OpenTK/Compute/CL10/CLHelper.cs: Added helper overloads that
convert ContextProperties enums into IntPtr internally.
2010-01-04 13:29:21 +00:00
the_fiddler
25339f3bee
* Source/OpenTK/Compute/CL10/CL.cs:
...
* Source/OpenTK/Compute/CL10/Core.cs:
* Source/Bind/Specifications/csharp.tm:
* Source/OpenTK/Compute/CL10/Delegates.cs: cl_context_properties
should be mapped to IntPtr, not int.
Modified CreateContext signature to return ErrorCode rather than plain
int.
* Source/OpenTK/Compute/CL10/CLHelper.cs: Added helper overloads that
convert ContextProperties enums into IntPtr internally.
2010-01-04 13:29:21 +00:00
the_fiddler
88edd6fa14
Regenerated bindings using the latest binding generator, which ensures consistent sorting order between consecutive runs.
2009-12-25 14:17:55 +00:00
the_fiddler
da1ffa44f3
Regenerated bindings using the latest binding generator, which ensures consistent sorting order between consecutive runs.
2009-12-25 14:17:55 +00:00
the_fiddler
1e56e462ef
Merged GameWindow timing fixes and release documentation from branches/1.0.
2009-11-17 14:54:30 +00:00
the_fiddler
d00cc6bd86
Merged GameWindow timing fixes and release documentation from branches/1.0.
2009-11-17 14:54:30 +00:00
the_fiddler
0484fc478b
Re-enabled CL10, ES10 and ES11 bindings in trunk.
2009-11-17 10:04:00 +00:00
the_fiddler
144e6b6947
Re-enabled CL10, ES10 and ES11 bindings in trunk.
2009-11-17 10:04:00 +00:00
the_fiddler
6b5ff5ba24
Merged fix for [ #1386 ] from branches/1.0.
2009-11-17 09:59:36 +00:00
the_fiddler
77c4c2ee2d
Merged fix for [ #1386 ] from branches/1.0.
2009-11-17 09:59:36 +00:00
the_fiddler
35956701ae
Merged fix for [ #1098 ] from branches/1.0.
2009-11-17 09:33:14 +00:00
the_fiddler
97b3cd2e93
Type, Parameter, ParameterCollection and Function classes now implement IComparable directly (rather than casting to strings and comparing those).
...
Modified comparison order to place pointer overloads after reference or array overloads. Fixes issue [#1098 ]: "[Bind] Work around VS bug by ensuring pointer parameters are generated last".
2009-11-17 09:26:05 +00:00
the_fiddler
f12cbf1cd5
Synced trunk with 1.0 branch.
2009-11-16 18:45:41 +00:00
the_fiddler
3aa67b84a3
Added strongly-typed tokens for GetActiveUniformBlock, which was introduced in OpenGL 3.1. Fixes issue [ #1216 ]: "[GL] GetActiveUniformBlock* methods take ArbUniformBufferObject parameters".
2009-11-16 16:23:36 +00:00
the_fiddler
4e04838148
Added new OpenGL 3.1 tokens for ARB_texture_rectangle, ARB_shader_objects and EXT_gpu_shader4. Fixes issue [ #1355 ]: "TextureRectangle tokens for ActiveUniformType".
2009-11-16 16:14:32 +00:00
the_fiddler
9d3c251c75
VertexAttribIPointer should take the integer subset (VertexAttribIPointerType) of VertexAttribPointerType. Fixes issue [ #1166 ]: "VertexAttribIPointer pointer type parameter".
2009-11-16 15:13:57 +00:00
the_fiddler
fa2cdee5ef
Removed invalid BGRA token from VertexAttribPointerType.
2009-11-16 15:00:24 +00:00
the_fiddler
b96aaabcae
Made unix kernel detection less strict. The program is now allowed to run even the specific kernel name is unknown. Partly fixes issue [ #1382 ]: "OpenTK and other Unix OS".
2009-11-16 14:28:37 +00:00
the_fiddler
9cb660bf85
Added new OpenGL 3.x tokens to GenerateMipmap. Fixes issue [ #1162 ]: "GL.GenerateMipmap argument".
2009-11-16 14:15:56 +00:00
the_fiddler
bbe606da53
Vector3(d).Cross: do not modify 'result' more than once to ensure that Cross(ref a, ref b, out a) works correctly.
...
Optimized vector-quaternion transform. Fixes issue [#1373 ]: "[Math] optimize Vector transform by Quaternion".
2009-11-16 13:23:04 +00:00
the_fiddler
0605607e6a
Changed vector-quaternion transformations to use standard q * v * q^-1 convention. Fixes issue [ #1372 ]: "[Math] Vector transformation by Quaternion follows non-standard quaternion math convention".
2009-11-16 13:00:42 +00:00
the_fiddler
6471772777
Added support for fractional mouse wheel values. Fixes issue [ #1279 ]: "Mouse wheel does not seem to work".
2009-11-16 12:15:35 +00:00
the_fiddler
a8c0c7adf4
Preserve the sign of the mouse position. Fixes issue [ #1376 ]: "mouse position".
2009-11-16 10:38:49 +00:00
kanato
1bc11bb807
MacOS: Fix crash in CheckEnterLeaveEvents if using WinForms too.
2009-11-15 22:00:14 +00:00
kanato
69c05cdb20
MacOS: Correct resizing behavior and correctly implement Bounds, ClientRectangle, and ClientSize getters and setters.
2009-11-15 19:31:23 +00:00
kanato
d695bb599c
MacOS: Add proper icon support for the dock.
2009-11-15 18:08:49 +00:00
kanato
63b314c4a8
MacOS: Implement Focused property and FocusChanged event.
2009-11-15 04:12:37 +00:00
kanato
103190ebf4
MacOS: Implement mouse enter / leave events.
2009-11-15 03:55:29 +00:00
kanato
52e89c13b1
MacOS: Clean up AglContext destruction code.
...
Implement INativeWindow.Close method.
2009-11-14 21:33:07 +00:00
kanato
ed05d8e12c
MacOS: Several minor fixes:
...
* Implement MouseWheel event
* Implement KeyPress event
* Fix generation of MouseMove events
* Fix right mouse button up event
2009-11-14 18:40:56 +00:00
kanato
6979e24254
MacOS: Fix bug where application started from the command line would not be in the foreground and not respond to keyboard events.
2009-11-14 00:30:57 +00:00
the_fiddler
fe01e67d39
Do not hook ProcessExit event if an X server is not available. Should fix issue [ #1364 ]: 1.0 beta-1 throws TypeInitializationException in OpenTK.Platform.X11.API when running on windows.
...
Cleaned up stale comments and code.
2009-11-12 15:41:41 +00:00
the_fiddler
c6ae9ae3fe
Applied fix for use of C# 3.0 features from 1.0 branch.
2009-11-11 23:16:42 +00:00
the_fiddler
01bb1971e4
* Vector4.cs:
...
* Vector3.cs:
* Vector2.cs:
* Vector4d.cs:
* Vector3d.cs:
* Vector2d.cs: Removed code using C# 3.0 features.
2009-11-11 22:37:04 +00:00
the_fiddler
598c447b2c
* BlittableValueType.cs: Clarify how BlittableValueType<T>.Stride works on non-blittable types.
2009-11-11 18:23:52 +00:00
the_fiddler
5991bee09f
* Source/OpenTK/BlittableValueType.cs: Removed struct constraint. Sometimes consumers of this class may not be able to use struct generic constraints - the class is now usable in this case.
...
* Source/Examples/OpenTK/Test/BlittableValueTypes.cs: Test BlittableValueType class using several different types.
2009-11-11 18:21:45 +00:00
the_fiddler
1f9c9eac44
Added missing license information.
2009-11-10 22:51:35 +00:00
the_fiddler
c152a724d6
Synced trunk with the 1.0 beta-1 release.
2009-11-10 09:22:46 +00:00
the_fiddler
6263153aa8
Disabled CL10, ES10 and ES11 bindings which were not finalized in time for OpenTK 1.0.
2009-11-10 06:39:27 +00:00
the_fiddler
e9d7d147d8
Color4(byte, byte, byte, byte) constructor now correctly normalizes values to the 0.0 - 1.0 range.
2009-11-10 00:09:04 +00:00
the_fiddler
2ce4a6ecfd
Merged changes from 1.0 branch.
2009-11-10 00:04:11 +00:00
the_fiddler
2870532c78
Branched for 1.0 release.
2009-11-09 20:14:14 +00:00
the_fiddler
089b72c9c8
Protect all Xlib calls with XLockDisplay/XUnlockDisplay. Fixes issue [ #1354 ]: "Application always run in windowed mode when using shared contexts".
2009-11-09 19:05:41 +00:00
the_fiddler
9eb504eb4e
Fixed a large number of recurring spelling mistakes in documentation (patch by iRBiS). Fixes issue [ #1341 ]: "Vector4 constructor describes w component as z component + other spelling corrections".
2009-11-09 08:15:38 +00:00
the_fiddler
8af490627f
Fixed a large number of recurring spelling mistakes in documentation (patch by iRBiS). Fixes issue [ #1341 ]: "Vector4 constructor describes w component as z component + other spelling corrections".
2009-11-09 08:15:38 +00:00
the_fiddler
d4457c6ce1
Fixed documentation which describes w components as z components (patch by iRBiS).
2009-11-09 08:12:34 +00:00
the_fiddler
aedb514b84
Fixed documentation which describes w components as z components (patch by iRBiS).
2009-11-09 08:12:34 +00:00
kanato
d7506f0a73
MacOS: Hack for AGL to have access to the display device specified when a NativeWindow is created.
2009-11-09 07:50:21 +00:00
kanato
62b65af462
MacOS: Hack for AGL to have access to the display device specified when a NativeWindow is created.
2009-11-09 07:50:21 +00:00
kanato
049d339643
MacOS: Detect display boundaries so created windows are placed in the right spot.
2009-11-09 07:39:38 +00:00
kanato
56412367c4
MacOS: Detect display boundaries so created windows are placed in the right spot.
2009-11-09 07:39:38 +00:00
kanato
dad798d41d
MacOS: Fix event from user clicking close box to properly report that window doesn't exist anymore.
2009-11-09 07:18:54 +00:00
kanato
c605a05ffb
MacOS: Fix event from user clicking close box to properly report that window doesn't exist anymore.
2009-11-09 07:18:54 +00:00
kanato
8bd20009b2
Mac OS X Fix for GameWindow to call glContext.Update when resized
2009-11-09 06:51:52 +00:00
kanato
017c9e86d0
Mac OS X Fix for GameWindow to call glContext.Update when resized
2009-11-09 06:51:52 +00:00
the_fiddler
c494250c3c
Disabled OpenTK.Point, Size and Rectangle structures that were meant to replace their System.Drawing implementations until the correct course of action can be determined. This change is too disruptive to existing applications, especially if they are also using Windows.Forms (see discussion here: http://www.opentk.com/node/1348 ).
2009-11-08 23:02:53 +00:00
the_fiddler
e35f9d5374
Disabled OpenTK.Point, Size and Rectangle structures that were meant to replace their System.Drawing implementations until the correct course of action can be determined. This change is too disruptive to existing applications, especially if they are also using Windows.Forms (see discussion here: http://www.opentk.com/node/1348 ).
2009-11-08 23:02:53 +00:00
the_fiddler
eedbe9df31
Don't display window by default, unless "Visible = true" is called. Allows the creation of invisible windows for secondary GraphicsContexts.
2009-11-08 22:46:49 +00:00
the_fiddler
0af0916ce0
Don't display window by default, unless "Visible = true" is called. Allows the creation of invisible windows for secondary GraphicsContexts.
2009-11-08 22:46:49 +00:00
the_fiddler
a0e95055e3
Added a second terminating 0 to attribute list, trying to work around issue [ #1352 ]: "Occasional AccessViolationExceptions when creating the GLControl".
2009-11-08 22:42:20 +00:00
the_fiddler
e1485cdfca
Added a second terminating 0 to attribute list, trying to work around issue [ #1352 ]: "Occasional AccessViolationExceptions when creating the GLControl".
2009-11-08 22:42:20 +00:00
the_fiddler
f03a6ddc76
Added system-defined colors.
...
Added and improved constructors (more versatile).
Added ToArgb() method for improved System.Drawing.Color interop.
2009-11-07 19:38:40 +00:00
the_fiddler
756cf4aaed
Added system-defined colors.
...
Added and improved constructors (more versatile).
Added ToArgb() method for improved System.Drawing.Color interop.
2009-11-07 19:38:40 +00:00
the_fiddler
874401ce0b
Use SHOW command instead of SHOWNORMAL when making a window visible, since SHOWNORMAL will un-maximize a fullscreen or maximized window.
...
Do not force an invisible window to become visible when modifying its state or borders.
2009-11-07 10:44:31 +00:00
the_fiddler
1cd2b8d076
Use SHOW command instead of SHOWNORMAL when making a window visible, since SHOWNORMAL will un-maximize a fullscreen or maximized window.
...
Do not force an invisible window to become visible when modifying its state or borders.
2009-11-07 10:44:31 +00:00
the_fiddler
dd832ab6bd
Always set the DisplayDevice.Bounds to a correct value. Fixes issue [ #1339 ]: "DisplayDevice.Bounds not set".
2009-11-07 10:42:25 +00:00
the_fiddler
dafcfd6f38
Always set the DisplayDevice.Bounds to a correct value. Fixes issue [ #1339 ]: "DisplayDevice.Bounds not set".
2009-11-07 10:42:25 +00:00
the_fiddler
4e8d7482ae
Do not check for an X server if we detect Mac OS X. Should solve issue [ #1338 ]: "Running apps in Mac OSX start a application called X11".
2009-11-07 10:10:53 +00:00
the_fiddler
38a8efb649
Do not check for an X server if we detect Mac OS X. Should solve issue [ #1338 ]: "Running apps in Mac OSX start a application called X11".
2009-11-07 10:10:53 +00:00
the_fiddler
29dd5dfe68
Update the context when the native window is resized.
2009-11-06 21:56:35 +00:00
the_fiddler
2e418e5b6b
Update the context when the native window is resized.
2009-11-06 21:56:35 +00:00
the_fiddler
30aa9ff194
Correctly set the primary device in the DisplayDevice constructor.
2009-11-06 18:34:53 +00:00
the_fiddler
ab198f15e7
Correctly set the primary device in the DisplayDevice constructor.
2009-11-06 18:34:53 +00:00
the_fiddler
4278538317
MacOS can have an X server installed. Modified the code so that it prefers the native Carbon/Quartz platform driver over X in this case.
2009-11-06 17:58:35 +00:00
the_fiddler
70eba0eb20
MacOS can have an X server installed. Modified the code so that it prefers the native Carbon/Quartz platform driver over X in this case.
2009-11-06 17:58:35 +00:00
the_fiddler
67fed8705f
Fixed spelling of hertz and fps. Fixes issue [ #1333 ]: "Spelling of SI units in documentation and captions". Patch by iRBiS.
2009-11-06 16:46:28 +00:00
the_fiddler
7c82f66942
Fixed spelling of hertz and fps. Fixes issue [ #1333 ]: "Spelling of SI units in documentation and captions". Patch by iRBiS.
2009-11-06 16:46:28 +00:00
the_fiddler
92e2104c9d
* Rectangle.cs: Fixed ToString formatting code.
2009-11-06 10:04:32 +00:00
the_fiddler
62fee03192
* Rectangle.cs: Fixed ToString formatting code.
2009-11-06 10:04:32 +00:00
the_fiddler
139b6af9fa
* Platform/Windows/WinDisplayDevice.cs:
...
* Platform/MacOS/QuartzDisplayDeviceDriver.cs: Updated to use the new
DisplayDevice constructors.
* Platform/X11/X11XrandrDisplayDevice.cs: Query Xinerama for the exact
bounds of each display device, if available.
Use global X lock to protect from multithreaded access.
2009-11-06 09:50:50 +00:00
the_fiddler
8733dd7c2f
* Platform/Windows/WinDisplayDevice.cs:
...
* Platform/MacOS/QuartzDisplayDeviceDriver.cs: Updated to use the new
DisplayDevice constructors.
* Platform/X11/X11XrandrDisplayDevice.cs: Query Xinerama for the exact
bounds of each display device, if available.
Use global X lock to protect from multithreaded access.
2009-11-06 09:50:50 +00:00
the_fiddler
2f3481231b
* DisplayDevice.cs: Made DisplayDevice properties settable
...
internally (simplifies device detection code).
Bounds property is now independent of the default resolution.
* DisplayResolution.cs: Obsoleted the Bounds property, as this becomes
invalid as soon as the resolution of any display device is changed.
2009-11-06 09:49:06 +00:00
the_fiddler
2af357c106
* DisplayDevice.cs: Made DisplayDevice properties settable
...
internally (simplifies device detection code).
Bounds property is now independent of the default resolution.
* DisplayResolution.cs: Obsoleted the Bounds property, as this becomes
invalid as soon as the resolution of any display device is changed.
2009-11-06 09:49:06 +00:00
the_fiddler
e6aeff7d35
* X11GLNative.cs: Convert from ASCII to the default encoding before generating KeyPress events (allows support for simple scripts that do not use composition.)
2009-11-05 12:12:29 +00:00
the_fiddler
39b4e329fd
* X11GLNative.cs: Convert from ASCII to the default encoding before generating KeyPress events (allows support for simple scripts that do not use composition.)
2009-11-05 12:12:29 +00:00
the_fiddler
5127316431
* X11GLNative.cs: Implemented KeyPress event (no support for input
...
methods yet).
* Functions.cs: Added XLookupString and XRefreshKeyboardMapping
methods for simple ANSI text input.
2009-11-05 11:49:24 +00:00
the_fiddler
3e1ce4dfa5
* X11GLNative.cs: Implemented KeyPress event (no support for input
...
methods yet).
* Functions.cs: Added XLookupString and XRefreshKeyboardMapping
methods for simple ANSI text input.
2009-11-05 11:49:24 +00:00
the_fiddler
4af10e6c68
Added missing TitleChanged event.
2009-11-04 20:49:38 +00:00
the_fiddler
ada915fed0
Added missing TitleChanged event.
2009-11-04 20:49:38 +00:00
the_fiddler
03512805c8
Removed unused code.
2009-11-04 20:48:35 +00:00
the_fiddler
3fd2b4b30b
Removed unused code.
2009-11-04 20:48:35 +00:00
the_fiddler
fa81d3daa8
Cleaned up a large number of documentation issues.
2009-11-04 20:48:02 +00:00
the_fiddler
c09c21dc64
Cleaned up a large number of documentation issues.
2009-11-04 20:48:02 +00:00
the_fiddler
b353b62115
Added helper overloads for OpenTK.Point/Rectangle structures.
2009-11-04 19:24:21 +00:00
the_fiddler
40235d84ca
Added helper overloads for OpenTK.Point/Rectangle structures.
2009-11-04 19:24:21 +00:00
the_fiddler
078adc4b83
Enabled System.Drawing.Point/Size/Rectangle replacements.
2009-11-04 19:10:32 +00:00
the_fiddler
6770e171ed
Enabled System.Drawing.Point/Size/Rectangle replacements.
2009-11-04 19:10:32 +00:00
the_fiddler
2cec4c1696
Refactored timer installation/removal into their own methods.
2009-11-04 18:35:32 +00:00
the_fiddler
b36e6c64d7
Refactored timer installation/removal into their own methods.
2009-11-04 18:35:32 +00:00
the_fiddler
c2d92f5aca
Added simpler constructor overload for external GraphicsContexts.
2009-11-04 17:18:32 +00:00
the_fiddler
bf8e2c695a
Added simpler constructor overload for external GraphicsContexts.
2009-11-04 17:18:32 +00:00
the_fiddler
839406aec4
Don't forget to load all bindings when constructing an external context - this constructor was added for precisely this reason, after all.
2009-11-04 17:14:57 +00:00
the_fiddler
e3781e0b91
Don't forget to load all bindings when constructing an external context - this constructor was added for precisely this reason, after all.
2009-11-04 17:14:57 +00:00
the_fiddler
30afae50c6
Deprecated the LoadAll() method in favor of the new GraphicsContext constructors.
2009-11-04 17:03:59 +00:00
the_fiddler
38576a20f2
Deprecated the LoadAll() method in favor of the new GraphicsContext constructors.
2009-11-04 17:03:59 +00:00
the_fiddler
7f57d75570
Support external EGL contexts.
2009-11-04 17:00:52 +00:00
the_fiddler
9f4eca541f
Support external EGL contexts.
2009-11-04 17:00:52 +00:00
the_fiddler
cc8ac7df14
Added missing documentation to GraphicsContext constructor.
2009-11-04 17:00:34 +00:00
the_fiddler
1f254a9f55
Added missing documentation to GraphicsContext constructor.
2009-11-04 17:00:34 +00:00
the_fiddler
2d4b962d2c
Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
...
Added GraphicsContext() constructor that takes an existing, valid OpenGL context. This can be used for interop with third-party toolkits which create the OpenGL context themselves.
2009-11-04 16:49:56 +00:00
the_fiddler
5142354cda
Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
...
Added GraphicsContext() constructor that takes an existing, valid OpenGL context. This can be used for interop with third-party toolkits which create the OpenGL context themselves.
2009-11-04 16:49:56 +00:00
the_fiddler
11dc8fc4cd
Initialize threads before calling any other X methods.
2009-11-04 10:04:16 +00:00
the_fiddler
3ca21ed1b6
Initialize threads before calling any other X methods.
2009-11-04 10:04:16 +00:00
the_fiddler
e5469f38d1
Removed unnecessary debugging messages from main loop.
2009-11-04 10:03:50 +00:00
the_fiddler
9f96fe71c1
Removed unnecessary debugging messages from main loop.
2009-11-04 10:03:50 +00:00
the_fiddler
907d2bd7e9
Added Toolkit.Init() method that can be used to configure the underlying platform correctly when using OpenTK along with other toolkits (e.g. OpenTK+GTK# on X, where GTK# does not initialize threads).
2009-11-04 09:46:45 +00:00
the_fiddler
f5de2fc8d3
Added Toolkit.Init() method that can be used to configure the underlying platform correctly when using OpenTK along with other toolkits (e.g. OpenTK+GTK# on X, where GTK# does not initialize threads).
2009-11-04 09:46:45 +00:00
the_fiddler
331b7d0f63
Default window style flags can be constants rather than static readonly fields.
...
Throw an exception if we fail to register the window class, the previous solution (check for "class already exists" error) was a workaround for a threading issue that has been solved.
Set the small icon when registering the class.
2009-11-04 09:21:41 +00:00
the_fiddler
765f54917e
Default window style flags can be constants rather than static readonly fields.
...
Throw an exception if we fail to register the window class, the previous solution (check for "class already exists" error) was a workaround for a threading issue that has been solved.
Set the small icon when registering the class.
2009-11-04 09:21:41 +00:00
the_fiddler
eec0033297
Fixed ClassName and ModalLoopTimerId when constructing multiple WinGLNative windows in parallel.
...
WinGLNative windows are now correctly focused when clicked on the client area.
2009-11-03 23:42:06 +00:00
the_fiddler
15ab0d3ea7
Fixed ClassName and ModalLoopTimerId when constructing multiple WinGLNative windows in parallel.
...
WinGLNative windows are now correctly focused when clicked on the client area.
2009-11-03 23:42:06 +00:00
the_fiddler
2ba3e5357e
Serialize context construction to avoid threading issues with shared contexts.
2009-11-03 23:39:03 +00:00
the_fiddler
544cf9d405
Serialize context construction to avoid threading issues with shared contexts.
2009-11-03 23:39:03 +00:00
the_fiddler
40940d1430
Avoid static caching of extension strings and improve multithreading behavior - WGL extension checking is fast enough that caching is not very useful.
2009-11-03 23:36:37 +00:00
the_fiddler
7e1ebfea6b
Avoid static caching of extension strings and improve multithreading behavior - WGL extension checking is fast enough that caching is not very useful.
2009-11-03 23:36:37 +00:00
the_fiddler
ddb56a1952
Added SyncRoot object to BindingsBase that can be used to protect shared state in the various bindings.
2009-11-03 23:26:57 +00:00
the_fiddler
bd3334dd2b
Added SyncRoot object to BindingsBase that can be used to protect shared state in the various bindings.
2009-11-03 23:26:57 +00:00
the_fiddler
043e0fec2f
Fixed race condition in GraphicsMode.Default.
2009-11-03 13:16:59 +00:00
the_fiddler
9b63078b11
Fixed race condition in GraphicsMode.Default.
2009-11-03 13:16:59 +00:00
the_fiddler
1af4990517
Use new string(sbyte*) instead of Marshal.PtrToStringAnsi to increase performance when calling GetString to retrieve the list of available extensions.
2009-11-03 12:59:25 +00:00
the_fiddler
18109103e3
Use new string(sbyte*) instead of Marshal.PtrToStringAnsi to increase performance when calling GetString to retrieve the list of available extensions.
2009-11-03 12:59:25 +00:00
the_fiddler
70140e62ef
Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [ #1028 ]: "[Math] Add vector transformation by quaternion".
2009-11-03 12:20:21 +00:00
the_fiddler
eb92aa8223
Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [ #1028 ]: "[Math] Add vector transformation by quaternion".
2009-11-03 12:20:21 +00:00
the_fiddler
d7a85401da
Deprecated Mult in favor of Multiply.
...
Modified operator * to use Multiply internally (reduces code duplication).
2009-11-03 12:11:51 +00:00
the_fiddler
b5eb7fdb93
Deprecated Mult in favor of Multiply.
...
Modified operator * to use Multiply internally (reduces code duplication).
2009-11-03 12:11:51 +00:00
the_fiddler
9ce7437cbd
Fixed Vector3.Transform signature to return a Vector3, not a Vector4. It was previously impossible to transform a Vector3 structure without intermediate conversions to Vector4.
2009-11-03 11:45:20 +00:00
the_fiddler
eeda1bf866
Fixed Vector3.Transform signature to return a Vector3, not a Vector4. It was previously impossible to transform a Vector3 structure without intermediate conversions to Vector4.
2009-11-03 11:45:20 +00:00
the_fiddler
3d6d476d16
Modified Transform(ref Vector4, ref Matrix4, out Vector4) overload to work correctly when the ref and out parameters point to the same Vector4.
...
Modified Transform(Vector4, Matrix4): Vector4 to call the reference overload internally. Faster and reduces code duplication.
2009-11-03 11:41:36 +00:00
the_fiddler
4d3e84701c
Modified Transform(ref Vector4, ref Matrix4, out Vector4) overload to work correctly when the ref and out parameters point to the same Vector4.
...
Modified Transform(Vector4, Matrix4): Vector4 to call the reference overload internally. Faster and reduces code duplication.
2009-11-03 11:41:36 +00:00
the_fiddler
26b969b23e
Added missing TextureBuffer token to BufferTarget and TextureTarget enums (promoted from ARB_texture_buffer_object). Fixes issue [ #1313 ]: "TextureBuffer target".
2009-11-03 10:33:24 +00:00
the_fiddler
d757b00e0a
Added missing TextureBuffer token to BufferTarget and TextureTarget enums (promoted from ARB_texture_buffer_object). Fixes issue [ #1313 ]: "TextureBuffer target".
2009-11-03 10:33:24 +00:00
the_fiddler
a333532d69
Added type-safe parameters to FramebufferTexture (fixes issue [ #1303 ]: "[GL] fix FramebufferTexture parameters").
2009-11-03 10:22:50 +00:00
the_fiddler
dc572d7a6f
Added type-safe parameters to FramebufferTexture (fixes issue [ #1303 ]: "[GL] fix FramebufferTexture parameters").
2009-11-03 10:22:50 +00:00
the_fiddler
974641086c
Use more aggressive xlib locking following the advice of the multithreaded X manpages (needs work).
2009-11-02 22:37:13 +00:00
the_fiddler
74bae3e196
Use more aggressive xlib locking following the advice of the multithreaded X manpages (needs work).
2009-11-02 22:37:13 +00:00
the_fiddler
2a1924c62c
Do not allow MakeCurrent() to change the display connection of the context. This would result in an X error and the change allows us to simplify shutdown/cleanup logic.
2009-11-02 20:50:16 +00:00
the_fiddler
0bfb7897b0
Do not allow MakeCurrent() to change the display connection of the context. This would result in an X error and the change allows us to simplify shutdown/cleanup logic.
2009-11-02 20:50:16 +00:00
the_fiddler
1a9fc63a57
* Matrix4d.cs: M44 should be 1.0 to conform with GL.Ortho(). Fixes issue [ #1307 ]: "GL.Ortho behaves other than combination of OpenTK.Matrix4d.CreateOrthographic and GL.MultMatrix".
2009-11-02 13:25:41 +00:00
the_fiddler
1073c8ccac
* Matrix4d.cs: M44 should be 1.0 to conform with GL.Ortho(). Fixes issue [ #1307 ]: "GL.Ortho behaves other than combination of OpenTK.Matrix4d.CreateOrthographic and GL.MultMatrix".
2009-11-02 13:25:41 +00:00
the_fiddler
ea1765ec75
Added experimental Icon and IconConverter implementations from Mono.
...
Modified INativeWindow implementations to not qualify Icon class fully, so we can change the implementation between System.Drawing and OpenTK at will (using the EXPERIMENTAL #define).
2009-11-02 09:33:53 +00:00
the_fiddler
c8c652131e
Added experimental Icon and IconConverter implementations from Mono.
...
Modified INativeWindow implementations to not qualify Icon class fully, so we can change the implementation between System.Drawing and OpenTK at will (using the EXPERIMENTAL #define).
2009-11-02 09:33:53 +00:00
the_fiddler
2f522e790b
Improved interoperation with System.Drawing with new addition, subtraction and implicit conversion operators, as well as additional method overloads.
...
Only expose fields through public properties to allow for parameter validation.
2009-11-02 07:20:59 +00:00
the_fiddler
600f657b70
Improved interoperation with System.Drawing with new addition, subtraction and implicit conversion operators, as well as additional method overloads.
...
Only expose fields through public properties to allow for parameter validation.
2009-11-02 07:20:59 +00:00
the_fiddler
8624ec0d1a
Updated version numbers in preparation for release.
2009-11-01 23:07:38 +00:00
the_fiddler
af2d77cdc5
Updated version numbers in preparation for release.
2009-11-01 23:07:38 +00:00
the_fiddler
289697176b
Fixed an issue where "const unsigned [type] [pointer]" parameters where not parsed correctly. Solves issue [ #1300 ]: "[OpenCL] Possible bug at CL.CreateProgramWithBinary".
2009-11-01 19:15:44 +00:00
the_fiddler
041c491f19
Fixed an issue where "const unsigned [type] [pointer]" parameters where not parsed correctly. Solves issue [ #1300 ]: "[OpenCL] Possible bug at CL.CreateProgramWithBinary".
2009-11-01 19:15:44 +00:00
the_fiddler
2340e87eda
Added experimental OpenTK.Point/Size/Rectangle alternatives to System.Drawing, to make OpenTK usable without referencing System.Drawing (disabled by default, #define EXPERIMENTAL to test). Modified a number of using directives and namespace qualifiers to accommodate this change.
2009-11-01 12:44:38 +00:00
the_fiddler
ff572e83b7
Added experimental OpenTK.Point/Size/Rectangle alternatives to System.Drawing, to make OpenTK usable without referencing System.Drawing (disabled by default, #define EXPERIMENTAL to test). Modified a number of using directives and namespace qualifiers to accommodate this change.
2009-11-01 12:44:38 +00:00
the_fiddler
019f54a851
Document that these APIs are incomplete.
2009-11-01 12:40:25 +00:00
the_fiddler
4914574bd4
Document that these APIs are incomplete.
2009-11-01 12:40:25 +00:00
the_fiddler
792c4e3645
Merged es20 branch back into trunk.
2009-10-28 23:09:25 +00:00
the_fiddler
7df7f1e392
Merged latest changes from trunk.
2009-10-28 15:45:49 +00:00
the_fiddler
6e222ebaa0
Return readonly IList<> instead of copying arrays of data.
2009-10-28 00:39:38 +00:00
the_fiddler
038e140e41
Return readonly IList<> instead of copying arrays of data.
2009-10-28 00:39:38 +00:00
the_fiddler
a7eb81a68c
Implemented INativeWindow.MouseEnter/MouseLeave events on Win32 and X11.
2009-10-27 23:57:44 +00:00
the_fiddler
3d0a3dfb4e
Implemented INativeWindow.MouseEnter/MouseLeave events on Win32 and X11.
2009-10-27 23:57:44 +00:00
the_fiddler
923ebc7efb
Renegerated bindings using the latest version of the generator (improved handling of types in the System and System.Text namespaces).
2009-10-27 22:51:57 +00:00
the_fiddler
68b2a5942b
Generate UpdateFrame events even if TargetUpdateFrequency is 0. According to the documentation, setting this value to 0 will result in unconstrained UpdateFrame frequency. Fixes issue [ #1294 ]: "OnUpdateFrame function does not work with maximum update rate".
2009-10-27 22:23:11 +00:00
the_fiddler
852fdc3662
Generate UpdateFrame events even if TargetUpdateFrequency is 0. According to the documentation, setting this value to 0 will result in unconstrained UpdateFrame frequency. Fixes issue [ #1294 ]: "OnUpdateFrame function does not work with maximum update rate".
2009-10-27 22:23:11 +00:00
the_fiddler
4f2ac1753b
Do not qualify Stopwatch fully, to allow it to be overridden by Minimal.cs if necessary.
2009-10-24 10:35:49 +00:00
the_fiddler
721277d7f7
Do not qualify Stopwatch fully, to allow it to be overridden by Minimal.cs if necessary.
2009-10-24 10:35:49 +00:00
the_fiddler
7f3829acca
Provide dummy implementations for classes not available on the iPhone.
2009-10-24 10:35:15 +00:00
the_fiddler
f25e37c22a
Provide dummy implementations for classes not available on the iPhone.
2009-10-24 10:35:15 +00:00
the_fiddler
854f92c868
Fixed x86-specific ABI assumption (do not pass structure directly when a pointer is expected). Patch by jonp.
2009-10-23 22:06:15 +00:00
the_fiddler
0c25f266d3
Fixed x86-specific ABI assumption (do not pass structure directly when a pointer is expected). Patch by jonp.
2009-10-23 22:06:15 +00:00
the_fiddler
584e6c48a6
GetUniformLocation: name should have in-flow.
...
Use BlendingFunctionDest instead of BlendingFunctionDst, in order to match desktop OpenGL bindings.
2009-10-23 20:20:04 +00:00
the_fiddler
a7ff40c44c
Added dllmap for OpenGL|ES on Mac OS X.
2009-10-23 20:11:40 +00:00
the_fiddler
b8f8e46bab
Added dllmap for OpenGL|ES on Mac OS X.
2009-10-23 20:11:40 +00:00
the_fiddler
ef48c42807
Debug.WriteLine(object, string) does not work as intended (the first parameter defines the category). Use Debug.Print instead.
2009-10-23 17:45:14 +00:00
the_fiddler
ca540e2626
Debug.WriteLine(object, string) does not work as intended (the first parameter defines the category). Use Debug.Print instead.
2009-10-23 17:45:14 +00:00
the_fiddler
887766a371
Fixed x86-specific ABI assumption (do not return structure directly when a pointer is expected). Patch by jonp.
2009-10-23 16:10:55 +00:00
the_fiddler
8527483c0b
Fixed x86-specific ABI assumption (do not return structure directly when a pointer is expected). Patch by jonp.
2009-10-23 16:10:55 +00:00
the_fiddler
bf89d0a6ab
Fixed GetVertexPointerParameter signature to comply with the specs.
2009-10-23 15:36:02 +00:00
the_fiddler
58c12d0d05
GetAttribLocation: name parameter should have a flow of in, not out.
...
Fixed a number of signatures that were different from desktop OpenGL.
2009-10-23 15:32:43 +00:00
the_fiddler
9223285fd7
Added correct enum types for GetString and ShaderBinary.
...
Added EnableCap tokens to GetPName, in accordance to specs.
2009-10-23 07:19:09 +00:00
the_fiddler
1803ea7004
Added applicable helper overloads from desktop OpenGL.
...
Added missing license information.
2009-10-23 06:59:04 +00:00
the_fiddler
b0607ede68
Regenerated bindings using the latest overrides.xml: out parameters for Get/Gen methods; fixed return types for GetError and CheckFramebufferStatus. improved consistency with desktop OpenGL bindings.
2009-10-23 06:58:04 +00:00
the_fiddler
d06191d464
Regenerated ES 2.0 bindings using the new, strongly-typed enums.
...
Fixed sample to use those new enums.
2009-10-22 21:49:11 +00:00
the_fiddler
ea4b599d0e
Set default class cursor to avoid invalid cursors when entering the window.
2009-10-21 20:08:04 +00:00
the_fiddler
a7ccef9ae8
Set default class cursor to avoid invalid cursors when entering the window.
2009-10-21 20:08:04 +00:00
the_fiddler
7b8ba2eacb
Added LoadCursor method.
...
Added CursorName enum (only default arrow cursor is defined for now).
2009-10-21 20:07:32 +00:00
the_fiddler
f1fc4b5b4e
Added LoadCursor method.
...
Added CursorName enum (only default arrow cursor is defined for now).
2009-10-21 20:07:32 +00:00
the_fiddler
8fbea23db2
Use StringBuilder.Capacity to specify the available buffer size in OpenGL interop (StringBuilder.Length is invalid in this case).
...
Added workaround for Mono 1.9.1 issue, where StringBuilder return truncated results when used in interop. Doubling the StringBuilder capacity fixes this issue.
2009-10-21 17:26:07 +00:00
the_fiddler
f127ddf031
Use StringBuilder.Capacity to specify the available buffer size in OpenGL interop (StringBuilder.Length is invalid in this case).
...
Added workaround for Mono 1.9.1 issue, where StringBuilder return truncated results when used in interop. Doubling the StringBuilder capacity fixes this issue.
2009-10-21 17:26:07 +00:00
the_fiddler
15cad88758
OnLoad/OnUnload should be protected, not public, to conform with the class library design guidelines. This issue was supposed to be fixed in 0.9.9-2, but was apparently overlooked.
2009-10-21 13:33:00 +00:00
the_fiddler
895e416ca1
OnLoad/OnUnload should be protected, not public, to conform with the class library design guidelines. This issue was supposed to be fixed in 0.9.9-2, but was apparently overlooked.
2009-10-21 13:33:00 +00:00
the_fiddler
b92198bccc
Avoid accessing OpenTK.Graphics.OpenGL from platform-specific code. Reduces coupling and code-duplication.
2009-10-21 10:16:32 +00:00
the_fiddler
bdfa5fc9ec
Avoid accessing OpenTK.Graphics.OpenGL from platform-specific code. Reduces coupling and code-duplication.
2009-10-21 10:16:32 +00:00
the_fiddler
7ae6858ab5
Trap WM_SYSCHAR to avoid generating system beeps on Alt+[Key] combinations.
2009-10-20 11:35:35 +00:00
the_fiddler
25c646639b
Trap WM_SYSCHAR to avoid generating system beeps on Alt+[Key] combinations.
2009-10-20 11:35:35 +00:00
the_fiddler
c80cac88ca
Revert WindowBorder and WindowState value changes.
...
Use Nullable types to detect when WindowBorder and WindowState is not set.
2009-10-19 21:32:33 +00:00
the_fiddler
ddcf5f6e44
Revert WindowBorder and WindowState value changes.
...
Use Nullable types to detect when WindowBorder and WindowState is not set.
2009-10-19 21:32:33 +00:00
the_fiddler
65e9d6d969
* X11GLNative.cs: Added more defensive checks for the existence of the window before issuing XDestroyWindow.
...
Do not allow multiple calls to XDestroyWindow once the shutdown sequence has been initialized. Fixes issue [#1190 ]: "GameWindow dispose on linux".
2009-10-19 19:46:37 +00:00
the_fiddler
2b7ed38569
* X11GLNative.cs: Added more defensive checks for the existence of the window before issuing XDestroyWindow.
...
Do not allow multiple calls to XDestroyWindow once the shutdown sequence has been initialized. Fixes issue [#1190 ]: "GameWindow dispose on linux".
2009-10-19 19:46:37 +00:00
the_fiddler
de37859604
* X11GLNative.cs: Correctly set all necessary ClientMessage fields
...
for XSendEvent call in Close() method.
2009-10-19 19:03:17 +00:00
the_fiddler
162faad8e3
* X11GLNative.cs: Correctly set all necessary ClientMessage fields
...
for XSendEvent call in Close() method.
2009-10-19 19:03:17 +00:00
the_fiddler
4743a9e810
* Functions.cs: Added helper function for XSendEvent, so that we
...
don't need to cast the EventMask to IntPtr.
2009-10-19 19:02:07 +00:00
the_fiddler
47c1cc69e5
* Functions.cs: Added helper function for XSendEvent, so that we
...
don't need to cast the EventMask to IntPtr.
2009-10-19 19:02:07 +00:00
the_fiddler
5ba821a09a
* X11GLContext.cs: Correctly set GraphicsMode in constructor (resolves issue [ #1175 ]: "Graphics] GraphicsContext.GraphicsMode property returns null on Linux").
2009-10-19 18:11:32 +00:00
the_fiddler
e2dd2cb58f
* X11GLContext.cs: Correctly set GraphicsMode in constructor (resolves issue [ #1175 ]: "Graphics] GraphicsContext.GraphicsMode property returns null on Linux").
2009-10-19 18:11:32 +00:00
the_fiddler
bba72c91d7
Added dllmap for OpenCL on Linux.
2009-10-19 17:53:59 +00:00
the_fiddler
38196c57f5
Added dllmap for OpenCL on Linux.
2009-10-19 17:53:59 +00:00
the_fiddler
17feb8d6d0
* X11GLNative.cs: Implemented Icon property for WMs that do not
...
respect _NET_WM_ICON (e.g. Gnome/Metacity/Compiz).
2009-10-19 10:42:28 +00:00
the_fiddler
0c9657c5e7
* X11GLNative.cs: Implemented Icon property for WMs that do not
...
respect _NET_WM_ICON (e.g. Gnome/Metacity/Compiz).
2009-10-19 10:42:28 +00:00
the_fiddler
5ba2c0258d
* Functions.cs: Added a number of missing methods relating to
...
XWMHints, images, pixmaps and root windows.
Implemented Create[Mask|Pixmap]FromImage methods.
* Structs.cs: Added ImageFormat enum.
2009-10-19 10:41:41 +00:00
the_fiddler
a05d06b2d8
* Functions.cs: Added a number of missing methods relating to
...
XWMHints, images, pixmaps and root windows.
Implemented Create[Mask|Pixmap]FromImage methods.
* Structs.cs: Added ImageFormat enum.
2009-10-19 10:41:41 +00:00
the_fiddler
8c85493324
Route overloads through GL class instead of calling the Delegates directly. Ensures that automatic error checking will work as expected.
2009-10-19 09:10:32 +00:00
the_fiddler
80350e41d1
Route overloads through GL class instead of calling the Delegates directly. Ensures that automatic error checking will work as expected.
2009-10-19 09:10:32 +00:00
the_fiddler
951ad35596
Implemented icon support.
2009-10-18 16:52:07 +00:00
the_fiddler
e551881f1b
Implemented icon support.
2009-10-18 16:52:07 +00:00
the_fiddler
d738685a51
Treat 0 as a special value (necessary for internal purposes).
2009-10-18 15:23:22 +00:00
the_fiddler
a3b2211547
Treat 0 as a special value (necessary for internal purposes).
2009-10-18 15:23:22 +00:00
the_fiddler
47a359d1a0
Focused property now returns correct values. FocusedChanged event is now correctly raised.
2009-10-18 15:11:41 +00:00
the_fiddler
76ae6999cd
Focused property now returns correct values. FocusedChanged event is now correctly raised.
2009-10-18 15:11:41 +00:00
the_fiddler
dd585e0479
Improved handling if WindowBorder changes when the window is WindowState is Maximized or Fullscreen. Maximized windows now correctly retain their maximized state, while fullscreen windows do not become non-fullscreen when their border is modified.
2009-10-18 14:56:53 +00:00
the_fiddler
590789a684
Improved handling if WindowBorder changes when the window is WindowState is Maximized or Fullscreen. Maximized windows now correctly retain their maximized state, while fullscreen windows do not become non-fullscreen when their border is modified.
2009-10-18 14:56:53 +00:00
the_fiddler
449670f689
* API.cs: added MonitorFromWindow/MonitorFromPoint methods.
...
* WinGLNative.cs: fixed handling of WindowState.Maximized when WindowBorder is Hidden.
WindowStateChanged events are now correctly raised on all state changes.
2009-10-18 09:42:41 +00:00
the_fiddler
6be563211f
* API.cs: added MonitorFromWindow/MonitorFromPoint methods.
...
* WinGLNative.cs: fixed handling of WindowState.Maximized when WindowBorder is Hidden.
WindowStateChanged events are now correctly raised on all state changes.
2009-10-18 09:42:41 +00:00
the_fiddler
58b4f5c18f
Do not print window title to debug stream inside the set_Title property. Instead, log an error only when the method call fails. Fixes issue [ #1239 ]: "Debug.Print in Title property".
2009-10-17 22:02:08 +00:00
the_fiddler
c5464bc5d0
Do not print window title to debug stream inside the set_Title property. Instead, log an error only when the method call fails. Fixes issue [ #1239 ]: "Debug.Print in Title property".
2009-10-17 22:02:08 +00:00
the_fiddler
239d98e860
Added distinct /overrides/add and /overrides/replace elements.
...
Added check for the existence of override elements before trying to use them (avoids potential null reference exception).
Regenerated bindings using the latest version of the generator.
2009-10-17 21:49:35 +00:00
the_fiddler
158f1af9d3
Added distinct /overrides/add and /overrides/replace elements.
...
Added check for the existence of override elements before trying to use them (avoids potential null reference exception).
Regenerated bindings using the latest version of the generator.
2009-10-17 21:49:35 +00:00
the_fiddler
0fd6651fd2
Fixed issue [ #1240 ]: "Generic ref and out wrappers do not copy results to the reference parameter", by assigning the GCHandle.Target back to the reference parameter.
2009-10-17 20:02:53 +00:00
the_fiddler
353ef37dd4
Fixed issue [ #1240 ]: "Generic ref and out wrappers do not copy results to the reference parameter", by assigning the GCHandle.Target back to the reference parameter.
2009-10-17 20:02:53 +00:00
the_fiddler
0ade61a5cf
Added override for GetProgramInfoLog: infolog parameter should have a flow of 'out'.
2009-10-17 16:31:33 +00:00
the_fiddler
b2bc058ac9
Added override for GetProgramInfoLog: infolog parameter should have a flow of 'out'.
2009-10-17 16:31:33 +00:00
the_fiddler
723a0dccf2
Fixed GetDouble implementation to return correct values (should call GetDouble not GetFloat!) Fixes issue [ #1235 ]: "Matrix4d wrong value on GL.GetDouble".
2009-10-15 14:37:26 +00:00
the_fiddler
40aae28300
Fixed GetDouble implementation to return correct values (should call GetDouble not GetFloat!) Fixes issue [ #1235 ]: "Matrix4d wrong value on GL.GetDouble".
2009-10-15 14:37:26 +00:00
the_fiddler
cb1c73e827
Added LoadIcon method.
...
Made SHFILEINFO non-public.
Modified WinGLNative.cs to use Icon.ExctractAssociatedIcon() to set the application icon (needs work).
2009-10-14 22:48:19 +00:00
the_fiddler
4abe4416a8
Added LoadIcon method.
...
Made SHFILEINFO non-public.
Modified WinGLNative.cs to use Icon.ExctractAssociatedIcon() to set the application icon (needs work).
2009-10-14 22:48:19 +00:00
the_fiddler
a8231a5eb4
Added support for setting the application (use SHGetFileInfo to retrieve the correct icon and set it when constructing a new window).
2009-10-14 21:50:40 +00:00
the_fiddler
ef1a4488d0
Added support for setting the application (use SHGetFileInfo to retrieve the correct icon and set it when constructing a new window).
2009-10-14 21:50:40 +00:00
the_fiddler
6ffe87813a
Restore previous window size when leaving fullscreen mode.
2009-10-14 19:46:39 +00:00
the_fiddler
973839ef2b
Restore previous window size when leaving fullscreen mode.
2009-10-14 19:46:39 +00:00
the_fiddler
a98c1f9ae2
Corrected documentation on the M42 property. Fixes issue [ #1227 ]: "Matrix4.M42 documentation".
2009-10-14 18:30:12 +00:00
the_fiddler
83514567f4
Corrected documentation on the M42 property. Fixes issue [ #1227 ]: "Matrix4.M42 documentation".
2009-10-14 18:30:12 +00:00
the_fiddler
72cb52941e
Added missing CreatePerspectiveFieldOfView and CreatePerspectiveOffCenter methods (fixes issue [ #1226 ]: "Matrix4d.CreatePerspectiveFieldOfView").
...
Replaced several instances of float values by double equivalents.
2009-10-13 21:33:59 +00:00
the_fiddler
34f36d579f
Added missing CreatePerspectiveFieldOfView and CreatePerspectiveOffCenter methods (fixes issue [ #1226 ]: "Matrix4d.CreatePerspectiveFieldOfView").
...
Replaced several instances of float values by double equivalents.
2009-10-13 21:33:59 +00:00
the_fiddler
26ec28963e
Workaround for modal loop blocking in ENTERMENULOOP event.
2009-10-12 13:15:12 +00:00
the_fiddler
d76279565f
Workaround for modal loop blocking in ENTERMENULOOP event.
2009-10-12 13:15:12 +00:00
the_fiddler
14a23653bf
* Enums.cs: Enums now use the inherit from the correct int or long type.
2009-10-09 06:03:12 +00:00
the_fiddler
6dd6fedd08
* Enums.cs: Enums now use the inherit from the correct int or long type.
2009-10-09 06:03:12 +00:00
the_fiddler
6b436dba39
* CL.cs: Removed invalid documentation.
2009-10-09 05:41:50 +00:00
the_fiddler
5e95ec9fc4
* CL.cs: Removed invalid documentation.
2009-10-09 05:41:50 +00:00
the_fiddler
01a8748416
Post a close message instead of destroying the window outright, when the user calls the Close() method. Ensures that the user can stop the exit sequence through the IsClosing event.
2009-10-07 16:18:48 +00:00
the_fiddler
ab138bfb37
Post a close message instead of destroying the window outright, when the user calls the Close() method. Ensures that the user can stop the exit sequence through the IsClosing event.
2009-10-07 16:18:48 +00:00
the_fiddler
b896d8952c
* GameWindow.cs: Improved implementation of GameWindow.Exit(). It should now be possible to cancel the exit through the IsClosing event.
2009-10-07 16:13:46 +00:00
the_fiddler
4482a79e84
* GameWindow.cs: Improved implementation of GameWindow.Exit(). It should now be possible to cancel the exit through the IsClosing event.
2009-10-07 16:13:46 +00:00
the_fiddler
64c6148f53
Generate Update/ResizeFrame events whenever the window is moved or resized. Partially fix for issue [ #1218 ]: "[NativeWindow] Avoid modal loop during window resize/movement".
2009-10-07 15:18:53 +00:00
the_fiddler
e441e9d067
Generate Update/ResizeFrame events whenever the window is moved or resized. Partially fix for issue [ #1218 ]: "[NativeWindow] Avoid modal loop during window resize/movement".
2009-10-07 15:18:53 +00:00
the_fiddler
a028460f53
Refactored and simplified the Run() loop.
2009-10-07 13:08:13 +00:00
the_fiddler
c0528707c3
Refactored and simplified the Run() loop.
2009-10-07 13:08:13 +00:00
the_fiddler
05158536cf
Added timer callback to WM_ENTERSIZEMOVE messages to avoid stalling the rendering during the modal size/move loop (which occurs when the user clicks the window bar or borders). Still need to find a way to notify the frontend (GameWindow) to process queued up UpdateFrame/RenderFrame events.
2009-10-07 13:07:36 +00:00
the_fiddler
a6984a7a48
Added timer callback to WM_ENTERSIZEMOVE messages to avoid stalling the rendering during the modal size/move loop (which occurs when the user clicks the window bar or borders). Still need to find a way to notify the frontend (GameWindow) to process queued up UpdateFrame/RenderFrame events.
2009-10-07 13:07:36 +00:00
the_fiddler
8b33230160
Added SetTimer, KillTimer and TimerProc bindings.
2009-10-07 13:03:32 +00:00
the_fiddler
eaac78008b
Added SetTimer, KillTimer and TimerProc bindings.
2009-10-07 13:03:32 +00:00
the_fiddler
d7cc044144
* OpenGL/GLHelper.cs: Removed static GetAddress method in favor of
...
implementation inherited from GraphicsBindingsBase.
Disabled unused code.
2009-10-07 11:23:40 +00:00
the_fiddler
c47eacee05
* OpenGL/GLHelper.cs: Removed static GetAddress method in favor of
...
implementation inherited from GraphicsBindingsBase.
Disabled unused code.
2009-10-07 11:23:40 +00:00
the_fiddler
5294845a91
* GraphicsContext.cs: Removed unused code.
2009-10-07 11:22:48 +00:00
the_fiddler
5f93a2fb0d
* GraphicsContext.cs: Removed unused code.
2009-10-07 11:22:48 +00:00
the_fiddler
6e9030e7f9
* AudioCapture.cs: Fixed documentation warning.
2009-10-07 11:21:18 +00:00
the_fiddler
c0e0872c19
* AudioCapture.cs: Fixed documentation warning.
2009-10-07 11:21:18 +00:00
the_fiddler
9b4e8d18f9
* AL/AL.cs:
...
* Alc/AlcEnums.cs: Fixed documentation warnings.
2009-10-07 11:20:44 +00:00
the_fiddler
7b5cde901e
* AL/AL.cs:
...
* Alc/AlcEnums.cs: Fixed documentation warnings.
2009-10-07 11:20:44 +00:00
the_fiddler
0ac37632a4
* BindingsBase.cs:
...
* Graphics/BindingsBase.cs:
* Graphics/GraphicsBindingsBase.cs: Moved GraphicsBindingsBase to its
own file.
Moved BindingsBase to root OpenTK folder (reason: BindingsBase is not
specific to OpenTK.Graphics anymore).
Documented GetAddress methods.
2009-10-07 10:52:48 +00:00
the_fiddler
b2c9fdab58
* BindingsBase.cs:
...
* Graphics/BindingsBase.cs:
* Graphics/GraphicsBindingsBase.cs: Moved GraphicsBindingsBase to its
own file.
Moved BindingsBase to root OpenTK folder (reason: BindingsBase is not
specific to OpenTK.Graphics anymore).
Documented GetAddress methods.
2009-10-07 10:52:48 +00:00
the_fiddler
672b3cf774
* Graphics/ES10/Helper.cs:
...
* Graphics/ES11/Helper.cs:
* Graphics/ES20/Helper.cs:
* Graphics/BindingsBase.cs:
* Platform/X11/GlxHelper.cs:
* Graphics/OpenGL/GLHelper.cs:
* Platform/X11/X11GLContext.cs: Modified BindingsBase to define
abstract GetAddress method (reason: removes OpenTK.Graphics-specific
code from BindingsBase and allows it to be used in different
bindings).
Implemented GraphicsBindingsBase and modified the OpenGL and OpenGL|ES
bindings to use this.
Modified the GLX bindings to inherit from BindingsBase (reason:
reduces code duplication for extension loading).
2009-10-07 10:44:45 +00:00
the_fiddler
d3a56a15ef
* Graphics/ES10/Helper.cs:
...
* Graphics/ES11/Helper.cs:
* Graphics/ES20/Helper.cs:
* Graphics/BindingsBase.cs:
* Platform/X11/GlxHelper.cs:
* Graphics/OpenGL/GLHelper.cs:
* Platform/X11/X11GLContext.cs: Modified BindingsBase to define
abstract GetAddress method (reason: removes OpenTK.Graphics-specific
code from BindingsBase and allows it to be used in different
bindings).
Implemented GraphicsBindingsBase and modified the OpenGL and OpenGL|ES
bindings to use this.
Modified the GLX bindings to inherit from BindingsBase (reason:
reduces code duplication for extension loading).
2009-10-07 10:44:45 +00:00
the_fiddler
99aab2fa2e
Replaced calls to obsolete methods.
...
Fixed parameters in double versions of BaryCentric() (should be double instead of float).
2009-10-06 09:51:13 +00:00
the_fiddler
8992f90571
Replaced calls to obsolete methods.
...
Fixed parameters in double versions of BaryCentric() (should be double instead of float).
2009-10-06 09:51:13 +00:00
the_fiddler
f2c91d4a7c
Obsoleted Scale() instance method (reason: redundant. Mult()/Multiply() instance/static methods can be used to achieve the same effect).
2009-10-06 09:45:09 +00:00
the_fiddler
f926595b64
Obsoleted Scale() instance method (reason: redundant. Mult()/Multiply() instance/static methods can be used to achieve the same effect).
2009-10-06 09:45:09 +00:00
the_fiddler
201b06931e
Added vector overloads to Multiply and Divide methods.
...
Renamed Sub to Subtract, Mult to Multiply and Div to Divide (reason: conform with the class library design guidelines).
Obsoleted instance Add, Sub, Mult and Div methods in favor of static ones (reason: reduce API bloat, they are completely redudant).
Improved documentation for new methods.
2009-10-06 09:42:21 +00:00
the_fiddler
65c6b29918
Added vector overloads to Multiply and Divide methods.
...
Renamed Sub to Subtract, Mult to Multiply and Div to Divide (reason: conform with the class library design guidelines).
Obsoleted instance Add, Sub, Mult and Div methods in favor of static ones (reason: reduce API bloat, they are completely redudant).
Improved documentation for new methods.
2009-10-06 09:42:21 +00:00
the_fiddler
21bde35e61
Fixed formatting.
2009-10-06 08:57:48 +00:00
the_fiddler
6b79a2d251
Fixed formatting.
2009-10-06 08:57:48 +00:00
the_fiddler
b3e7776ff2
Bumped version number.
2009-10-06 08:53:11 +00:00
the_fiddler
3fb4df13fb
Bumped version number.
2009-10-06 08:53:11 +00:00
the_fiddler
3f3237a822
Added GetActiveAttrib, GetActiveUniform, GetActiveUniformName and GetActiveUniformBlockName overloads that return strings. Fixes issue [ #1213 ]: "[GL] let GetUniformName() return String".
2009-10-06 08:29:12 +00:00
the_fiddler
c6afa30b4b
Added GetActiveAttrib, GetActiveUniform, GetActiveUniformName and GetActiveUniformBlockName overloads that return strings. Fixes issue [ #1213 ]: "[GL] let GetUniformName() return String".
2009-10-06 08:29:12 +00:00
the_fiddler
03f756f8d1
Added ClearColor(Color4) overload. Fixes issue [ #1207 ]: "[GL] add Color4 argument overload for ClearColor".
2009-10-06 08:03:53 +00:00
the_fiddler
9933bf4739
Added ClearColor(Color4) overload. Fixes issue [ #1207 ]: "[GL] add Color4 argument overload for ClearColor".
2009-10-06 08:03:53 +00:00
the_fiddler
bee2c0808a
Raise KeyPress events (handle WindowsMessage.CHAR message).
2009-09-26 21:56:42 +00:00
the_fiddler
69cfe6b56a
Raise KeyPress events (handle WindowsMessage.CHAR message).
2009-09-26 21:56:42 +00:00
the_fiddler
072de099ae
Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event).
2009-09-26 21:55:23 +00:00
the_fiddler
5ce65c92ad
Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event).
2009-09-26 21:55:23 +00:00
the_fiddler
f4fd7113f4
Marked IGameWindow as public.
2009-09-26 21:34:19 +00:00
the_fiddler
c201b71cf7
Marked IGameWindow as public.
2009-09-26 21:34:19 +00:00
the_fiddler
c559de1956
* X11GraphicsMode.cs: Protect the mode queries with XLockDisplay()/XUnlockDisplay().
2009-09-25 08:28:51 +00:00
the_fiddler
0abd2823d2
* X11GraphicsMode.cs: Protect the mode queries with XLockDisplay()/XUnlockDisplay().
2009-09-25 08:28:51 +00:00
the_fiddler
59f9746665
Ensure the GameWindow is visible when the Run() method is called.
2009-09-19 21:56:13 +00:00
the_fiddler
255cad1f21
Ensure the GameWindow is visible when the Run() method is called.
2009-09-19 21:56:13 +00:00
the_fiddler
045453fbf2
Renamed IsWindowVisisble to the correct IsWindowVisible.
2009-09-19 20:30:12 +00:00
the_fiddler
87683d533e
Renamed IsWindowVisisble to the correct IsWindowVisible.
2009-09-19 20:30:12 +00:00
the_fiddler
23dce5479d
* X11KeyMap.cs: Removed dependency on System.Windows.Forms.
2009-09-13 16:34:03 +00:00
the_fiddler
3170c7aa0a
* X11KeyMap.cs: Removed dependency on System.Windows.Forms.
2009-09-13 16:34:03 +00:00
the_fiddler
abcad58092
Removed obsolete comment.
2009-09-08 16:55:41 +00:00
the_fiddler
76e338ce5e
Removed obsolete comment.
2009-09-08 16:55:41 +00:00
the_fiddler
b6f1590636
Remove System.Windows.Forms.Control dependency in favor of OpenTK.NativeWindow.
2009-09-08 13:09:50 +00:00
the_fiddler
4e86dd1381
Remove System.Windows.Forms.Control dependency in favor of OpenTK.NativeWindow.
2009-09-08 13:09:50 +00:00
the_fiddler
6a9317bf07
Construct windows invisible by default. Use 'Visible = true' or 'GameWindow.Run' to display them.
2009-09-08 13:04:22 +00:00
the_fiddler
542144ac7c
Construct windows invisible by default. Use 'Visible = true' or 'GameWindow.Run' to display them.
2009-09-08 13:04:22 +00:00
the_fiddler
4c3f16e183
Added IsWindowVisible method.
2009-09-08 13:03:21 +00:00
the_fiddler
b41877e771
Added IsWindowVisible method.
2009-09-08 13:03:21 +00:00
the_fiddler
d8c8137123
Updated tokens for ARB_depth_clamp, ARB_vertex_array_bgra, ARB_seamless_cube_map, ARB_provoking_vertex, ARB_draw_elements_base_vertex which where promoted in version 3.2. Fixes issue [ #1146 ]: "[GL3.2] Multiple (minor) corrections".
2009-09-07 18:33:32 +00:00
the_fiddler
837604a1a6
Updated tokens for ARB_depth_clamp, ARB_vertex_array_bgra, ARB_seamless_cube_map, ARB_provoking_vertex, ARB_draw_elements_base_vertex which where promoted in version 3.2. Fixes issue [ #1146 ]: "[GL3.2] Multiple (minor) corrections".
2009-09-07 18:33:32 +00:00
the_fiddler
32f9b89dc8
Updated tokens for ARB_geometry_shader4 (promoted in Version 3.2). Fixes issue [ #588 ]: "ARB_geometry_shader4".
2009-09-07 18:21:39 +00:00
the_fiddler
5643259379
Updated tokens for ARB_geometry_shader4 (promoted in Version 3.2). Fixes issue [ #588 ]: "ARB_geometry_shader4".
2009-09-07 18:21:39 +00:00